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MegaMan52

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Everything posted by MegaMan52

  1. Playing through the PAL release of Tom Clancy's Splinter Cell on GameCube. Played through the American release last year (backlog challenge). Also playing Sonic Origins Plus on Switch. I found Hidden Palace Zone in Sonic 2. Almost missed it...I got hit by that spiked ball and fell down to what is actually the entrance to Hidden Palace.
  2. "Hey yo, who gave this guy a ****ing Bob-Omb?! You're in 1st place, where are you getting s**t?!" - Our "Great" Leader "MegaMan's rude. He just...he's the worst." - Our "Great" Leader "Ugh, MegaMan's always so good at this!" - FireHazard "Everybody get MegaMan!" - FireHazard "F**k off, MegaMan!" - Jeevan "Dammit, MegaMan!" - Megamanfan "MegaMan is so far ahead!" - drxandy "Somebody get a Blue Shell!" - drxandy "Screw you, MegaMan!" - SailorScoutMandy "MegaMan, do you ever get tired of winning?" - SailorScoutMandy Good times.
  3. I was going to say Ristar, but since that has already been mentioned I guess I'll say Kirby Air Ride. To critics, it was considered mediocre. However, many now believe it is a good game. It's worth mentioning that there is a Kirby Air Ride comic in an issue of Nintendo Power, two episodes of the Kirby: Right Back At Ya! anime (which are part of the Kirby: Fright to the Finish DVD) have vehicles from Kirby Air Ride, and there is a cool Kirby Memory Card that came out in Japan. And the game hasn't been forgotten, as music from the game is included in several Smash Bros. games (including Ultimate) and there are also Kirby Air Ride "treats" in Kirby's Dream Buffet. Other games that I wish would've gotten sequels are Diddy Kong Racing (Donkey Kong Racing and Diddy Kong Racing Adventure were canceled, while Diddy Kong Pilot was turned into Banjo Pilot), and Mega Man Battle & Chase. At least Diddy Kong Pilot repro cartridges exist.
  4. Here are some more codes. Again, some of these were found by others but the videos are mine. Also note that these codes are NTSC (U.S. and Canada). NES Game Genie Mega Man 3 I don't have any codes for this, but my video here shows an unused version of the Dr. Wily escape scene in Mega Man 3 which has more detailed backgrounds than the used version. Also note that the full version of the Dr. Wily Fortress map music plays. The scene is used the Mega Man 3 Improvement hack, which I have a playthrough of on my Channel. Super Mario Bros. 3 Map codes for Super Mario Bros. 3. Codes are shown in the video. Video recorded in 2008 (re-uploaded in 2009). Original Game Boy Game Genie Mega Man V Unused Stage Music 1 5F0-BAB-3B3 11D-18E-4C2 An unused music track that would've played in one of the game's stages. Unused Stage Music 2 660-BAB-3B3 11D-18E-4C2 Another unused stage music track. Source: The Cutting Room Floor The game also has some music tracks from Mega Man IV (likely placeholders), and some cutscene music that is used but part of it is not heard normally. These music tracks can be heard in my video above. The game also has a Debug Mode that includes a sound test with all of the music including these unused music tracks. GameCube Action Replay Sonic Gems Collection (Must be on) (m) MN0H-7NWM-W77V1 WNFM-3QFG-3DJA5 0JAW-RAVH-DE51A GDZT-UH6W-A53CX QE4M-MCM8-UYHKU 0W5Q-PPH2-UZV12 497M-M0CD-K5HBB 32WD-3B7R-0Y9Q1 W61M-TWWN-WV4MX GHNZ-13X5-6DRFP WHC0-3704-M47M2 QF1U-219N-Y0WNG FXNA-XP9V-WXYWQ 72EJ-QC4T-7Z5VN RRAH-D5YH-XB5JY Japanese Soundtrack in Movies (Sonic CD) MU4D-A3M5-DWN6M 35FX-F0CU-VK5YF QEP0-8DW9-Q1KWC With this code, some of Sonic CD's Japanese soundtrack plays: "You Can Do Anything" plays in the opening, and "Cosmic Eternity - Believe in Yourself" plays in the ending. Source: Sonic CulT (http://web.archive.org/web/20070701024724/http://www.sonic-cult.org/dispart.php?catid=3&gameid=14&subid=4&artid=1) Animal Crossing (Must be on) (m) 5GRJ-4WPJ-P2B7F 0Y21-R1ZM-JAY4Z Get Super Mario Bros. and Legend of Zelda KACQ-Y14W-28PPX 7Y9B-5XMK-9A2XQ GPG1-G8VJ-XK46C 08KK-BVZ6-1UTJF Source: Code Junkies (http://web.archive.org/web/20031003095848/http://us.codejunkies.com/article.asp?c=US&cr=USD&cs=$&r=0&l=1&i=5362)
  5. Here are some Game Genie (NES and Game Boy), GameShark (Game Boy), and Action Replay (GameCube) codes I've used over the years. I also have videos of these codes in action. Some of these I found myself, while others are from The Cutting Room Floor. All of these videos are mine. NES Game Genie Codes Super Mario Bros. Note: The codes are listed in the order used in the video (recorded in 2009). High jumps: ZEVLGK Code #1: EIGPSK Code #2: OGOPOK Code #3: VGKOKK Code #4: ZAGPSK Super Mario Bros. 3 Map, Level, and Music Codes The codes are shown in the video. Glitch Music OOOVYU Causes the game to play glitched level music. One thing I like about this code is that it kind of gives the spiked ceiling room in the World 1 Mini-Fortress its own music. Ninja Turtles III: The Manhattan Project Japanese Mode PEVNNYAA Both the American and Japanese releases have both English and Japanese modes. When using this code, the title screen has a "2", the options screen (which usually requires a button code) is selectable on the title screen, and the text changes. Despite being released later, the American release is actually an earlier version of the game and lacks Japanese text. The Japanese version has both Japanese and English text. Source: The Cutting Room Floor Battletoads Unused Music YAOVYIAP TTEEIYVT Plays an unused music track on the title screen. May have been intended for the ninth level, Terra Tubes. Mega Man 2 Glitched Music I've known about this since the early '90s. And if any of you have used the Game Genie with either Mega Man 1 or Mega Man 2, then you probably know about this too. Simply using the Game Genie and using one code (any code) causes the music to glitch. I recorded the soundtrack this way if anyone wants to have a listen. Original Game Boy Game Genie Donkey Kong Land Unused Skyscraper Music 0F8-3EF-E62 9F8-40F-E6A C18-41F-6EA Unused Final Boss Music 128-3EF-E62 9F8-40F-E6A C18-41F-6EA Source: The Cutting Room Floor GameShark Mega Man: Dr. Wily's Revenge Unused Fireman Stage (Also Plays Unused Music) 01088CDF GameCube Action Replay Luigi's Mansion Unused 2-Player Co-op Mode. Resident Evil 4 Preview Disc Debug Mode The newer Action Replay discs from 2007 include this code. Just select it, then swap the disc with the Resident Evil 4 Preview Disc. The Debug Mode has a lot of features, which are shown in the video above. For more codes and unused content, check out these playlists on my YouTube Channel: https://www.youtube.com/@MegaMan52/playlists?view=50&sort=dd&shelf_id=8 I may also post more codes here later.
  6. Usually the Game Boy Player. I have the GameCube's Component cable and run the GBP in Progressive Scan. My GameCube is also hooked up to a Sound Bar, and many Game Boy games sound reasonably good on it. Like using the Wavebird Controller, and sometimes use a Hori Digital Controller or a GBA SP as a Controller. However, occasionally I'll play original Game Boy games using a Game Boy Pocket or on the Switch via the Game Boy App (either TV mode or handheld mode) or in compilations like TMNT: The Cowabunga Collection. I prefer looking at most games, even Game Boy games, on a TV, but don't mind playing Game Boy games on a handheld once in a while.
  7. Introduction I joined YouTube on June 26, 2006. Since then, I have made over 500 videos (the majority of which were recorded and edited by myself). 2006 was a simpler time. It was before Google made many changes to YouTube, when videos were still standard definition, before the site resembled Facebook and looked more like its own thing, and before ads were shown at the beginning of (and during) videos. That year was also when creators didn't have to put so much time, effort, and stress into making videos. You could upload a video showing a few minutes of gameplay from an NES or SNES game, and people would love it. You'd get more real comments and less spam, with people saying things like "Hey, I remember that game!", "Thanks for the video!", or "Please make more videos." You didn't have to be well-known and popular. It was a time when you could have just 20-30 Subscribers, and your videos would get thousands of views, lots of 5 star ratings (remember those?), lots of positive feedback with many YouTube users wanting to see more, and didn't have to put up with a biased algorithm. Creators could also have fun browsing the site and watching other's videos, without being forced to watch ads (and pay for a Premium service if you don't want them). This blog is about the good memories I have of the early days of YouTube, some not as good memories from later on, some lost videos that were once on my Channel but were later deleted and not archived, videos that I planned but never released, and my favorite Channels from other longtime YouTubers. Channel Link: https://www.youtube.com/@MegaMan52 Original Link: https://www.youtube.com/user/MegaMan52 (Both work) Memories of the Early Days The very first video I uploaded onto YouTube was a video of Micro Machines for the NES, titled "Micro Machines Preview." I barely did any editing at that point, and it didn't matter. The video was only about two or three minutes long, showed the menu screens, and the Qualifying Race. That's it. The video was in the AVI format, and I uploaded the raw, unedited file to YouTube. People liked it. Super Mario Bros. 3 Lost Levels Videos Uploaded: Late 2006 In 2003 or so, I found out about some lost (unused) levels in Super Mario Bros. 3. I remember that Game Genie codes to access those levels were posted on GameFAQs by a user named "andrewo". A few years later, I forgot about the codes. Luckily, they were archived on an NES site called The Warp Zone (one of the sites I mentioned in my gaming websites blog), which I came across around in 2004 or 2005. In the Fall of 2006, after I joined YouTube, I thought about making videos showing the lost levels from Super Mario Bros. 3 as well as other things in the game that were found in the early 2000s that could be accessed with a Game Genie. I made sixteen videos showing the lost/unused levels. I also made and uploaded a video showing the original goal in World 5-1 from the Japanese version of Super Mario Bros. 3, which still exists in the American version and can be found by going through a wall in a hidden area of the level that has a Treasure Chest. I then made and uploaded sixteen videos showing all of the lost levels in Super Mario Bros. 3. In 2009, I made remakes of those videos and combined them into two parts (videos above). Donkey Kong Country....on NES Uploaded: November, 2006 Uploaded in November of 2006, this was probably my most successful video at the time. It showed a bootleg Famicom version of Donkey Kong Country, titled "Donkey Kong Country 4". It was made by a company called "Hummer Team", now well-known by many retro gamer's as a company that released several decent quality bootlegs (they also made a Super Mario World NES bootleg, and a Mario Kart/Street Fighter type game called Kart Fighter). I remember my video even made it onto YouTube's main page. The video got attention because this bootleg wasn't very well-known at the time, and many were surprised that there existed a bootleg NES/Famicom version that was pretty faithful to the original SNES version of the game. Some thought it was a port of the Game Boy Color version, but it's not. It's based on the SNES version. This bootleg version was released in 1997, while the Game Boy Color version was released in 2000. I made another video of this game in early 2007 showing more levels, but I didn't archive it. I did, however, make a remake of both videos in 2009, showing several levels in one video (video above). However, the original video from 2006 can be watched in my past videos compilation. Donkey Kong Land....on NES Uploaded: January 31, 2007 In January 2007, following up my DKC NES video, I recorded and uploaded a video of a bootleg Famicom version of Donkey Kong Land. It has five levels (technically fifteen, but the first five levels are repeated) and has music from Donkey Kong Country. This video didn't get as much attention as my DKC NES video mentioned above, but many still watched and liked it. The video was archived and is included in my past videos compilation. Action 52 Videos Uploaded: June 10, 2007 ("Non Human"), August 21, 2007 ("Bubblegum Rosy"), January 2009 ("Lollipops") Action 52 for the NES got a fair bit of attention in the early days of YouTube. Though it was already known to some collector's in the '90s and early 2000s, it, along with Cheetahmen II, became more well-known after videos of it were uploaded on YouTube in 2006/2007. Many YouTubers reviewed the game (LeisureSuitGaming and mpn1990 come to mind), and others uploaded gameplay videos. I uploaded an Action 52 video in 2007, showing one of its games: "Non Human". I also uploaded videos of some of Action 52's other games: "Bubblegum Rosy" (Active Enterprises' typo) and "Lollipops". All three videos were archived and included in my past videos compilation. I believe the "Non Human" video was one of the first (maybe even the first) video I uploaded that included text/captions. This was in 2007, and by that point I was making simple edits and adding text to my videos with Windows Movie Maker. My editing skills got better as time went on. One of the reasons why I made a video of "Bubblegum Rosy" was because of an area in the first level that people thought was impossible. Guides said it was impossible, and many players who uploaded videos of this game before mine was uploaded showed that they couldn't get past this part. Shown in this screenshot is a gap just to the left of the main character that is difficult but not impossible to jump over. You have to stand at the very edge of the platform on the left, then jump and hold right. Another reason why I uploaded this video was to show a big glitch. If you get a game over on level 2, which is a car driving level, and play the game again, you continue driving the vehicle in the first level and the graphics become a huge mess. For the "Lollipops" video, which was made in 2009, I did the unthinkable and spent a few hours during one night playing the game trying to get a good recording. The poor controls and frequent glitches meant I had to keep restarting the game from the beginning, and redo the recording several times. The game has only three levels, but like other Action 52 games it isn't exactly the most playable. The third level also has glitched audio, and after beating it the game goes back to the first level. I later uploaded a video of Cheetahmen II, sometime in 2008 or 2009. Mario Party Mini-Game Fun Series Uploaded: Originally on August 4, 2008, re-uploaded on June 29, 2009 Once again, in the early days, you could make videos showing some gameplay of whatever retro game, and people would love it. I made a series of videos showing my favorite minigames in the Mario Party games for N64, as well as Mario Party 4 and Mario Party 5 for GameCube. The N64 Mario Party videos were originally uploaded in 2008, and later re-uploaded in 2009. The Mario Party 2 and 3 videos were split into two parts. I later made another video of the first Mario Party showing some of my other favorite minigames in that game, but it didn't get nearly as many views so I deleted it. However, I did archive it and it can be watched in my past videos compilation. My video of the first Mario Party got over a million views. I had planned to make videos of Mario Party 6 and 7, but that was much later on (2016 or so) when uploading videos showing some gameplay was not what people were really interested in anymore. Hot Wheels Turbo Racing Videos Uploaded: Originally in 2008, re-uploaded in 2009 By 2008, I got a different Computer. One that was able to emulate N64 games better. I decided to record videos of Hot Wheels Turbo Racing for N64, which I remember renting in 2000 or so. I recorded videos of all eight tracks, and a "secrets" videos showing the locations of shortcuts and hidden cars. Nowadays, I am interested in buying the PlayStation version of Hot Wheels Turbo Racing because it has more tracks (twelve, instead of eight). Mega Man X3 Sega Genesis Videos Uploaded: 2008-2009 In 2008 and 2009, I made a four part video series showing a bootleg Sega Genesis/Mega Drive version of Mega Man X3. News articles about these videos appeared on Rockman Corner and "Press The Buttons" in 2009. Rockman Corner news article: https://www.rockman-corner.com/2009/07/mega-man-x3-snes-vs-genesis-bootleg.html Press The Buttons news article: https://www.pressthebuttons.com/2009/07/mega-man-x3-for-sega-genesis-tries-hard-bless-its-heart.html My Favorite YouTube Channels While I've seen thousands of videos over the years from many YouTubers (big and small), the ones I enjoyed the most were from smaller YouTubers who joined the same year I did (2006) or only a year later. Before I get into my favorites I just want to quickly point something out: Yes, I'm aware of and have watched videos from most of the early game reviewers from 2006/2007, including AkewstickRockR, Armake21, ericmansuper, Irate Gamer, Jedite1, LeisureSuitGaming (a.k.a. Silent Rob), mpn1990, Play it Bogart, and undercoverfilmer00v (now known as No1Run). I watched their videos in the early days and still remember them, like Armake21's Adventures in the Magic Kingdom and Gilligan's Island videos, ericmansuper's Where's Waldo video, LeisureSuitGaming's/Silent Rob's Action 52 videos, and undercoverfilmer00v/No1Run's Mickey Mousecapade review and GoldenEye stunt videos. In March 2007, I watched undercoverfilmer00v/No1Run's Mickey Mousecapade video and made this "map" of the Pirate Ship level for fun. Now, here are my favorite YouTube Channels. I've also known about most of these since 2006/2007. User: ericmansuper Channel Link: https://www.youtube.com/@ericmansuper Did game reviews inspired by the Angry Video Game Nerd (then known as the Angry Nintendo Nerd), and was one of the early game reviewers on YouTube. He did reviews of NES games like Where's Waldo, The Simpsons: Bartman Meets Radioactiveman, and Indiana Jones and the Temple of Doom. While his videos were inspired by the AVGN, he did reviews of those games long before James Rolfe (the AVGN). Though he didn't make very many, his videos are still quite enjoyable to watch after all these years. User: Blaziken257 Channel Link: https://www.youtube.com/@Blaziken257 Often uploaded videos of the Donkey Kong Country, Donkey Kong Land, and Wario Land games. Some of his videos were playthroughs of certain levels in the Donkey Kong games. He found unused material in the Donkey Kong Land games, such as unused bonus levels and an unused music track in Donkey Kong Land 2. He released a Spanish translation of the Game Boy Color version of Donkey Kong Land 3 (which was released only in Japan). He was one of several who disliked the many changes Google made to YouTube over the years. He quit in 2013, but sometimes posts messages on his about page. User: Tailz64 Channel Link: https://www.youtube.com/@Tailz64 Did playthrough videos of several NES, SNES, and Genesis games. I remember watching several videos with commentary of people playing games, and the commentary would often be annoying. This guy provided commentary in most of his videos, and usually didn't sound annoying. He did playthroughs of NES games like Tiny Toon Adventures and Ghoul School, and SNES games such as Super Mario RPG. Lots of YouTubers called their playthrough videos "let's plays", but this guy usually called them "Two-Tailed Playthroughs" (referencing the fact that his username was "Tailz64", and Tails having two tails). User: fecman94 Channel Link: https://www.youtube.com/@khaotix64 Now known as khaotix64. Though not very many videos stood out to me on the guy's Channel, this guy stuck around on YouTube over a decade and his Channel, in a way, kind of takes me back to the early days of YouTube. I do remember watching some of his early videos from 2007, which were also game reviews and some videos of his game collection. I recall he had his own original series called "Pennsylvania" or something. I don't remember if it was about Pennsylvania, Castlevania, or something else, but just remember he had some original content in the early days of YouTube. Last time I checked, he did Livestreams of various games (like Super Smash Bros. on N64 and some Sonic the Hedgehog games). He subscribed to me in 2007, and commented on some of my videos. User: yearofthe Channel Link: https://www.youtube.com/@yearofthe Did playthroughs of and uploaded music from several Spyro the Dragon games. Later got a new Channel, called "SpyrosKingdom." Disappeared around when Spyro: Reignited Trilogy was released. User: uethenfaif Channel Link: https://www.youtube.com/@uethenfaif I know nothing about the guy who created this Channel, but like the videos that are on it. I can remember a lot of people doing speed runs of NES games in the early/mid 2000s (anyone recall seeing a video titled "Some Guy Beats Super Mario Brothers 3 In 11 Minutes"?). This Channel has a lot of speed run videos from those years, in glorious 240p. Lost Videos During my first few years on YouTube, there were a few videos on my Channel that were later deleted. Some of those videos are in my past videos compilation, while others weren't archived and are just gone. My Micro Machines video mentioned above was one of those videos, but here's a list of some of my other lost videos: R.C. Pro Am II - I uploaded a video of the first R.C. Pro Am in 2006, which was archived and included in my past videos compilation. The same year, I also made and uploaded a video of R.C. Pro Am II. It was very short (less than five minutes, I believe), and only showed the first two or three tracks. I didn't archive the R.C. Pro Am II video; there was really nothing great about it. Even for 2006, this video was lacking. I later uploaded playthrough videos of both NES R.C. Pro Am games (above) with most of the tracks in each game and recorded from a real NES. Donkey Kong Land...on NES (Part 2) - A second part of my "Donkey Kong Land...on NES" video, showing the rest of the levels in the game. Only the first part was archived and included in my past videos compilation (above). Mega Man 3 Prototype Videos - I made a few videos in 2006 showing a prototype version of Mega Man 3. It was basically the same as the released version, but with some extra glitches. The videos weren't archived, but the pictures above are from those videos (notice the compression, as well as the graphical glitches from the game itself). I made a page about it 2006/2007 on my website (the page hasn't been updated since and remains for archival purposes only). Mega Man 3 Prototype Page: https://www.angelfire.com/ultra/megamanworld/mm3proto.html Tony Hawk's Pro Skater 3 Glitch Video - Don't remember the exact title of this video, but it showed a glitch in the Los Angeles level in the N64 version of THPS3 which I remember coming across when I had the game in 2003 or so. If you went inside the Elevator that was located in one section of the level and jumped/ollied while it was moving up, you'd fall through the Elevator and land at the bottom part where the Elevator was before it started moving. I think I uploaded this video in 2007. I guess it was a decent video at the time; people watched it and left positive comments. But honestly, there was really no point in archiving it. It was another early video lacking in content. Ninja Turtles: Tournament Fighters - I don't remember the exact title of this video either, but it was a video of the Tournament mode in Ninja Turtles: Tournament Fighters for NES. I believe I uploaded it in 2007. I played as Raph, and I think the other Turtles were who I chose as computer-controlled characters. I uploaded another Ninja Turtles: Tournament Fighters video in 2021 (above), also featuring a playthrough of the Tournament mode (and recorded from a real NES). Operation C - Uploaded in 2007, this was just a gameplay video showing the first level in Operation C for Game Boy. Again, these were the kind of videos gamer's liked in the early days of YouTube. Batman Forever (SNES) Part 1 and Part 2 - Videos of the SNES version of Batman Forever, also uploaded in 2007. The first part showed a playthrough of the first level, while the second part showed some of the second level. The second part also included footage of the SNES version of Batman Returns near the end, which I thought was a better game. I remember I used to have Batman Forever in my SNES collection in the early 2000s (complete with box and manual), and I didn't really like the "HOLD ON" loading screen that appeared everytime you entered a room. Yes, EVERY room you entered in this game required a few seconds of loading because the game used pre-rendered backgrounds like the Donkey Kong Country games. But the difference with those games is that they were actually fun; this game wasn't. Around the same time (or maybe in 2008), I watched videos of the Genesis version of Batman Forever. This version, while basically the same game, doesn't look or sound as good as the SNES version, but fixes one of the SNES version's biggest problems: the game loads each room instantly; there's no "HOLD ON" load screen in the Genesis version. As flawed as this game is, though, I do like some of its music, like the music that plays on the title screen in the SNES version. Super Mario Bros. 3 - Fourth Whistle There are really only three Warp Whistles in Super Mario Bros. 3. But if you use Game Genie code AOSUZI (which allows you to pull out blocks and basically delete graphics) in the World 1 Mini-Fortress, you can move through the wall at the end of the room with the spiked ceiling. This allows you to reach the hidden room with the Warp Whistle, but on your way another chest containing another Warp Whistle appears in the wall. It's best to be small/regular Mario because if you're Super/Raccoon, you might get pushed through the wall and might not be able to get back to the extra chest. It is possible to run up to both chests before the game goes back to the map screen, but you'll only actually get one Whistle. I made a video showing this in 2007/2008, but didn't archive it. t Ultimate Air Combat (NES) - Tub Buster - Ultimate Air Combat for the NES was probably the first flight simulator I ever played in the '90s. The game has real Aircraft (like an F-14 Tomcat), several voice clips, and a pretty high quality soundtrack for an NES game. I recorded a video of the game's Tub Buster mission, and chose the F-18 Hornet. The video was uploaded in 2008. I didn't archive it. It was another gameplay video that people may have enjoyed in the early days of YouTube, but was lacking and became irrelevant later on. The year I uploaded this video, I visited a Museum that had some Aircraft. I've had an interest in Aircraft for most of my life, and also had Flight Training in the past (and earned a jacket). These are reasons, besides the fact that I liked the game, why I decided to make a video of Ultimate Air Combat in 2008. Misadventures of Pac-Man (Part 2) - Pac-Man 2: The New Adventures is one of the funniest games I've ever played. In 2008/2009, I came across a video titled "Misadventures of Pac-Man" showing many of the funny things that can happen to Pac-Man in the game. That's why I put "Part 2" in the video's title. It was a sort of follow-up to the video I found, showing other funny moments that weren't included in that video. Some of those moments included spinning on a Chair super fast (which made Pac-Man dizzy), stepping on a Raker and getting hit in the face, or getting ketchup poured on him by a Hot Dog vendor. I sent this video to the maker of the Misadventures of Pac-Man video as a video response (which is something else you don't really see on YouTube nowadays). Mega Man (Legends) 64 Playthrough - I played Mega Man 64 a lot in the early 2000s. In 2009, I decided that I wanted to do a playthrough. Only problem was I didn't have it for my N64 anymore, so I had to play it on my Computer with the Project 64 Emulator. I used FRAPS to record videos of N64 games. I used the free version of FRAPS, which only recorded for thirty seconds. That meant I had to press the record button every thirty seconds, then combine the clips into one video. Every thirty seconds, there would be a skip in the footage. Nowadays, and for several years now, I've had a capture device, so recording playthrough videos (or other kinds of videos) of N64 games is a little easier and better. But using FRAPS and pressing the record button every thirty seconds for an entire playthrough was not worth it. I only got partway through the game before deciding that. These were only some of my lost videos. The total amount of videos I've made since 2006 is well-over 500. Planned Videos Mega Man 6 Playthrough - I uploaded multiple playthroughs of Mega Man 3 (two console versions, and a hacked version) and wanted to record a full playthrough of other Mega Man games. I chose Mega Man 6. I recorded another near-full playthrough. I made it through most of Dr. Wily's fortress and decided "no, I don't want to release this footage." It's not that there was anything really wrong with the video. I recorded the video from my NES (not an Emulator) connected to my Elgato Capture Device, and the playthrough turned out reasonably well (I tend to be pretty good at most of the Mega Man games). The thing is I recorded this video in 2016 or so, and by then gameplay and playthrough videos weren't really the kinds of videos my viewers wanted anymore. The Flintstones: The Surprise at Dinosaur Peak (NES) Debug Mode - There's a button code that can be inputted on the title screen in this game that brings up a hidden screen featuring a sound test and debug mode. The numbers on this screen didn't just represent the game's music, but also a level select. Some glitched levels can be seen by choosing a level on this hidden debug mode screen. I recorded a video showing this screen, the debug mode features, and some glitched levels. It was on my Channel briefly in 2009, but I deleted it in less than an hour. I guess it was kind of interesting, but I really wasn't happy with it. I didn't archive the video. Pac-Man World 2 Playthrough - I've played and beaten this game numerous times, so I thought about recording a video and playing through the whole game. Decided not to. My Channel needed other content. Mario Kart: Double Dash!! Playthrough - This could also be considered a lost video, because I actually did record footage of this game showing an almost full playthrough. However, I never released it and I didn't save it either. Again, my Channel needed fewer playthrough videos and more videos of other content. Mario Party 6 and Mario Party 7 Mini-Game Fun Videos - I mentioned above that these videos were being planned. They were indeed planned in 2016 or so, but never made. The Beginning of The Modern YouTube In 2009, I noticed YouTube was changing. And not necessarily for the better. It wasn't quite the YouTube that longtime users remembered during the site's first few years. The first change was the appearance of the Channels. I remember almost no one liked the change, and Google received numerous complaints about it. There was a video about the new Channel appearance and some of its new features, which received thousands of 1 star ratings and comments complaining about the change and people wanting the older Channel appearance back. Google, however, didn't seem to care. This was one of the early instances on YouTube where Google made it clear that they had basically no intention of listening to YouTuber's feedback. Another change I noticed in the Summer of 2009, which I disliked even more, was that my earlier videos from 2006 (such as my Super Mario Bros. 3 Lost Levels videos) became nothing but audio. Some of my viewers complained. I didn't know why this happened. What I did know was that my earliest videos were in the AVI format and were usually just the raw video files with no edits, while my videos from 2007 and later were in the WMV format. Apparently, Google didn't want AVI videos. These videos were on a different Computer that I no longer had and they weren't saved onto a Memory Card, so I had no choice but to use HyperCam to save any of my early videos from 2006 that hadn't been affected (the NES videos that I uploaded in 2006 were originally recorded with the FCE Ultra Emulator's built-in video recorder). One other thing I noticed was that videos weren't being uploaded as frequently on some of my favorite Channels. Other users I remember just sort of disappeared. Perhaps these creator's were busy with work, or had other things going on in their lives that prevented them from uploading videos as often. Or maybe some were disgusted by some of the changes that were being made to YouTube. Memories of the Later Years The 2010's were quite different than the late 2000's on YouTube. Google ditched the star ratings in favor of likes and dislikes, making YouTube appear a little more like Facebook. HD was standard, and some people would complain if new videos were still in standard definition. Google also got somewhat greedy, forcing people to watch ads before or even during a video unless they paid for YouTube Premium. The ads got so bad in 2017/2018 that I downloaded an Adblocker. The appearance of Channels was changed once again. And in 2021, Google hid the number of dislikes videos have. In 2015, I got an Elgato Game Capture HD. Despite having HDMI ports and recording in HD, it is also compatible with retro consoles as well. It includes a Component adapter for any console that has a Component video cable. The red plug on this adapter also works with Composite, allowing retro consoles like the NES to be hooked up. The following year, in 2016, I got an HD Camera. That year, I made this Battletoads video as a way of testing out this Camera. I'd been uploading mostly videos of retro games during my first ten years on YouTube. In 2017, I got a Nintendo Switch and 3DS and decided that I should also upload videos of modern games. So, I uploaded videos of Mario Kart 8 Deluxe and Animal Crossing: New Leaf. For retro games, rather than showing a few minutes of gameplay or doing playthroughs, I would either show videos of unused content in these games, record soundtracks, or get creative and show other things, like recreating the Mega Man 30th Anniversary logo in Animal Crossing for GameCube and using it on clothing, doors, signs, walls, floors, and the Animal Island flag. Imports are my favorite games or game-related items to collect. In 2016, I'd collected so many imported games and other items that I decided to make a new video series called "A Look at Imports." I didn't just show imported games, though. I also showed a Mario Party 3 soundtrack CD imported from Japan, as well as a Blu-ray Steelbook of Star Trek Generations that was released in the UK. 2016 was the year I started to make game night videos with my friends. We played several NES, N64, and Game Boy games, and the Sega Master System version of Double Dragon (which one of my friends would give to me later, along with the rest of his Master System collection). We sometimes made use of certain accessories, such as the NES Advantage Controller and NES Four Score (which we used with Super Off-Road, R.C. Pro Am II, Super Spike V'ball, and Smash TV). We even played a few bootleg games for the NES and original Game Boy, such as a 110 in 1 NES multicart and a bootleg Game Boy version of Mega Man 8 (which I have videos of on my Channel). We continued to make game night videos until 2020. GoldenEye With Mario Characters was our last game night video. However, I still play games with my friends on occasion. Last year, I played a Super Mario Bros. 3 bootleg cartridge with one of my friends (which he gave to me, knowing I like imports). Earlier this year, we played R.C. Pro Am II on NES and Surf's Up on GameCube. Note: I'm not seen or heard in these videos, just my friends. I chose to be off-screen and silent. In 2018, I traveled to the Vancouver Island and happened to come across one of the filming locations for the first Sonic the Hedgehog movie located in Ladysmith, B.C. In 2020, I decided to get into online gaming. Prior to this I didn't really have any interest in playing video games online, preferring to play with friends instead of random gamers who I don't know. But there wasn't very much people could do outside at the time, so I decided to get a Switch Online Membership. I also wasn't making blogs at the time, so I had some time to play games online. I mentioned in other blogs that I've played Switch games online, such as Mario Kart 8 Deluxe (most people who participated in the VGS game nights from 2020-2022 probably remember), Super Mario Bros. 35, Super Kirby Clash, and Pac-Man 99 (which is having its online features shutdown). I made a blog about Super Mario Bros. 35, and for anyone who's interested in seeing footage of it I have an entire playlist on YouTube full of videos of the game. I participated in some Mario Kart 8 Deluxe Tournaments, such as the North American Open Tournaments and a Holiday Fun Run Tournament in Dec. 2021. The competition was fierce in these Tournaments, but I still managed to do reasonably well. One VGS member and game night participant joined me during the Holiday Fun Run Tournament and was surprisingly competitive. From 2020-2022, I participated in many VGS game nights. I also have a playlist on my Channel with some VGS Game Night videos, including a Mario Kart 8 Deluxe video from 2020 showing the first VGS game night I participated in. Conclusion MegaMan52 blog #26 completed. YouTube has sure changed a lot over the years. It's still fine for those who just want to watch some videos or listen to some music. But for those who joined in 2006 and made a lot of videos, the site just isn't quite as fun as it used to be. At least some old Channels remain. But there were still some fun times in the early days of YouTube, and making videos was one way to stay productive on a day off work. It's a stressful, but fun hobby that I still enjoy to this day. I've gotten nearly 23 million total video views since 2006. I've also uploaded videos on Twitter (or "X" as it's apparently called now), Instagram, and Pinterest. Twitter: https://twitter.com/Mega_Man_52 Instagram: https://www.instagram.com/mega_man_52/ Pinterest: https://www.pinterest.ca/Mega_Man_52/ -MegaMan52
  8. The weather was decent, so I drove to a campground and roasted wieners. Also had S'mores.
  9. Been about a year since I last bought any games for my GameCube(s), mainly because I already have 200+ games for it/them. Even so, it is an awesome console and I continue to buy games for it on occasion. Got Monster Jam: Maximum Destruction, complete and in near-mint condition. While the main mode of this game is basically a battle mode, it also has a Mini-Game mode with Freestyle and racing. You know, the kinds of things you expect to see at Monster Jam. Also got Gran Turismo 5: Prologue. I already have the full game of GT5, and decided that I might as well add Prologue to my GT collection. (2022 pics, for those who don't believe that I have the full game of GT5)
  10. Got the new Resident Evil movie on Blu-ray. I believe the animated movies are canon, so Jill has finally met Leon. Downloaded The Great Gatsby for NES, based on the '20s book of the same name. It was originally an NES-style Flash Game (which can still be played), then later released as an actual NES ROM. There's an interesting interview with the creators of the game on Nintendo Player (formerly NES Player): http://www.nintendoplayer.com/interviews/greatgatsby/index.htm I subscribed to the Sonic Origins Plus Newsletter, and got some downloadable covers. These are the retro-style reversible cover images included with physical copies. There is, of course, also one for the U.S. and Canada, which I already have with my physical copy. I'll probably print these eventually and display them on a wall in one of my game rooms. A 2018 Chuck E. Cheese hat. The hat is adjustable, has Chuck E.'s face on the front, and "Chuck E. Cheese's" underneath.
  11. Holy Grail I Want: Little Samson with box, manual, and inserts. Holy Grail I Own: Just one? Difficult decision... Super Mario Bros. 3 McDonald's Happy Meal toy display. Mega Man CES 1990 hat. Ninja Turtles: Tournament Fighters on NES. A physical copy of Wonderland Dizzy (Kickstarter). VHS containing recordings of eighteen Mega Man cartoon episodes when they were shown on Fox Family. Wendy: Every Witch Way on Game Boy Color. Sealed GameCube Component cable. t Mega Man X Controller. Or this Mario Party 4 Event Disc. If I had to pick just one of these items, I guess it would be the Super Mario Bros. 3 Happy Meal toy display. It's basically the centerpiece of my collection.
  12. OK, here we go... If it's too difficult, I'll either give a hint or reveal more of the picture. Edit: I assume this might be a little too difficult, so I'll show a little more of the picture. Hint: The game is for the NES, and it has a Train stage.
  13. Got Kirby's Return to Dream Land Deluxe. Played and beat the demo of it (from the eShop) earlier this year. This was a pre-order bonus for Mega Man Battle Network Legacy Collection, and is now available as paid DLC. It gives MegaMan.EXE a new skin (HubStyle) on the menu, and adds two music tracks to the music player. There's also one for Vol. 2. So I mentioned a little over a month ago that I bought a Summer Fun Pass at Chuck E. Cheese during the pre-sale. I went back recently and got my Summer Fun Pass Lanyard. I've had an All You Can Play card and Play Band for almost a year now, so I was told that they could put half an hour on either one for playing the games (the half hour is part of the pass). I'll have to wear this Lanyard each time I visit during the Summer (so they know I bought the pass), then they'll put half an hour on either my card or band. If I decide not to buy pizza or any other food there, then this pass basically allows me to go to Chuck E. Cheese for free during the Summer. If I do decide to buy a meal, I still save a little money because I don't have to pay to play the games until the pass expires (it's good for another seven or eight weeks). This is Chuck E. Cheese's special for this Summer: "Dippin' Dots Summer Crunch" ice cream. I saw a sign on top of their ice cream freezer advertising this, and decided to buy some. It's two flavors in one: cotton candy and cookies & cream. Tasted pretty good (especially the cookies & cream). Got a Mr. Munch cup. I've already got Chuck E. and Jasper cups, so I just need the Helen Henny and Pasqually cups then I'll have a complete set. I also downloaded Chuck E. Cheese Racing World on the Apple Store. This game was released a few years ago, but was updated recently with more tracks and vehicles because Chuck E. Cheese has collaborated with Hendrick Motorsports.
  14. Introduction I've been playing the NES since 1990 or so, and have played hundreds of games for it. As a result, I've heard a lot of good (and some bad) NES soundtracks that I still remember and think about often. I've listened to not only the original versions of these soundtracks, but also remixes and fan-made MIDI's (dating back to the early 2000's). The soundtracks are that good. My Favorite NES Soundtracks 10.Battletoads Battletoads isn't just known for its difficulty. It also has a memorable soundtrack, composed by Rare's David Wise (who also composed many other soundtracks, such as Donkey Kong Country). There's the catchy title/intro music, which is so good it was also used in two of the Battletoads games for Game Boy. The music in the first level ("Ragnarok's Canyon") is well-known for the fact that it's the music for the first level in the game, and therefore everyone who's played the game has heard it. And, of course, there are the two music tracks that play in the Turbo Tunnel level. The first music track in the Turbo Tunnel, playing at the beginning while you're battling some rat enemies, is short. It makes you wonder...is there something else coming up? Oh yeah, who could forget the speed bikes. The real challenge in the Turbo Tunnel that many couldn't beat when playing the game in the '90s. Of course times have changed, and I and many others have beaten the Turbo Tunnel many times before. The music that plays here is fast and intense, and gets even faster in the final section of the level. There's an unused music track in the game that was apparently intended for the game's ninth level, which plays the same music as level 5. I recorded it (video above) from a real, unmodified NES. The music that plays during cutscene's/intermissions is also longer than what is normally heard. 9.StarTropics Much like the game itself, StarTropic's soundtrack is a little underrated. I beat the game last year and had a lot of fun playing it. But not only is the game itself good, the music is also pretty good and memorable. My favorite music tracks in the game would have to be the C-Island overworld music, and the music that plays when you're exploring caves/the main action areas of the game. The latter also have secret sections/rooms with potions that restore your energy. These rooms have their own music, which is nice and relaxing. 8.Ninja Turtles II: The Arcade Game Based on the original Ninja Turtles Arcade game, the music in Ninja Turtles II on NES has mostly NES-style versions of the Arcade game's soundtrack. Pretty much all of the music in the game is great. The game is notable for including two levels not in the Arcade version (like the snow level), which have their own original music tracks. The music that plays in the snow level is one of my favorites. Some of my other favorite music tracks in the game include the music from the first level, and the music that plays in the Technodrome (final level). Even the music on the Turtle select screen is great. In the past, I've left the game on this screen just to listen the music. Oh, and in case anyone's wondering, yes I have the Pizza Hut coupon that originally came with the game. It's still attached to the manual. 7.DuckTales The music that plays in the Moon level is memorable and iconic, but it isn't the only good music in the game. Some of my other favorite music tracks in DuckTales include the music that plays in the Amazon level, Transylvania, and the boss music. Multiple prototypes of the first DuckTales on NES have been found. One was found in the early 2000's, and another was found in 2021. Both have music tracks that went unused in the released version. The prototype found in 2021, which is actually an earlier prototype, has completely different and longer music on the level/land select screen. Both prototypes also contain different music in the Transylvania level (known as "Ghost House" in the prototypes) than what is used in the released version of the game. DuckTales got a remake years ago called DuckTales Remastered, which I downloaded on Steam last year. It includes both the original NES version of the soundtrack, as well as an updated version. 6.Batman Pretty much every music track in this game is great and fits not only the levels, but also cutscenes and boss battles. My favorite music tracks are the cutscene music, the game over music, level 1 music ("Streets of Desolation"), level 3 music ("Underground Conduit"), and level 4 music ("Laboratory Ruins"). Years ago, a prototype of Batman with different cutscenes than the released version was found. Screenshots from this prototype were shown in a preview of the game in issue 8 of Nintendo Power. While the music in this prototype is largely the same, there are two music tracks that play during the ending that went unused in the released version (which has one longer and completely different ending music track). 5.Kirby's Adventure Easily one of my favorite Kirby games, along with Kirby's Dream Land 2. The soundtrack is also one of my favorites. The music in this game ranges from fun to intense to somewhat sad. There are seven areas in the game, each with their own level select screens (which have their own music). My favorite music tracks in the game are the music that plays in the first forest level (which also plays in some other levels), the music that plays in the Butter Building levels, the music that plays in the Rainbow Resort levels, and the final battle music. There's a level near the end of the game that is (mostly) in black and white, and is based on Kirby's Dream Land for Game Boy. The music that plays in this level is a remix of the Green Greens (first level) music from Kirby's Dream Land. Now maybe it's just me, but I always thought Kirby's Adventure's version of this music sounded kind of sad. Almost like the game is telling you "you're near the end of the game." The Game Boy Advance remake of Kirby's Adventure (Kirby: Nightmare in Dream Land) makes this music sound happier, and more like the original version in Kirby's Dream Land. Kirby's Adventure has an unused music track, which is a slightly altered version of the title screen music from Kirby's Dream Land on Game Boy. This music track can be heard the game's sound test (unlocked after beating the game). t Kirby's Adventure's soundtrack has been remixed in several other Kirby games. A remix of the music from the Butter Building levels is included in Kirby 64: The Crystal Shards. Kirby Air Ride has remixes of the forest level music and the music from the Rainbow Resort levels. 4.Ninja Gaiden Ninja Guy-den's soundtrack is one of the more iconic soundtracks on the console. Each level has its own theme, and the further you get into the game the more intense the soundtrack gets. Which is fitting, because the game is one of the most difficult games on the NES. The game is also known for its cinematic cutscenes, which also have their own music. My favorite music tracks in the game are the one that plays in level 2-2 ("Rugged Terrain") and the music that plays in level 5-1 ("Depth of Wickedness"). 3.Super Mario Bros. Of course, I had to mention this game's soundtrack. I don't like it quite as much as Super Mario Bros. 3's soundtrack, but it's still worth a mention. I don't have much to say about it. Who hasn't heard the Super Mario Bros. theme before? That and other music tracks have been remixed in numerous other games in the series. Besides the Super Mario Bros. theme, my other favorite music tracks in this game are the underground music and water level music. 2.Mega Man 3 A lot of people say Mega Man 2 is not only the best game in the series, but that it also has the best soundtrack. I have to disagree, even though Mega Man 2's soundtrack is undeniably great. I've enjoyed Mega Man 3 more, both the game and its soundtrack. The title screen music just might be my favorite music in the entire franchise. This is another game I've left on in the past, just to listen to this music. For stage music, the music in Shadow Man's stage is my favorite. I also really like the music tracks in Gemini Man's, Snake Man's, and Magnet Man's stages. The music tracks in the Dr. Wily stages are worth a mention, because the mood changes the farther you get. The music track in the first and second Dr. Wily stages is catchy and memorable, as if the game's saying "You've made it to Dr. Wily's fortress! Good job!". In the third and fourth Wily stages, the music sounds less happy and a little more serious ("You're deeper into Wily's fortress! Watch your step!"). In the fifth and sixth Dr. Wily stages, the music sounds darker and somewhat nerve-wracking ("Dr. Wily is ahead! Get ready!"). The ending music tracks are great, too. During the ending, you hear Protoman's theme. Unfortunately, in the original version of the game, you only hear about half of it. But if you hold up and A on Controller 2 while Dr. Light is talking to Mega Man, Mega Man freezes while you're holding the buttons down allowing you to hear Protoman's entire theme. The Mega Man 3 Improvement hack (above) plays the entire theme normally. The credits music is also really catchy, and really makes you feel like you've accomplished something. It's another music track that I can listen to for a while. 1.Super Mario Bros. 3 My favorite NES and Mario game (and possibly my favorite game of all-time) has my favorite soundtrack on the NES. Where do I begin? The game's main theme, which plays in level 1 as well as many other levels, is one of the most memorable music tracks in video game history. The map screens for each world have their own music. World 1's map music is fun and happy, worlds 2, 3, and 4 have catchy map music, world 5 has two map screens both of which have different music, world 6's map music is fitting for a frozen world, world 7's map music is kind of relaxing, and world 8's map music is kind of creepy (and it's a music track I've listened to in the dark before many times in the past). The underground music is a remix of the one from the first Super Mario Bros., and sounds better in my opinion. Being one of the more iconic Mario themes, it has been remixed in numerous other Mario games too such as Super Mario 64 and Super Mario Sunshine. The music that plays in the fortress levels is memorable too. It's kind of quiet and creepy, then when you reach the boss the game starts playing more intense music. The "athletic" theme (which first plays in the second level) reminds me of how frustrating some of the levels can be (especially auto-scrolling levels), but it is still one of the game's better and more memorable music tracks. Updated versions of this music track are included in Super Mario Galaxy for Wii and Super Mario 3D Land for 3DS... ...and it also plays during one scene in the new Super Mario Bros. movie. The ending music also deserves praise. It starts out like a sad version of the ending music from the first Super Mario Bros., then becomes its own catchy music. Like Mega Man 3, whenever I beat Super Mario Bros. 3, I just leave the game on for a while longer and listen to the music. It's that good. Honorable Mentions The Legend of Zelda I'm not leaving Zelda out. The overworld music, a.k.a. the Zelda theme, plays in my head fairly often. Metroid I'm not leaving out Metroid either. The music that plays in Norfair is probably my favorite. The music that plays in Ridley's Lair is a little creepy (but still awesome), and it's another music track I've listened to in the dark before. Teenage Mutant Ninja Turtles The game itself may not be as good as other Ninja Turtles games, but it has a pretty good soundtrack. The music that plays during the game's opening, the music that plays while you're in the sewers in the first level, and the underground music in level 5 are my favorites in this game. Battletoads Double Dragon I don't like the music in this game as much as the first Battletoads, but it's still good. My favorites are the cutscene/intermission music that plays right before a level starts, the second boss music (plays on some levels, like the second and fourth level), and the music that plays in the third level. The game itself is more playable than the first Battletoads, and is a lot of fun with two players. Shadowgate and Déjà Vu I happen to like the soundtracks in these point and click games. In Shadowgate, my favorite music tracks are the game's main theme that plays in the castle halls, the music that plays in the courtyard, and the music that plays when your torch is almost out. t In Déjà Vu, my favorite music tracks are the main theme that plays in many areas of the game (such as Joe's Bar, called "Joe's Place" in the Game Boy Color version), the music that plays when you're in the sewer, the music that plays while you're walking through the streets, and the ending music. Déjà Vu II (part of the Déjà Vu I & II collection for Game Boy Color) also has some great music. I highly recommend these games if you like Detective movies/games, such as Dick Tracy. Ufouria: The Saga Like Batman, this game is from Sunsoft and the soundtrack has "Sunsoft bass" (DPCM samples) like most of their other NES games. I recorded the soundtrack and uploaded it on YouTube in 2009, around when I got the game. Mega Man Games Let's face it: Mega Man 2's soundtrack, as memorable and iconic as it may be, is not the only Mega Man soundtrack worth talking about. My favorite music tracks in these games are Fireman's stage (Mega Man 1), Flashman's stage (Mega Man 2), Shadow Man's stage (Mega Man 3), Pharaoh Man's stage (Mega Man 4), Gravity Man's stage (Mega Man 5), and Yamato Man's stage (Mega Man 6). The music tracks that play in the fortress levels in these games also deserve praise, like the music that plays in the third and fourth Dr. Wily stages in Mega Man 1, or the Dr. Wily stage's in Mega Man 6. The music that plays during the final battle with Dr. Wily in Mega Man 6 is also pretty epic. Of course I've already mentioned the epic Dr. Wily stage music tracks and ending music tracks in Mega Man 3 above. Conclusion The NES is my favorite game system and many of its games have some of the greatest soundtracks in gaming history. So, of course I had to make a blog about my favorite soundtracks on the system. There are a lot of other NES games and soundtracks I like too, like Tiny Toon Adventures 1 & 2, Rad Racer 1 & 2, R.C. Pro Am 1 & 2, Super Dodge Ball, River City Ransom, Bucky O'Hare, Rockin' Kats, Bubble Bobble, Rainbow Islands, etc. But the NES soundtracks listed above are the ones I enjoy the most. -MegaMan52
  15. In 3 Ninjas, Tum Tum plays Super Mario Bros. 3. It appears to be the Japanese release, because at 0:21 in the video you can see the World 5-1 goal from the Japanese release of the game.
  16. I mentioned earlier this year that I have a second game room, because my other game room is pretty much full. However, I needed to take a break from collecting physical games or other items because I needed to do some organizing. I did some organizing recently in my second game room (rearranged furniture, added a shelf, etc.), and am able to buy physical games and gaming-related goodies again. I also continue to download some games. Got The (New) Super Mario Bros. Movie on 4K, a Mega Man Controller Holder (can also be used with TV Remotes and Smartphones), and Sonic Origins Plus premium physical edition on Switch. Sonic Origins Plus includes an artbook and a reversible cover, in addition to a physical copy of the compilation. While most of Namco's/Bandai Namco's "Arrangement" games have gotten home releases (Pac-Man, Galaga, Dig Dug, and Xevious Arrangement), Mappy Arrangement has yet to receive a home release. So I downloaded Mappy Arrangement NES Edition, a modified version of Famicom Mappy that changes the graphics and appearances of the characters to resemble Mappy Arrangement from Namco Classic Collection Vol. 1. Downloaded Mega Man 2.5D.
  17. If it's the more common Nintendo variant, then it should have a dust sleeve with the Nintendo logo on it and the manual should have a purple cover instead of white. If it's the uncommon Capcom variant, it should have a white manual like Mega Man 3, 4, and 5. My copy of Mega Man 6 is a former rental that I've had since 1995, so I didn't get a Nintendo Power insert with it. But coming out in 1993 (Capcom variant) or 1994 (Nintendo variant), I believe Mega Man 6 originally included the same NP insert and Precautions booklet as other late NES releases (like Ninja Turtles: Tournament Fighters).
  18. Oh yeah, I remember that show. Still have an episode that I recorded on VHS in 2000 or so:
  19. 8/10 Still pretty fun after all these years, but I like Mega Man 3 and Mega Man 5 a little more. One flaw that Mega Man 2 has that other Mega Man games don't have (not even the first one) is that if Mega Man gets hit while there's a lot of sprite flickering, he actually moves back farther than normal. This is kind of cheap, and can make him fall during the Dragon battle or fall off platforms in the Wily stage 4 boss room. Even so, I proudly display a Mega Man 2 poster in one of my game rooms. Respect to the first Mega Man game I played.
  20. Beat a few more games recently. Mega Man: Dr. Wily's Revenge: Mega Man III: The Jungle Book (Game Boy): Donkey Kong Land III: Kirby's Dream Land (Extra Game): Kirby's Adventure (Extra Game): Tiny Toon Adventures: Babs' Big Break:
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