matthughson | 173 Posted May 21, 2021 Share Posted May 21, 2021 (edited) Witch n' Wiz is out now! A new puzzle-platformer for the NES & PC! 3 WAYS TO PLAY Free in Browser on PiePacker: https://beta.piepacker.com/game/witchnwiz Download the ROM via itch.io: https://mhughson.itch.io/witch-n-wiz Buy a Limited Edition NES Cart from Limited Run Games: https://limitedrungames.com/collections/witch-n-wiiz Genre: Turn-Based Puzzle Platformer (e.g. Fire n' Ice, Catrap, etc) Technical Details: Targets Mapper 1 (MMC1). 128KB PRG-ROM (16KB Bank Swapping) + 128KB CHR-ROM (4KB CHR Window). Written in C (CC65) using NESLib and NESDoug/cppchris' MMC1 Helper libraries. Famitone5 sound engine (also by nesdoug). Status: COMPLETE! Features: 100+ Levels New puzzle mechanics every 5-10 levels Battery Save Interactive story telling Rewind ability, to undo previous moves without restarting the entire puzzle Art by Kenneth Fejer, Daniel Turner (Alp317) and Haller Zoltan (Zolionline) Music by Tui Physical Cart: Available RIGHT NOW on Limited Run games. This is an open preorder until mid December, when it will go out of print! This is the only chance to buy a physical copy for at least a year! https://limitedrungames.com/search?type=product,page&q=Witch n' Wiz* Screenshots: Compo Version: Witch n' Wiz was submitted as part of the 2020/21 NESDev Competition, and came in 2nd place. That build of the game can still be downloaded and played on itch: https://mhughson.itch.io/witch-n-wiz You can read all about the development of that version in the compo thread here: https://www.videogamesage.com/forums/topic/6938-witch-n-wiz-nesdev-compo-edtion-out-now/ Social Media: Twitter: https://twitter.com/matthughson Facebook: https://www.facebook.com/groups/2788404591447894 Discord: https://discord.gg/DenmA4ssPY Edited December 11, 2021 by matthughson Updated with release info. 7 1 Link to comment Share on other sites More sharing options...
matthughson | 173 Posted May 21, 2021 Author Share Posted May 21, 2021 Now that the 2020/21 nesdev compo is done, I figured it is time to start an official thread for my current project: Witch n' Wiz. I'll try to post here when I make major progress, but generally I do much more frequent updates on Twitter and Discord (links in Top Post). Link to comment Share on other sites More sharing options...
Gloves | 11,776 Administrator · Posted May 21, 2021 Share Posted May 21, 2021 I've loved what I've seen so far on Twitter, looking forward to more! 1 Link to comment Share on other sites More sharing options...
matthughson | 173 Posted May 21, 2021 Author Share Posted May 21, 2021 Work has been slow the last month or so. I've been feeling super lethargic after the NESDev compo ended. It's a weird feeling to basically final a game, go through the rush and excitement of releasing it, and then jump back into the day-to-day grind of building the remaining 80% of the game. It feels really anti-climatic and it's been a tough hump to get over. Regardless though, work has continued, and the last week or so I'm getting back into my "put the kids to bed and work till 10pm, no matter what" mentality, and it's helped a bunch. Tilesets in Game All the cool new tilesets I showed in the previous updates are no longer just mockups, and are now in-game, with their associated gameplay. In addition to these new tilesets, the original Castle tileset from the NESDev Compo build has also gotten a facelift as well! New Character Sprites You may have noticed another big change in the gameplay above... brand new character sprites! The original sprites were more or less a paint over of the Pico-8 sprites from the original version of the game, and didn't really pop in the way I wanted them to on the NES. So now we have these new, multi-colored Witch Sprites, as well as new sprites for the Wizard! Prologue I've been plugging away at the opening of the game; a prologue to the main gameplay which tells a little back story. It explains why the boy, Wiz, is being held captive in the Castle, and why the girl, Witch, is trying to rescue him. It takes place 5 years before the main game, and is linear with no real puzzle elements. Here's a quick abridged look at it in it's current state. Some of the art is placeholder at this point! New Music Tui has been working on new songs to go with the new level tilesets. Here's a little sample from the hidden, in-game sound test menu. Magazine Coverage Cool Sh#t Magazine was kind enough to do a nice big preview of the game. It's a fun magazine, and something I look forward to reading every month. Link to comment Share on other sites More sharing options...
Deadeye | 1,596 Homebrew Team · Posted May 22, 2021 Share Posted May 22, 2021 Looking forward to this one for sure! Link to comment Share on other sites More sharing options...
dale_coop | 162 Posted May 25, 2021 Share Posted May 25, 2021 Really cool update ! Link to comment Share on other sites More sharing options...
a3quit4s | 4,097 Posted May 25, 2021 Share Posted May 25, 2021 Whoa battery save, I don't think I have seen that on a homebrew yet. Doner carts or factory produced that way? Link to comment Share on other sites More sharing options...
matthughson | 173 Posted May 25, 2021 Author Share Posted May 25, 2021 3 hours ago, a3quit4s said: Whoa battery save, I don't think I have seen that on a homebrew yet. Doner carts or factory produced that way? Oh really? I haven't actually looked into it much yet. Just assumed it was possible haha. Won't be donor carts for sure. Link to comment Share on other sites More sharing options...
a3quit4s | 4,097 Posted May 25, 2021 Share Posted May 25, 2021 @Scrobins @Ferris Bueller have you guys seen homebrews with battery saves that weren't donors? Link to comment Share on other sites More sharing options...
Scrobins | 1,725 Moderator · Posted May 25, 2021 Share Posted May 25, 2021 1 hour ago, a3quit4s said: @Scrobins @Ferris Bueller have you guys seen homebrews with battery saves that weren't donors? Not to my knowledge, I think most homebrews where you can pick up in the middle either use passwords or flash saves. Link to comment Share on other sites More sharing options...
erac | 78 Posted May 25, 2021 Share Posted May 25, 2021 MegaCat's stuff is all new boards, and many of them use battery saves. Link to comment Share on other sites More sharing options...
Ferris Bueller | 495 Posted May 25, 2021 Share Posted May 25, 2021 4 hours ago, erac said: MegaCat's stuff is all new boards, and many of them use battery saves. This sounds accurate, I'd have to double check. Link to comment Share on other sites More sharing options...
matthughson | 173 Posted July 27, 2021 Author Share Posted July 27, 2021 (edited) I just hit a big milestone in development of Witch n' Wiz... all of the core puzzles are now designed and playable in game! There is still lots left to do, but I think designing the puzzles themselves was the most time consuming part for me, and something I don't really enjoy. So with that out of the way, it will hopefully be smooth sailing for the rest of the project and a planned release of end of summer! Here's short clip of the last puzzle I made! Edited July 27, 2021 by matthughson 3 Link to comment Share on other sites More sharing options...
a3quit4s | 4,097 Posted July 27, 2021 Share Posted July 27, 2021 Ayo when I can I buy a physical cart! Link to comment Share on other sites More sharing options...
matthughson | 173 Posted July 27, 2021 Author Share Posted July 27, 2021 (edited) On 7/27/2021 at 4:17 PM, a3quit4s said: Ayo when I can I buy a physical cart! I'm aiming for end of summer 2021. September 2021 time-frame. Edited August 1, 2021 by matthughson 1 Link to comment Share on other sites More sharing options...
a3quit4s | 4,097 Posted July 27, 2021 Share Posted July 27, 2021 13 minutes ago, matthughson said: I'm aiming for end of summer 2021. I can't remember do you have a mailing list? Link to comment Share on other sites More sharing options...
spacepup | 2,404 Administrator · Posted July 28, 2021 Share Posted July 28, 2021 Awesome! Really looking forward to this. I really enjoyed testing it out and it is a well-made, very pretty, game! Best of luck to you! 1 Link to comment Share on other sites More sharing options...
DoctorEncore | 3,691 Posted July 28, 2021 Share Posted July 28, 2021 This looks great! Will definitely be picking up a copy. 1 Link to comment Share on other sites More sharing options...
matthughson | 173 Posted July 28, 2021 Author Share Posted July 28, 2021 1 hour ago, a3quit4s said: I can't remember do you have a mailing list? For now, I would just sign up for my other games mailing list. http://frombelowgame.com/ I'll ping that group once the game is nearing completion. 1 Link to comment Share on other sites More sharing options...
erac | 78 Posted July 28, 2021 Share Posted July 28, 2021 "End of summer 2021" but that's in three days yo 1 Link to comment Share on other sites More sharing options...
erac | 78 Posted July 31, 2021 Share Posted July 31, 2021 Matt: it always annoys me when people use American-centric times. August is part of Fall here. So July is the last Summer month. It's the same when they say "holiday season" to mean "christmas", when there are at least four holiday seasons in a year worldwide - in spring, summer, fall and winter. 1 Link to comment Share on other sites More sharing options...
Scrobins | 1,725 Moderator · Posted July 31, 2021 Share Posted July 31, 2021 Nobody cares that you’re annoyed because Matt used a frame of reference that is understood by the vast majority of our members. Instead of being rude, how about just asking Matt for a little clarity because you’re in a part of the world that delineates the seasons differently? 3 Link to comment Share on other sites More sharing options...
erac | 78 Posted July 31, 2021 Share Posted July 31, 2021 Where was I rude? I had to elaborate because all I got to the more polite reply was a confused emoji. Link to comment Share on other sites More sharing options...
Scrobins | 1,725 Moderator · Posted July 31, 2021 Share Posted July 31, 2021 10 hours ago, erac said: Matt: it always annoys me when people use American-centric times. August is part of Fall here. So July is the last Summer month. It's the same when they say "holiday season" to mean "christmas", when there are at least four holiday seasons in a year worldwide - in spring, summer, fall and winter. See that first sentence? That’s rude. You led with implying that a game developer (who owes you nothing) annoyed you using a frame of reference that was sufficient to him, instead of politely saying something like “Could you please clarify what month-ish you have in mind? I live in a part of the world that places the boundaries between seasons differently than say Canada (where Matt is from btw), and I would love to excitedly mark my calendar accordingly in anticipation of your awesome looking game.” Again, no one gives a damn that you’re annoyed. Get over yourself and try talking to a game developer kind enough to share progress on his games on this forum with more respect. If you would like a template to use as an example of better behavior, see my example above. Link to comment Share on other sites More sharing options...
erac | 78 Posted August 1, 2021 Share Posted August 1, 2021 "Could you please clarify what month-ish you have in mind? ..." implies it doesn't matter and no change is necessary, when it's in fact a big deal when you have a global audience. So your sentence does not get the point across. It's also funny you refer to yourself as polite when your quote "see what I wrote above" just as well refers to "nobody cares what you think". I won't even answer the rest for obvious reasons. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now