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CMR

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Blog Comments posted by CMR

  1. This looks really good.  I saw your youtube vids on it and it seems like its coming along really well.  I'm wondering if you could implement a harder mode where you have multiple ghosts.  The two of them could take turns moving to make things more dynamic.  It might be too difficult to pull off so don't stress it.  Another thing you could do would be to have rooms with invisible walls like some of the levels in Pick Axe Pete.

     

    I've been thinking a bit about Frank The Fruit Fly.  I like Frank, but I don't know how I would ever go about describing it to someone.  It still makes me think of a Wario Ware game, just not as fast paced.

  2. The Mandela effect got it's name from the fact that a lot of people remember Nelson Mandela dying while locked up in prison in the 1980's.  It's not just remembering things "wrong".  It's the fact that lots of people also remember them wrong.  Another good example is the "Fruit of the Loom" Mandela effect.  A lot of people remember the cornucopia in the label, but there's no historical record of it.  There are things, however, that reference the original work without being explicitly linked to it like the Frank Wess, 'Flute of the Loom' album cover.

     

    OT: There's an old EGM add that shows a scene in Rushing Beat for the SFC where the background is exploding in flames, but that scene isn't anywhere in the game.  I've had other experiences with games and ME, but I can't remember them at the moment.

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