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G-type

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Everything posted by G-type

  1. December Challenge: Sequels There weren't a ton of part 2's for the Atari library, and the ones that were made tend to be overshadowed by the more well known original. You have until midnight (VGS time) Decemeber 31, to post your scores to earn badges. Pitfall 2: challenge score 99k (199k perfect score) River Raid 2: Challenge score 60k (Game 1/a/b) Frogger 2: Challenge score 5k Qberts Qubes: Challenge score 60k (GAME 1/A/A)
  2. The Grim Reapers in kid Icarus are scary when you first encounter them, but then they just get annoying once you realize you have farm their reaper birdies for xp
  3. The 2600 version, Dark Cavern is pretty damn fun
  4. I feel like I should be able to do better than this, but there's something about the randomness that always gets me.
  5. Each challenge is intended to be a month challenge. Because the Ninatari Challenge didn't start on the Nov.1 to get a full month, I'm extending the deadline to Decemeber 7. Post ANY score for all 7 games to earn your participation point. The challenge scores will still be applicable throughout the year to earn a challenge badge with your high score. New challenge for December coming tomorrow.
  6. God damn do I love The Coup. Boots is the shit!
  7. I'd go cybersecurity. My friend did that and he was always able to get pretty good jobs. Either way, you'll have to get a ton of additional certifications and ongoing education and training to stay current. It's definitely not a one-and-done type of a education. here's some of the stuff he had on his resume from 14 years ago: Concepts: Access Lists, Business Continuity and Disaster Recovery, Data Integrity, Endpoint Security, High Availability, LAN/WAN Network Topologies, Load Balancing, OSI Model, Penetration Testing, Remote Access Solutions, Routing, Spyware Mitigation, Switching, Subnetting, Two-Factor Authentication, TCP/IP, URL Filtering, VPN. Programming Languages: Shell, HTML. Software/Appliances: AccessData FTK, Apache, Bluecoat Proxy SG+AV, Check Point Connectra, Check Point Firewall-1 4.x/NGAI/NGX, Check Point Integrity Server (formerly Zonelabs Integrity Server), Cisco PIX Firewall, Cisco Routers/Switches, F5 BigIP Load Balancers (Link Controller, 3DNS), F5 Firepass, Juniper Netscreen Firewall, Juniper Secure Access Gateway, Linux, Microsoft Office (Word, Excel, Power Point, Access), Nokia IP Series (IPSO), Nortel Contivity, RSA Authentication Manager, Tripwire Enterprise, Windows NT/2000/2003/XP. Certifications: Bluecoat Advanced Certified Engineer (4.x), Check Point Certified Security Administrator CCSA (4.1, NG), Check Point Certified Security Engineer CCSE (4.1, NG), Cisco Certified Network Associate CCNA, Crossbeam Certified X-Series (6.0.2), RSA Certified Engineer (6.x).
  8. I get seeing Atari hate out in the wild with people who are used to 4k resolution open worlds, but here? On a website for old farts who collect old games? shocking.
  9. $1 mil? that might cover my kids college tuition in 2033 ok the fun answer is: build a home arcade
  10. When the guy asked for a million dollars, I was hoping he would go "Fuck you!" and throw him out. Oh well.
  11. I just got on the early access for the new Five Nights at Freddy's AR game: Special Delivery. Anyone else check it out yet? It's very unlike any other FNAF game, It's a free-to-play. I am told its similar to Pokemon Go in some ways, although I've never tried that one. The game play is a bit repetitive and sometimes it can be hard to figure out how you are supposed to respond to the various animatronics
  12. I just don't care for RPGs, so I would pretend I didn't know that.
  13. Platformer - Super Mario Bros. Arcade - Burgertime Sports - Mike Tyson's Punch-Out RPG - The Legend of Zelda (even though I don't consider this an RPG) Adventure - Metroid Racing - RC Pro Am Shooter - Lifeforce Beat'emup - Battletoads Puzzle - Dr. Mario Zapper - Duckhunt (kinda boring answer, but its obviously the standard)
  14. I read this book a few years ago. Its not as fresh in my head to discuss it in detail, but I do remember it was enjoyable, but not the best. (I also preferred Console Wars)
  15. 1982) Parsec (TI-99/4a) - I was pre-school aged, when my dad bought us a Texas Instruments home computer. This was the first game I played. (this cover artwork is gorgeous btw) We had the voice synthesizer module that converted the text-to-speech, so you could hear a slightly muffled woman's voice saying things like: "Press fire to begin" or "Enemy ships approaching." I continued to play our collection of TI games up through 1990. 1987) Superman (Atari 2600)- My older cousin Mark gave me his Atari along with the small box of games. He was going through his teenage punk phase and I guess he had lost interest. Graphics and sounds were more primitive than what I was used to on the TI, but these games still managed to hold my attention for countless hours playing, Frogger, Asteroids, Berzerk, or flying randomly through Metropolis as Superman, totally lost. 1988) Bubble Ghost (PC/DOS) - This was the first game I purchased for our new IBM-PC 286 clone. I recall walking into Egghead Software and carefully scrutinizing the back of the boxes to make my decision. I was torn between getting this or The Last Ninja. (which I ended up receiving a few months later as an Easter present). Bubble Ghost was also one of the first games I ever completed. (no easy task!) 1989) Super Mario Bros (NES) - My friend Chris got the NES Action Set for xmas the month before. I would spend a lot of time playing NES games at his house. Prior to that we would play his C64 and his Action Max (the VHS-tape+Lightgun game system) He had an impressive NES collection, but SMB was always one that really stuck with me. I used to fantasize about playing it on one of those portable TVs they used to advertise in the electronics catalogues. (Little did I know that handheld gaming was going to make this possible very soon) 1990) Knight's Mission (Tomy Pocket Arcade) - I remember I really wanted to get a Tiger electronics LCD handheld game to take with me on car trips and to swim meets. What I got instead was this wind-up toy. I still played the hell out of it, but this was really typical of my parents. I asked for NES, they told me I should be happy with my computer. I asked for Transformers, they got me Converters or Go-bots. I asked for Voltron, they got me Dynaman. They were very frugal people, along with a small dose of "kids won't know the difference". I was always happy to have something to play with, but there was still a twinge of disappointment that I didn't get the thing I had originally hoped for. In retrospect, I think this mechanical toy is a lot cooler of an artifact, and something I'm very happy to have in my collection. 1992) ZZT (PC-DOS) From the makers of Fortnite! Around this time, I was really into the BBS ANSI art scene as well as video game design. This game perfectly scratched both those itches. Plus its just really well made. Even the pack-in sample game, Town of ZZT, was brilliant. And the community of home grown ZZT worlds is amazing. 1994) Mortal Kombat II (Sega Genesis) - I always felt I was too late to the SFII party to ever stand a chance, but Mortal Kombat was my opportunity to get in on the ground floor. I thought the digitized photo graphics looked so cool, and the violence made it seem badass. My friend recorded himself reading the moves list onto a cassette for me. (not sure why he didn't just write it down) (Nirvana - Nevermind was on the other side). Mortal Kombat II came along and improved on this with more of everything. More characters, more finishing moves.. to me it was the pinnacle of this concept. I studied the moves in Electronic Games Monthly, arbitrarily deciding to make Kung Lao be "my guy". My friend Ryan owned it on Genesis, and I have many memories of my high school clique hanging out at his house, playing this (or Mariokart 64, or Goldeneye) 2003) Eyetoy:Play (Playstation 2) I have typically been a late adopter when it comes to game systems. PS2 had already been out a few years at this point, and the price for Xbox and PS2 had just dropped to $149.99 (PS2, also came bundled with a network adaptor and ATV Offroad Fury). I was looking at these at Best Buy, but the real deciding factor was that Eyetoy had caught my attention and I was really intrigued by it. You know what? It was awesome as hell. Especially at parties. 2005) Phoenix Wright: Ace Attorney (Nintendo DS) - I was about to go to Thailand to get married. The flight (with transfers,was a little over 24 hours). My friend who had experience flying to Japan recommended I bring a handheld game system. So I stopped by Gamestop and picked up a DS (the original phat) along with a copy of Mario 64 DS, and Phoenix Wright: Ace Attorney. What made me pick the latter, was that it had just gotten a glowing review on X-Play. (I watched G4 all the time back then.) The game was a great mix of the adventure games I loved from my early PC days and an interactive novel. Its amazing how exciting it could when you correctly say "Objection!" at the right moment and the music starts to get all intense. 2014) Legacy of the Wizard (NES) - I had been emulating NES games on my computer for years, (Nesticle!) and would often think about what games I would have wanted, if I had NES. In 2014, I had just read Console Wars by Blake Harris and the classic gaming bug bit me hard. I went and bought a NES, joined nintendo age, and starting collecting. One of the first games I got for my collection was one the I had actually never played before (or even heard of), Legacy of the Wizard. This guy on Craigslist had a few games I wanted, and this one was thrown in with it. When looking for some information about it, I discovered a video of it being played for the Japanese show, Game Center CX and I was very intrigued. This game really hooked me in hard! I went on to create this guide for it: http://bit.ly/legacyofthewizard 2016) Beamrider (Atari 2600) - After a couple years of collecting NES, I had gotten most of the games I wanted to get and was starting to look at what to collect next. When my friend Matt learned I was a classic game collector, he gave me his 7800 along with a small collection of games (he was downsizing and decided to just play everything on emulator) This kickstarted my renewed appreciation and collecting for Atari, and it would go on to become one of my favorite systems. Of all the games in my Atari collection, one of my favorites is this shoot-em up called Beamrider. It is played on grid that scrolls off into the horizon, and the bad guys move along the lines of the grid. It is somewhat like a flattened out Tempest. 2019) Major Havoc (Arcade 1up) - and to bring this timeline up to the present, my current interests tend to emphasize a lot of classic arcade games, Missile Command, Tron, Joust. Major Havoc was one that I had been wanting to play for a long time (but the machines are somewhat rare). When Arcade1up came out, I finally got a chance to own it! (along with a lot of other great games). The game itself is a really awesome vector game with a lot of variety. The main game is very similar to the Quest of Ki on the Famicom. I would love to build a whole home arcade and get the MK2, Rampage, Star Wars, and TMNT units, but my space and finances are too limited at the moment. (Maybe if I can snag one on clearance for $75 bucks like I keep seeing on Reddit)
  16. Nice pull! I had the slightly more primitive TI-82, but I remember being so proud of an ascii-graphics pac-man game I programmed for it.
  17. G-type

    PressStart Game

    cool. The hero in Adventure on 2600 is just a square too. sometimes that's all you need.
  18. Some donkey kong tips: Use the hammer on the barrel levels, you get 800 points for smashing each barrel vs 100 for jumping them. On the rivet level, save the hammer for last so you can maximize your time bonus, (since there's only 1 thing to hammer) Pretty straight forward. The only thing that really screws me up is fireballs randomly changing direction as I'm trying to jump over them.
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