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guitarzombie

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Everything posted by guitarzombie

  1. Almost 10 years too late https://www.nesworld.com/cgi-bin/yabb/YaBB.pl?num=1297838213 Does the box have an NSTC-U seal on it? To me if it wasn't slated for US retail, its not part of the set regardless of its NTSC.
  2. I don't think you can. I think you used to be able to but not anymore.
  3. Awesome! I thought about potentially doing something like this but with a switch between NTSC and PAL. I ended up being gifted an AVS so no need for that any more.
  4. Its very rare for a movie Im quasi familiar with lived up to the hype. After really watching this one a couple of years ago, this one was one of them.
  5. Well thats fine. Ive said it plenty of times in the past, all the rare 3 screw Black Box games were the ones reprinted for late 87. From what I remember its Volleyball, Gyromite, Donkey Kong and Donkey Kong Jr. DKJR math 3 screws are refurbs.
  6. Nice to see the Blaster Master ending on there. My favorite ending music next to Bionic Commando.
  7. +25 for shipping and taxes? Its amusing watching foolish people throw their money away.
  8. No one can. This is a completely unique thing thats only seen by Konami/Ultra. The consensus is they're some sort of in house test print or something. They don't even have back labels! I don't consider them 'official' because I can't see them being officially released without that back label warning.
  9. They should. I saw you were dabbling in repros so I won't be talking out of school. From the 8k up to 64k chips, they follow a JEDEC standard pinout. So the EPROMs and the Nintendo Mask Roms are perfect fits. Up from 128k to 512k (or even 4 Megs I think for SNES. They actually use 8bit chips, not 16), their Mask Roms change the pinout of the address lines a bit. Again for more copy protection, so you cant just suck the data off of it easily unless you know the pinout. You can get away with using a special Hitachi chip EPROM thats a direct drop in for 128k PRG (I dont think it works for CHR) but for 256k you WILL need to rewire. IIRC there was a program that allowed you to address swap some of the legs, so you had less wiring to do. MAYBE theres better tech out there to do that? OR they just threw in any EEPROM in there. Who knows.
  10. I wouldn't hold my breath for a 3 screw Soccer that wasn't a refurb. EDIT: OR Canadian.
  11. The rom chips didn't look rubbed off to me, but look like EEPROMs. Those slots for the PRG and CHR chips in the PCB are unique to nintendo (again to combat piracy, which is why you see wires and stuff in there) but its possible they were programmed differently or they were able to get some mask roms out there, although I find that VERY hard to believe.
  12. True, but if that was the case, you would notice the chips not being right way before the mapper anyway. Now we get into semantics, is a Samson 'legit' if it has real chips, but on a MMC3B board? I say yes. What would be the odds of having legit PRG/CHR chips but an MMC3B mapper? To me its just meaningless.
  13. I would not go by this mapper variant at all. Esp if you're using bootgod. Anything from types of chips, to mapper variants can be all over the place. The bottom line is this, verify the chips (NES-LS PRG etc) and the label. Thats already 90% of the work right there.
  14. Thats fine because I have them all already.
  15. NES Rare > Gameboy Rare > TG16 Rare > Atari Rare / NEO GEO Rare.
  16. I wish we could find these people and interview them.
  17. A rare game for a regular joe? Super Cars. Else be prepared to shell out a good amount of coin locally or on ebay. EDIT: Lets throw in Motor City Patrol too
  18. Pretty much only wrestling related. Cornettes Drive Thru and Experience. Also Conrads podcasts: 82 weeks, Arn Podcast, Something to Wrestle With, Grillin Jr, What Happened When etc
  19. Interesting how @fcgamerturned this thread into about himself.
  20. Lol for someone that posts so much, I thought you would be so well versed in this stuff. Rule 1. Dont go by bootgod for every single detail. Theres a ton of minor variations within carts and prints that are virtually impossible to document.
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