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Tanooki

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Everything posted by Tanooki

  1. Funny thing is I never had a favorite, nor ever truly played the game heavily enough to get really into it either. To be fair, some of it was their form of timer, the diabetes meter I'd joke since he's always stuffing his face. Coupled with it being semi-long, and no warps or saves I have been casual with it vs other Wonderboy titles. Oddly I enjoy the two 'vania'style games #4 and AI2(SNES) on these and the Dino's I don't believe are in either. I did end up with AI2 (AI3) on the Gameboy though, that does have a password, but no color there, so I'm not sure which I like but given more of my play time has been the 3rd(2nd on GB) I'd go with magma in that case with the balls and fire walking being very useful.
  2. Time to contact John Edward https://en.wikipedia.org/wiki/John_Edward
  3. @Matthewnimmo Whichever retroduo you posted, there is no image popping up.
  4. I'm finishing it up right now. He actually does make a fairly interesting case and comparison, and a number of them are the same identical copies that lost like 50-97% of their first sale value to the second sale value. One assumed dude who bought 100s of K's in games to have HA hold them in their vault, went to turn and burn them never touching the things and I think he said they lost nearly 400K. The HA/WATA confidence crash perhaps is seemingly in full force and real. How this trickles down if it does is yet to be seen, or is being seen but could just only be related to bidenomics/inflation going on currently. Less money to throw around, game prices are falling with less willing to spend so much.
  5. I think this is quite relevant to this thread, WATA too, ads inside aside give Karl 10min and watch this epic implosion on the sealed racket HA/WATA caused.
  6. @cj_robot I wasn't going off on the developer to that, to those arguing about it in random threads that was directed at, the gamers pitching a fit. Having come from that world, we're on the same page, if they (maker) doesn't want to, they don't have to, as they're catering to a niche that works for them.
  7. 1) I've not seen people get a raging fit over that, I mean I can get why, but to be so utterly selfish with Dark Souls to not even allow it to be considered seems even more wrong. Maybe someone wants to do the moves for the story and some interaction but not have a 3D ghosts n goblins nightmare, more of a chiller but not basic baby version of like Uncharted. I'd be 100% on board with that. Sometimes you're in the mood, largely when it's that bad, you're not. 2) Easy mode is fine if it doesn't harm the actual game, have it like the old EASY toggle in NES games Option menu, or setting lv 1-3 instead of default 4 in a MVS or SF2/Capcom style fighting game, no harm in it. There's the point, you want a challenge, but one persons challenge is anothers cake walk. Some people say like me, can't handle the scripted linear lame logic most advance wars/nectaris/fftactics/ogre battle games have and you just lose because you didn't do A B C in order over a 2-3hr set of turns...F'that, but others have this steel trap mind where even on max difficulty that's fun and not a hellscape. Same with Street Fighter II, many are fine against the default AI, some get worked even at Lv1-2, and others find 7(max) bullshit, and need an unpredictable human of similar merit to be amused. As to SMRPG not sure why it would need an easy mode, unless it takes out the timed hits stuff and just applies double damage and 1/2 received so you can just stock standard JRPG it. It's not hard, but that can be an issue, it's an utter problem when paper mario came around since it was required and if you can't itme stuff well it's game over (why I *HATE* that game.) SMRPG was optional 100% hit it or not you didn't get screwed as you could level (Paper Mario would lock you to earn 1xp per battle if you tried to grind.)
  8. Gameboy game of Tekkaman Blade is quite similar and jumps styles the same way too. I used to own both, but last I looked the SFC game got costly unless that reverted and GB isn't so bad though.
  9. That's my thing right there. Harassing updates/bs with consoles which add wait. The wait my time doesn't allow for, nor would I want it to, so I need something quick. It's why largely I've just been doing Famicom and a few NES/SNES games as I find them local lately. Switch is the only modern system I own, it's unique and has unique games, but the other guys just have outdated walled garden BS PCs with hoops and limitations, so if I'm doing digital or digital/download it'll be the PC as it's better for it.
  10. Glad to see the old Casual Cart name pop up again, so much better. I voted both above, that's an easy one. Below though Switch + NONE, because there isn't a PC option which basically is what the MS/Sony offerings are, just less gimped and that's what I use. I mostly just do the older now, easier and faster to just pick up and play and get value for my time, but when the right thing pops up on Switch/PC I'll get it and make time. The one thing I guess I like about the modern consoles, more often than not they can save wherever whenever, and often you have some re-cap or straight up list of what was last done so if you can't play often you're not screwed. Couple those things with the ability to just fire something up fast without going fishing for media (GoG/Steam mainly on PC) it makes the barrier to start even less effort and more likely to bother. There still are good bits about modern gaming, but unlike in the past, often it's best to wait awhile while they get all their inane game finishing patches out, if not some bundle deal that's less than the original game was with the missing content. I would not suggest, Switch aside, buying a new game immediately anymore on a console, PC since it's background noise, there's little harassment.
  11. Oooh Valis. I had some flea luck again for the 5th week straight, I can't get over how abnormal this all is. Saturday was light at $5 with Dark Arena GBA and a magical quest mickey snes manual Today though...$42 into it, but wow. $5 got me an Ocarina of Time to play w/pouch and manual/sheet music, $1/ea new were a pair of Ecto1 and Turtle Van hotwheels, $10 for a laser etched pokeball with Lugia with a LED lightup base, another $10 got me a mid last century smaller Hubley WW2 heavy iron/painted fighter with foldable wings/wheels in yellow/green, and then $5/ea NES - GIJoe Atlantis Factor, Maniac Mansion, and Rally Bike which are all damned hard.
  12. @koifish Igo Shinan, late release even on it in 1994, one of the last dozen titles. That was a yearly release for a good stretch, and it wasn't the only one.
  13. @fcgamer Oh by the way I know you wanted to know what they were by the toy, but I think the other answer to the question would be, YES. YES, they're bootlegs, and they can be pretty hilarious if you get some with weird coloring, derpy face, or some other screwball stuff going on with them. A few months ago I bought a box of 200-220 of these locally for very little given the bulk of it. I did it because they're screwball bootlegs and funny to stare at when pulled out, not that I'd try and actually find the space to display that mess of the things. I viewed, cleaned, researched the branding on them to figure it all out, then lined the mess out on the rug nicely and took a large image, enjoy. http://tanooki.byethost8.com/PokemonKO-ChinaRL.jpg
  14. A few days ago between jobs I had an impressive bit of small luck. Half Price Books didn't 'buy it now books' price a game, a number really, but in this case one I've wanted (back) for awhile. Last couple copies I've seen in a few years have been $80~ and ugly/discolored/damaged. They had Mega Man Soccer in the case for $50, and I had a loaded 25% off coupon, got it down to $37.50. Good game, not great, but quite good, and a bit of a challenge since the handling on that one isn't a pushover so it keeps it interesting. Hoping maybe if not today, over the weekend it seems it maybe warm enough for one last shot at the outside places to look for goodies until it really begins to chill.
  15. I'd be hard pressed on this one if it were me and I saw one of these in some random space (a flea market pull up, random net post off the usual trolled spaces, etc) If they asked me to offer I'd do what I do on ebay now, be honest in this respect. I do not like making offers, they make me uncomfortable because I will start low and I don't want to annoy people with lowballs, so I will write them on there and toss it back asking what they'd be comfy with. If they said they wanted $10 or $50 or $100 I'd shut my mouth - fuck it, they made the offer, I just accepted it. Hate me for that? Good, because that's the only way I'd own it. If my approach backfired and they asked $100K for it or whatever I'd say, sorry my mortgage is near that, good luck (or something of the sort.) I would *NOT* tip them off ever that it was worth something, just won't do that, and it's not dishonest, it's just playing a poker bluff as I see it, keeping the cards close and a straight face with no tells. It's the buyers responsibility to agree and pay up, that's it, it's not their job to be an educator of the seller. Seller needs to self-educate, or they don't care enough and can roll the dice on a guess that works or backfires but that's 100% on them. Remember back on NA when I was in Cali for the last time(3yrs) I did this very approach. Mexican lady had her table of wonky clothes and games tossed on some of it, from a distance it was BOB or Earthbound, and it was EB. Kept my cool, grabbed it and another item too, asked what she wanted, she held up 2 fingers. I was like ehh...put the other down, pulled out 2 1's, thanked her and walked away. Like hell I was going to say to her...ahh that's too cheap, let me give you $100. In the case of this thrift, if I were that stupid kid who made that public(idiot), I'd ask the boss/mgr at the time if this was up for sale with no sticker, that I'm interested in it as I like old Nintendo carts and more or less only play those now (which is true.) From there if they told me $20, I'd give them a $20 and hope they never find out (as I'd get fired, not that i'd care from a retail joint, just go elsewhere) and if they decided to research it and ended up posting it in some super sale online and got paydirt, I'd be happy the store got paid too. In one oway it's a Win-tiny Win(buyer, store got a tiny profit on a freebie), or a Lose-BigWin (wannabe buyer gets squat, store gets loaded) depending on perspective.
  16. Yeah but having seen that since I've been going over those MVS finds you get there, I wouldn't put it on the same level. You're not picking up filler, and even those you got +1 copies of aren't $2 DS turds but something others would appreciate which could easily mean trades with others to get a nice new game without taking the arcade game price hit. Even if I remember right saw you had a spare of a game I'd take a crack at I annoyingly let go of years ago.
  17. I don't remember now, but didn't Eyra have some distinct differences between the versions, or moreso just the audio-visual to fit the format?
  18. I was thinking family basic too but it's not great, yet there are learning games that might fit largely KOEI and it's copycats over there who also made a play off either the three kingdoms or nobunaga era type stuff. I know they didn't get the Mario edutainment dreck we got, but they do have the earliest era stuff like that popeye and dk learning title choice too not that they're liked either. They did get some that would basically teach you how to work the Japanese stock market in its boom period, so maybe? I would bet you'll find something with the various Go and Shougi training/playing games hitting that one. Some of them didn't even have AI, you had to play along with a going match coded into it (from real known played games then) and guess the best move, to being educated how to play.
  19. WURM now that's an underrated gem, surprisingly kept it's anime look/story as well coming over. That one really fell under the radar and if I remember the developer right, this was kind of a higher bar for them compared to the usual. I got this cart only for the first time maybe a year or two ago(forget now) in town. A great mix of a shooter, first person targeting combat with a wee bit of story based strategy to whittle health to a kill shot, and a run n' gun with a little exploration. Strangely, it blends very well, each part plays nicely enough, and while not an A tier game, it's a good solid B worth playing. It's like being part of a cheesy 80s/90s sentai type show/movie.
  20. This one isn't part of New SMB series, they would have included that in there. It sure handles more like a more classic SMB title, the only 'new' that did was U/Switch and they even said after taking in consumer feedback they wanted that one to handle like SMW(SMB4) which is it did, probably why it's the one I really only liked. I need to put Wonder (SMB5?) to good use then, so damn time constrained I still haven't even finished world 1 which is why I've stayed out of here largely to not ruin things. I don't buy/get gifted many switch games at this rate, got this, kirby, metroid prime, and valis collection 2 this year, that's it I believe. None of them are finished.
  21. Oooh that first bundle half is useful as the RotN (GBC) and UC(SNES) those look fun.
  22. I'm not sure you're aware, but the value between the two is fairly wide, so if someone did this, consider it a very generous early Christmas gift.
  23. Yeah, no... it's anti-social media. You'd have a more soothing time hitting your head with a ball-peen hammer.
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