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Red

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  1. Please note that I just updated the rules regarding glitches. If you discover a glitch that could be used to increase your score, please check with me before submitting a score that was achieved using the glitch.
  2. Hello and welcome to the fourth round of the Game Boy Weekly Contest! This week's game is Game & Watch Gallery. Rules: - Play Fire on Hard difficulty in Modern mode until you reach 1000 points or Game Over -If you reach Game Over, your run ends there -If you reach at least 1000 points, take a picture for 1000 points (you will not get extra points for this contest even if you get over 1000) -If you reach 1000 on Hard difficulty, you may start a new game on Very Hard - You may play this mode until you reach 2000 points or get 1 Miss -If you get 1 miss in this mode, your run ends there (add your score to the 1000 points from Hard mode) -You do not have to restart in Hard mode if you miss in Very Hard. Once you get 1000 points in Hard, you may add that score to any future attempt in Very Hard. -If you reach at least 2000 points in this mode, take a picture for 2000 additional points (you will not get extra points for this contest even if you get over 2000) -Highest score wins (maximum possible score is 3000) -You have until 11:00 PM EST on Sunday, December 29, 2019 to submit your score. For general contest rules, click here: https://www.videogamesage.com/topic/1468-game-boy-weekly-contest-leaderboard-rules-20192020/ Good luck and have fun! SCOREBOARD: 1. 2,614 (acromite53) +11 2. 2,233 (koifish) +10 3. 1,903 (arnpoly) +9 4. 1,669 (Splain) +8 5. 1,412 (0xDEAFC0DE) +7 6. 94 (ecmyers) +6 7. 93 (Ausden) +5
  3. I don't recall a difficulty setting either. If there is one hidden somewhere, just play on the default setting.
  4. That's it for Round 2 and Round 3 has begun here. I'll get this thread updated tomorrow.
  5. Hello and welcome to the third round of the Game Boy Weekly Contest! This week's game is Battle Unit Zeoth. Rules: - Play until you beat the game or Game Over -Highest score wins -If you beat the game, you will be able to see your score again after the ending -You have until 11:00 PM EST on Sunday, December 22, 2019 to submit your score. For general contest rules, click here: https://www.videogamesage.com/topic/1468-game-boy-weekly-contest-leaderboard-rules-20192020/ Good luck and have fun! SCOREBOARD: 1. 2,623,900 (0xDEAFC0DE) 2. 2,620,800 (bertsampson) 3. 2,618,200 (koifish) 4. 2,617,200 (arnpoly) 5. 2,616,200 (acromite53) 6. 718,900 (ecmyers) 7. 716,100 (Splain) 8. 404,000 (Ausden)
  6. Hello and welcome to the second round of the Game Boy Weekly Contest! This week's game is Bubble Ghost. You may me invulnerable, but your bubble isn't! Guide the bubble through the castle to score points. The faster you go, the more points you will earn. Rules: - Play until you beat the game or Game Over -Highest score wins -You have until 11:00 PM EST on Sunday, December 15, 2019 to submit your score. For general contest rules, click here: https://www.videogamesage.com/topic/1468-game-boy-weekly-contest-leaderboard-rules-20192020/ Good luck and have fun! SCOREBOARD: 1. 268,450 (0xDEAFC0DE) 2. 263,200 (arnpoly) 3. 241,130 (acromite53) 4. 205,630 (Splain) 5. 194,300 (koifish) 6. 93,780 (bertsampson) 7. 93,730 (ecmyers) 8. 79,640 (barrels) 9. 77,550 (Ausden)
  7. In the future, please don't forget to include your user name in the picture.
  8. Hello and welcome to the first round of the third Sega Master System first Game Boy Weekly Contest! This week's game is Wonder Boy Super Mario Land. Explore the Kingdoms of Birabuto and Muda to find and rescue Princess Daisy! But if she's not in either of them, just give up. You can't be expected to search every kingdom for her. You've got other things to do. Rules: - 1 life only. If you loose a life, your run ends where you lost. -If you don't lose a life, play until you clear World 2-3. Your run ends there. -Highest score wins -You have until 11:00 PM EST on Sunday, December 8, 2019 to submit your score. For general contest rules, click here: https://www.videogamesage.com/topic/1468-game-boy-weekly-contest-leaderboard-rules-20192020/ Good luck and have fun! SCOREBOARD: 1. 170,400 (0xDEAFc0DE) +11 2. 169,960 (koifish) +10 3. 167,100 (acromite53) +9 4. 166,540 (arnpoly) +8 5. 146,820 (Bertsampson) +7 6. 141,480 (Link) +6 7. 138,510 (Splain) +5 8. 134,540 (Gloves) +4 9. 122,520 (Ausden) +3 10. 77,110 (Eugene) +3
  9. Nope, you won't have to beat any of them to participate. High score, but I have a rule set that will prevent that from being a problem.
  10. Contest will start December 1. Details and schedule here:
  11. Hello and welcome to the VGS Game Boy weekly contest! It's like the Sega Master System weekly contest from last year, except the games will be on a system you actually care about. This will be a ten week event. SCHEDULE: December 1 to December 8: Super Mario Land (Link) 1. 170,400 (0xDEAFc0DE) +11 2. 169,960 (koifish) +10 3. 167,100 (acromite53) +9 4. 166,540 (arnpoly) +8 5. 146,820 (Bertsampson) +7 6. 141,480 (Link) +6 7. 138,510 (Splain) +5 8. 134,540 (Gloves) +4 9. 122,520 (Ausden) +3 10. 77,110 (Eugene) +3 December 8 to December 15: Bubble Ghost (Link) 1. 268,450 (0xDEAFC0DE) +11 2. 263,200 (arnpoly) +10 3. 241,130 (acromite53) +9 4. 205,630 (Splain) +8 5. 194,300 (koifish) +7 6. 93,780 (bertsampson) +6 7. 93,730 (ecmyers) +5 8. 79,640 (barrels) +4 9. 77,550 (Ausden) +3 December 15 to December 22: Battle Unit Zeoth (Link) 1. 2,623,900 (0xDEAFC0DE) +11 2. 2,620,800 (bertsampson) +10 3. 2,618,200 (koifish) +9 4. 2,617,200 (arnpoly) +8 5. 2,616,200 (acromite53) +7 6. 718,900 (ecmyers) +6 7. 716,100 (Splain) +5 8. 404,000 (Ausden) +4 December 22 to December 29: Game & Watch Gallery (Link) 1. 2,614 (acromite53) +11 2. 2,233 (koifish) +10 3. 1,903 (arnpoly) +9 4. 1,669 (Splain) +8 5. 1,412 (0xDEAFC0DE) +7 6. 94 (ecmyers) +6 7. 93 (Ausden) +5 December 29 to January 5: Dead Heat Scramble (Link) 1. 1,339,780 (0xDEAFC0DE) +11 2. 1,336,880 (BriGuy82) +10 3. 867,300 (arnpoly) +9 4. 790,660 (koifish) +8 5. 676,940 (Splain) +7 6. 229,000 (ecmyers) +6 7. 102,000 (Ausden) +5 January 5 to January 12: Revenge of the Gator (Link) 1. 1,854,740 (0xDEAFC0DE) +11 2. 1,162,930 (acromite53) +10 3. 1,106,570 (BriGuy82) +9 4. 606,620 (koifish) +8 5. 538,400 (Splain) +7 6. 472,610 (arnpoly) +6 7. 456,980 (Link) +5 8. 375,010 (ecmyers) +4 9. 341,330 (Ausden) +3 January 12 to January 19: Sneaky Snakes (Link) 1. Game Cleared - 88,350 (0xDEAFC0DE) +11 2. Level 13 - 253,250 (arnpoly) +10 3. Level 7 - 58,150 (ecmyers) +9 4. Level 5 - 41,800 (Splain) +8 5. Level 3 - 23,175 (BriGuy82) +7 6. Level 3 - 34,825 (Ausden) +6 January 19 to January 26: Amazing Penguin (Link) 1. 188,920 (0xDEAFC0DE) +11 2. 183,210 (arnpoly) +10 3. 74,010 (BriGuy82) +9 4. 64,070 (Splain) +8 5. 35,890 (ecmyers) +7 6. 21,900 (Ausden) +6 January 26 to February 2: Mercenary Force (Link) 1. 79,550 (0xDEAFC0DE) +11 2. 77,550 (arnpoly) +10 3. 76,180 (BriGuy82) +9 4. 72,840 (Philosoraptor) +8 5. 64,380 (Splain) +7 6. 51,180 (Ausden) +6 7. 50,800 (ecmyers) +5 February 2 to February 9: Tetris (Link) 1. 442,109 (arnpoly) +11 2. 323,414 (Splain) +10 3. 293,727 (mbd39) +9 4. 286,360 (0xDEAFC0DE) +8 5. 265,697 (bertsampson) +7 6. 232,805 (BriGuy82) +6 7. 162,895 (Philosoraptor) +5 8. 83,059 (Ausden) +4 9. 12,568 (ecmyers) +3 GENERAL CONTEST RULES -Contest is open to all members of Video Game Sage. - In order to submit a score for the contest, take a picture of your score with your Video Game Sage user name written or typed on a piece of paper, which must be present in the picture. Your Video Game Sage user name MUST be in the picture or the score will be invalid. The entire Game Boy or TV screen MUST be in the picture for the score to be valid. - Previously obtained scores are not acceptable as submissions. You must play the game during the week it has been selected. - When posting a new score, please begin your post by typing out your score. Larger font (18pt) is preferred. - If you are posting an updated score, please create a new post with your new score and delete the picture from your previous post with the old score. You may also edit your initial post with the new photo and score. - It is highly encouraged to play with original software on original hardware, if possible. - This is a contest of skill, so using any sort of device or feature that would give you an advantage over another player is prohibited. Examples include, but not limited to, cheat devices, save states, altered ROMs, remapped controllers, and turbo functions. The use of glitches to alter your score is also not allowed. Any other glitches will be examined on a case-by-case basis to determine whether or not they will be permitted. Any glitches discovered by participants must be reported and approved for use before submitting a score using them. -Although not required, I would encourage participants not to practice a game in advance. - Points will be awarded each week as follows: 1st – 11 points 2nd – 10 points 3rd – 9 points 4th – 8 points 5th – 7 points 6th – 6 points 7th – 5 points 8th – 4 points 9th and lower – 3 points LEADERBOARD: 1. 0xDEAFc0DE (103 points) 2. arnpoly (91 points) 3. Splain (73 points) 4. ecmyers (54 points) 5. koifish (52 points) 6. BriGuy82 (50 points) 7. acromite53 (46 points) 8. Ausden (45 points) 9. Bertsampson (30 points) 10. Philosoraptor (14 points) 11. Link (11 points) 12. mbd (9 points) 13. Gloves (4 points) 13. barrels (4 points)
  12. No problem. Unless you feel the need to complete every stage of Chiseler and Catch the Fool, completing the Funfair should be enough. Here's exactly what the manual says about it: "If you attain a ticket for one event, you will only be allowed to compete in that event in the Funfair. In order to play the wheel of fortune in full, you will have to collect a ticket for all events in one play session! 'Tis truly something to aspire to! Good luck, my friend!" I couldn't really get into the game. Chiseler seemed to be a competent enough breakout clone, but I'm not really into those kind of games, so it didn't hold my interest very long. Bowling took maybe a minute or two to master and I didn't find the other 3 very interesting either. I would agree there was a decent amount of effort put into it though. I played it on Super Game Boy and they made good use of the color in the menus and bowling game. I wound up beating a bunch of games while looking for good ones for the contest. While I'm not done yet, here are the ones I finished so far that haven't been beaten yet: Dead Heat Scramble Maru's Mission Sneaky Snakes Trax I think you could count Serpent as done too. You have the win condition as beat the CPU in all 4 modes. There are only 2 modes with 4 levels of difficulty in each. I beat both modes on the highest difficulty.
  13. What did you think of The Getaway? It doesn't seem very well liked. When I first played it, I didn't like it either, but I gave it another chance last week while testing games for the contest. At first, I still didn't like it, but I kept playing and it started to grow on me. I wouldn't say it's a great pinball game, but it's certainly playable.
  14. Yeah, I got the bowling passcode and the wheel of chance always landed on bowling. The bowling challenge is to get an exact number of points in a certain number of frames. I found it very easy to bowl a perfect game. Start slightly to the right of the center and bowl with a left curve at full/close to full power and it will be a strike every time.
  15. I have the manual for this game. It says that there are 100 levels in Chiseler and 50 levels in Catch the Fool. The other 3 mini games don't have levels and it seems you just do the same thing over and over. The Funfair requires you to enter a ticket number earned by playing each of the mini games. Here are the requirements for each game: Chiseler - Reach level 25 or higher Djali Bowling - Score at least 150 in one game Catch the Fool - Reach level 32 or higher Upsy Daisy - Win 5 games Picture Puzzle - Complete in 20 seconds or less. When you get the tickets, you're given a special challenge. If you complete a challenge, you get a Congratulations screen and it indicates how many of the challenges you have completed. I'm not sure what happens if you complete all 5.
  16. I was all set to run a Sega Master System one of these early this year. I assigned point values to all the US released games based on my experiences with them. I was going to post the thread after the Sega Master System weekly contest ended, but the lack of participation in that made me think it wouldn't get much attention. I wouldn't mind running it here if there's interest. I'd also likely participate in a Genesis or PlayStation one. If a Genesis one is started, I'd like to see Sega CD and 32X games included as well.
  17. Just an update, I've been testing out games for this contest and everything is progressing smoothly. I have 4 games picked out and 10 more that seem like they would work (as well as a bunch more I still need to try out). The contest should be starting on November 24 or December 1. I plan to post the schedule a week in advance.
  18. I like Xexyz. It's part platformer and part horizontal shooter. It's almost like a side-scrolling version of The Guardian Legend.
  19. You're missing these three: Star Versus Cowlitz Gamers' 2nd Adventure Vegetablet's Go
  20. Mostly Paladins on Switch. I played a bit of Shadow Madness on PlayStation a few days ago. I'm having trouble getting into it. I did play it once before back when it came out and remember it being average as best, but I wanted to see what I'd think of it today. I'll probably give it another try, but I doubt I'll play it to the end again.
  21. Chronos Twin seems underappreciated to me. It was originally a European exclusive, but was eventually release in North America as a DSi downloadable game. It's a 2D platformer/shooter where you control the movement of two characters at the same time, one on each screen. It takes some getting used to, but it's a lot of fun once you get the hang of it. https://www.youtube.com/watch?v=BrpkatqwHFo
  22. Okay, there seems to be a decent amount of interest, so I'll start putting this together. It will likely start late November or early December. I'll post an update in this thread when the start date has been decided.
  23. For the past couple years I ran a Sega Master System weekly contest in December/January over at that other site. I was thinking about running a Game Boy one this year. I could do Sega Master System again, but since participation was so low last year, I think it would be best to try a different system. It would run for 10 weeks and the rules would be similar to the NES ones. Any interest in this?
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