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Super Sunny World - NES Platfomer


matthughson

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super_sunny_world_logo_text.thumb.png.087c27453c4042671348c6799073b8d9.png

About the game:

Super Sunny World is going to be a very simple, bright, colorful, platformer inspired by Super Mario Bros 1. I'd like to recreate some of the "design magic" of that game, with a few little twists to the formula.

This is not a hack! It is an original NES game!

Mock-up by @kennethfejer

Development Schedule:

Originally, I set the goal of finishing this game is just 4 weeks! However, at the time of writing this, I am on week 3, and there is still a lot of work to do. And to be honest, the game is shaping up really nicely. I don't want to rush it out at this point, just to meet so arbitrary goal I set for myself.

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Release Plans:

Super Sunny World will be available as a physical NES cartridge and a digital ROM download.

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Edited by matthughson
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Member · Posted
8 minutes ago, matthughson said:

I'm not doing LRG again.

Hopefully that means you aren’t sacrificing a physical run! Maybe you’re even working with Mega Cat or 6502! Or just kickstarting it! Either way the game looks fantastic and can’t wait to play

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41 minutes ago, a3quit4s said:

Hopefully that means you aren’t sacrificing a physical run! Maybe you’re even working with Mega Cat or 6502! Or just kickstarting it! Either way the game looks fantastic and can’t wait to play

I'm going to try selling on my own storefront and distributing through Broke Studio.

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Consider me interested,  not that I matter in the scheme of things.  I don’t want to deal with LRG anymore than minimally required.  And most homebrew tends to look good but play wise shows it was amateur hour.  This doesn’t seem to be the case here, a rarity sadly but good for you.  I’d like to try and remember to keep track of this as it seems solid.  Weirdly reminds me slightly how Giana tried to ape Mario too, but this seems more effective in that respect which is a good thing.

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Finally home and can use my computer again, just watched that week 3 recap and that's insane.  The music is on another tier, feels like from Sunsoft with love.  The gameplay very SMB1 but then a bit more, not quite 3, but hell that's just 3 weeks work too which is insane all things considered.  You are like eating and sleeping right?  It's clear where things are done and yet to be done, like transitions from growing/shrinking, maybe some effect when you croak, little things really which is fine as it's largely functional.  I stick with my hours old comment, this is on another tier than most of the shoddy homebrew going back a decade now and too many of the cheap hacks as well.

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31 minutes ago, Tanooki said:

Finally home and can use my computer again, just watched that week 3 recap and that's insane.  The music is on another tier, feels like from Sunsoft with love.  The gameplay very SMB1 but then a bit more, not quite 3, but hell that's just 3 weeks work too which is insane all things considered.  You are like eating and sleeping right?  It's clear where things are done and yet to be done, like transitions from growing/shrinking, maybe some effect when you croak, little things really which is fine as it's largely functional.  I stick with my hours old comment, this is on another tier than most of the shoddy homebrew going back a decade now and too many of the cheap hacks as well.

Thanks! You seem to get exactly what I am going for. Almost like "how you THINK super mario bros 1 felt".

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Member · Posted

@matthughson just a heads up on Broke Studios, I got an email from @dale_coop that the limited editions of Skate Cat were apparently shipped with no game flashed to them. Since they come from France, he had to get someone in the US to flash the games for him. I would be weary of using them simply because they are in France and most of your buyers will probably be US. 
 

Food for thought anyways. 

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