cppchriscpp | 11 Posted December 30, 2019 Share Posted December 30, 2019 (edited) I've been working on this on-and-off since the beginning of 2019, where I built this for a Ludum Dare. The game did very well there, so I decided to take it a bit further. Story Depths is a game about survival... You awake in the middle of the ocean, clinging to a piece of driftwood. You have no memory of how you got here, however you know you need to survive. Unsure of your surroundings, you set off to explore. You find yourself feeling weak, and can barely tread water. Yet somehow, you survive. As you travel on, the seas become more treacherous. Can you make it through? Important: This game makes references to suicide. If this is a concern, you may wish to pass this game up. About the Game This game was originally created in 48 hours for Ludum Dare - a fast-paced game creation competition. Since then it has received numerous updates to make it a more polished experience. I took a break from my usual carefree style to make this. My goal was to make something that left a real impact on the player. The game was inspired by an article by Anna Borges. It was developed for the original Nintendo Entertainment System using NES Starter Kit - a C-based game library for the NES. Much more information and screenshots available on the game's website. Release Information You can play the game now on the game's website! The game was released digitally on January 6th, both as a web version and an NES rom download. It is available for free, with a suggestion of donating to Mental Health America. There might also be a small run of cartridges, if there is enough interest. Please sign up on the site, or just let me know in this thread. I will share details when I figure them out. Finally, the game should be playable at MAGFest in the indie area, if all goes well. I'm really excited to see this thing happen. Thanks for checking it out! Edited May 12, 2020 by cppchriscpp Making link to game more obvious 6 Link to comment Share on other sites More sharing options...
m308gunner | 352 Posted December 30, 2019 Share Posted December 30, 2019 I'm glad to see someone use the NES homebrew scene to address such a serious topic and await the download. Thanks! 1 Link to comment Share on other sites More sharing options...
Scrobins | 1,800 Moderator · Posted December 30, 2019 Share Posted December 30, 2019 (edited) I’d be interested in a physical cart and I signed up on your site! Edited December 30, 2019 by Scrobins 1 Link to comment Share on other sites More sharing options...
Deadeye | 1,601 Homebrew Team · Posted December 30, 2019 Share Posted December 30, 2019 Sounds great and for a good cause. I am interested in a physical cart (said so on your Twitter post already). 1 Link to comment Share on other sites More sharing options...
KHAN Games | 149 Posted December 30, 2019 Share Posted December 30, 2019 Chris, I really respect the way you're going about this release. Thanks a lot for putting so much thought into things. Can't wait to play it! 1 Link to comment Share on other sites More sharing options...
dockvalentine | 23 Posted December 30, 2019 Share Posted December 30, 2019 I am definitely interested in a physical cart! 1 Link to comment Share on other sites More sharing options...
DefaultGen | 5,707 Posted December 30, 2019 Share Posted December 30, 2019 I am down for a cart too 1 Link to comment Share on other sites More sharing options...
SuperJimtendo | 1,209 Posted December 30, 2019 Share Posted December 30, 2019 Signed up and interested in a cart. Thanks 1 Link to comment Share on other sites More sharing options...
Ferris Bueller | 507 Posted December 30, 2019 Share Posted December 30, 2019 Sell me that white cart! And then sign me up for a cart when you do a run. 1 Link to comment Share on other sites More sharing options...
Richardhead | 2,925 Posted December 30, 2019 Share Posted December 30, 2019 (edited) I’d like to have a physical cart of this game please. @JamesRobotand @Murray would also like a cart. Edited December 30, 2019 by Richardhead 1 Link to comment Share on other sites More sharing options...
cppchriscpp | 11 Posted December 30, 2019 Author Share Posted December 30, 2019 Thanks for all the support so far! This is already more interest than I expected to see, and I'm really humbled. Thanks everyone. 1 Link to comment Share on other sites More sharing options...
Fleck586 | 324 Posted December 30, 2019 Share Posted December 30, 2019 Totally interested! 1 Link to comment Share on other sites More sharing options...
Ausden | 323 Posted December 30, 2019 Share Posted December 30, 2019 Definitely interested! 1 Link to comment Share on other sites More sharing options...
Murray | 2,484 Posted December 31, 2019 Share Posted December 31, 2019 8 hours ago, Richardhead said: I’d like to have a physical cart of this game please. @JamesRobotand @Murray would also like a cart. If it ain't Pachinko I ain't interested. 2 Link to comment Share on other sites More sharing options...
Orab Games | 97 Posted December 31, 2019 Share Posted December 31, 2019 Well, I replied on Twitter, but I'll make it official here. Sign me up for a cart! Great cause. 1 Link to comment Share on other sites More sharing options...
TylerBarnes | 184 Posted January 1, 2020 Share Posted January 1, 2020 This looks really really cool. I would like one if you do physicals. What mapper is it using? Thinking if that might be getting in the way of making physicals easily 1 Link to comment Share on other sites More sharing options...
cppchriscpp | 11 Posted January 1, 2020 Author Share Posted January 1, 2020 Thank you again for all the support! 3 hours ago, TylerBarnes said: This looks really really cool. I would like one if you do physicals. What mapper is it using? Thinking if that might be getting in the way of making physicals easily Tyler, it's using MMC1 right now (Specifically SKROM 128k). I'm not really using it to its full potential, so I'm debating trying to swap it to a simpler mapper after the event. MMC1 is pretty easy though, and so far I'm having great luck running with Paul/InfiniteNesLives' carts. Link to comment Share on other sites More sharing options...
cppchriscpp | 11 Posted January 7, 2020 Author Share Posted January 7, 2020 Just a quick update, the rom (and a web-based emulator) is now available on the site! I just got back from a very successful MAGFest. It got quite a few plays, and over a dozen people completed it based on my stats! I'm really happy with it. No new updates on a run of real cartridges, but I can tell you I'm thinking about it. 1 Link to comment Share on other sites More sharing options...
Sumez | 3,127 Posted January 7, 2020 Share Posted January 7, 2020 Haha that emulator looks familiar Now I feel super responsible if something doesn't run well. Super interesting concept for a game! I'd definitely be up for a cartridge. 1 Link to comment Share on other sites More sharing options...
gauauu | 81 Posted January 7, 2020 Share Posted January 7, 2020 I just played through it, and thought it was great. The way you managed to communicate a really heavy concept through a NES game is really well done. 1 Link to comment Share on other sites More sharing options...
m308gunner | 352 Posted January 8, 2020 Share Posted January 8, 2020 Well done man... 1 Link to comment Share on other sites More sharing options...
dale_coop | 171 Posted January 8, 2020 Share Posted January 8, 2020 Great little game! Awesome work 1 Link to comment Share on other sites More sharing options...
erockbrox | 33 Posted January 12, 2020 Share Posted January 12, 2020 I just want to give a shout out to cppchriscpp. Chris is an excellent programmer and outstanding person. He is the programmer for the NES Force Bot block pushing game. Go check out his work. He not only does NES stuff, but has also dabbled in the Gameboy and other neat projects too. 2 Link to comment Share on other sites More sharing options...
Scrobins | 1,800 Moderator · Posted May 12, 2020 Share Posted May 12, 2020 This was fun to play at MAGFest earlier this year. As someone who struggled with some more acute mental health issues a few years ago and continues to struggle more mildly today, this was both engaging and therapeutic. I hope others experience the support this game inspires. 1 Link to comment Share on other sites More sharing options...
cppchriscpp | 11 Posted May 12, 2020 Author Share Posted May 12, 2020 Thank you for the kind words! I've been overdue for an update on this for a while, but I keep forgetting. I kind of needed this nudge. (thank you!) Unfortunately, I don't really have any news to share. With the pandemic shaking up everyone's lives, getting cartridges made kind of my radar for the immediate term. Plus shipping from some areas is a mess right now, and so many other things are struggling. I do have a version running on an unrom cartridge, which may make physical carts more feasible. It's still something I'd very much like to do, and I'm hoping I can pick this effort back up as we start to recover, and adjust to whatever the new normal is. Take care 1 Link to comment Share on other sites More sharing options...
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