When one thinks about 2k games for the Atari 2600, they think of titles like Kaboom, Breakout, and Golf. The first ever Atari 2600 homebrew, Okie Dokie, is 2k. Well, a year ago, I thought I'd take a stab at a better 2k game for the Atari 2600. My first one about a stalk of celery burning vegetarians in an incinerator was just too far out there. It was also my first assembly game. If I was going to make a 2k game, I would need to do it in assembly instead of Batari Basic.
I had to stop progr
I don't know why, but I keep changing my 2k Atari 2600 game Fruit Fly Fun. I guess it's an attempt to try making it better and better.
I never did like the banana in the bottom. So I changed it to a lemon. And I changed the clouds so they look far away. Since they do, I then decided to get rid of the enemies going behind the clouds part since there was no longer a need for it.
Most of the work was attempting to avoid jagged edges on the playfield (clouds, lemon). I don't know why
I changed the lemon back to a banana. And during the past week or so I finished the game. And now it is ready for release.
And it will be released. I don't know exactly when, within a few months or so.
I think I did a pretty good job putting this in 2k. I have one byte left, so I really had to cram stuff in there, AND also make it work at the same time.
I also came back to my Odyssey 1 project I started a year ago. I designed the overlay to part 1, not to mention think it up