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darkchylde28

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Everything posted by darkchylde28

  1. Please answer both below questions before responding to anything else that follows them. 1. Is the contract itself written into the blockchain? 2. If not, and is only linked to by the NFT, does the contract reside on a website and URL that only you control? If #1 is false and #2 is true, then you always maintain control of what is in the contract. If what you are stating above is true, that if you change anything at the URL encoded with the NFT the NFT becomes invalid, all that says is that you hold even more power in this situation, as you changing anything in the contract invalidates the NFT that someone paid you for and thus removes whatever value placeholder someone giving you money for the NFT had. You could literally destroy the NFT after someone paid you for it by altering the contract at the URL and invalidate everything, essentially allowing you to "take the money and run" with no real consequences for doing so. If this is all the case, again, anyone giving you any money for any arrangement such as is currently being presented would be a fool, and thus not likely to happen. Unless you have a concrete, immutable contract somewhere, no one is going to give you anything more than "pity" money for any such NFT, since their rights to what the NFT represents cannot be guaranteed otherwise. Perhaps if the structure of NFTs themselves allowed for more and different kinds of data to be encoded within the blockchain what you're suggesting would be possible, but so far as I'm aware, it's not currently possible with current NFT technology. Right now, at best, you're looking at a "trust me" agreement, which I would think and hope nobody would participate in given the amount of funds you believe the Star Keeper IP will generate. Best of luck.
  2. For the most part, I highly doubt they're going to know the quantity of mistakes they've made (at least until after the games have made it into the wild), as the people making them are most likely not noticing or are deliberately keeping their mouths shut and just pushing "product" out the door. The ones that get blasted online are the end users noticing and subsequently putting the grading company on notice. To date, I don't know that I've ever seen any response(s) from a grading company after such an issue was reported save the ultimate "fallout" over the fake Rondo of Blood. I want to say there was a user here who pointed out that WATA had sent him back a different game (like USA vs USA-1), and one that was in worse shape than what he had sent in, but don't recall ever hearing anything come of that. Whether that means that WATA simply declined to respond at all (very possible given this occurred at the height of the WATA/HA frenzy, before WATA got sold), the user never posted an update after they got one, WATA did respond and provided satisfaction but forced the user to sign an NDA, etc., I don't know.
  3. Unless the contract is contained within the blockchain and thus "written in stone" once the NFT purchase has been completed, nobody in their right mind would purchase an NFT as you're suggesting since you control the URL at which the currently-linked contract is kept and could change it at any time you wished. I'm not sure that such an arrangement would make the original contract legally binding if, in fact, it were legal to "sign" a contract solely by purchasing an NFT, since you would always have the ability to change any and all terms whenever you wished so long as you maintained control of the site the contract is kept on. I'm by no means a lawyer, but I don't believe there's currently any way for you to have a legally binding contract in the way that you are suggesting and desire. You would still have to have a separate agreement (on paper, digitally, etc.) via standard legal channels in order for any of it to be binding. And should I be wrong about the legality of your NFT-is-tied-to-the-contract concept, anyone realizing as I did that you controlling the contract at all times (since it's not "locked" be being in the blockchain once the NFT is transferred) would be a fool to give you any money for an NFT since you could take away any and all of their rights at any time by changing the contract since it's not immutable.
  4. While true of NFTs, neither the NFT itself nor the blockchain actually contain or encompass the contract that you're stipulating in your original post. As someone said earlier (perhaps @Gloves), the NFT itself is simply a digital image somewhere out on the internet. You're wanting to tie the contract for licensing the rights to your Star Keeper IP to whoever buys an NFT from you, which is fine, but is technically a legally separate thing entirely at this point. To make everything official, you would still need to have paperwork officially signed, witnessed, filed, etc., in order for your licensing agreement to legally go into effect, regardless of who buys an NFT from you. As has been said multiple times in this thread, before officially proceeding, please consult a lawyer to go over everything with you and re-draft your contract so that any potential or existing issues can be circumvented before it's too late. Once you sell an NFT and get your contract signed, you're locked into whatever agreement was made at that time and cannot change it without the full agreement and consent of the licensee who signed it alongside you.
  5. IT'S BAAAAAAAACK!! Who remembers these? I do! Nearly 10 years ago, when my wife was first pregnant with our son, she was diagnosed with gestational diabetes. This, as a result, changed what and where she could eat. We used part of our FMLA (yes, our FMLA, because we both worked at the same place, government rules forced us to share the same 12 weeks versus giving us each our own) for the OBGYN appointments, and as such would usually stop someplace to grab lunch on the way so as to note use up too much time, nor have to skip lunch entirely. KFC happened to be at the top of the list so far as sugar/carbs were concerned, so we ate there a good bit. The first time or two that we visited, I recalled all the hubbub about the Double Down, so I looked at the menu, didn't see it, then asked the cashier if it was still available. They didn't know, called for their manager, and the manager came up and let them know that while it wasn't officially on the menu anymore, it was still in the register, and all the things to make them had always been carried in the store, so anyone who wanted one just had to ask. So, I ordered first Double Down (of many), enjoyed it thoroughly, and continued to order one every time we visited, up until the birth of my son, at which point eating out so much fell out of style since we didn't have the time nor inclination to deal with it. A few years later, I was out with my brother, we were reminiscing about various foods we'd loved in the past, and the Double Down came up. My description was so stirring that he immediately sought out the very same KFC that I'd eaten at so many times before in search of such a delight. Sadly, management had changed, and despite the fact that KFC still stocked all the ingredients in-house in order to make such a delight, they were no longer inclined to, regardless of how we asked, pleaded, or tried to special-order a sandwich still on the menu. Feeling defeated and disappointed, my brother and I got back in the car and proceeded to leave. As we were getting ready to turn into traffic, I suddenly told my brother to turn the opposite way, and proceeded to direct him to go to Bojangles. I explained that while KFC had dug their heels into the sand, there wasn't any reason to believe that we couldn't try to custom order a version of the Double Down at another chicken sandwich restaurant. We got there quickly, and I spent the next 10-15 minutes at the counter explaining several times to both the cashier, and later his manager, exactly what I wanted. Finally, they understood, and the manager explained to the cashier how to ring it in--club chicken sandwich, extra patty, then special instructions to the kitchen to skip the bun, use the patties as bread, and put the club bits and condiments in between the chicken. We each ordered one and were not disappointed when they were brought out to our table a short while later. While my brother was amazed at what he was tasting, I knew that it wasn't quite the same as the real thing, and felt that while the Bojangles version was good, it wasn't quite as good as the KFC original. Well, as of Monday, I'll have my chance to find out. Anyone else planning to head out to KFC on the 6th and hit them up for a Double Down as soon as the doors open? Sadly, these are only supposed to be available for 4 weeks (as the original release was, which ended up actually sticking around for closer to a year), so get out there and get one while you can! ---------------------------------------------------------------------------- Edit: Well, it appears that this discussion has spawned an informal event. If interested, please sign up somewhere in the thread, and make sure to @ me so that I definitely know you're signing up! The current plan is for everyone participating to obtain and consume a KFC Double Down on the same day, then share photos of what they bought and/or them eating it, as well as their thoughts on the food and overall experience further on in the thread. The date has yet to be determined, but will be posted here with the other "event" info as soon as it's determined. A list of folks signed up to participate will be listed below. Looking forward to "seeing" as many like-minded folks as possible! "Official" Unofficial Sign Up List: darkchylde28 Link Gloves MagusSmurf Murray
  6. As @Gloves has pointed out, the whole contract is on really shaky legal ground, with a lot of unintended loopholes built into it, so it's understandable. However, it's spelled out pretty deliberately in section 2.5 that people who purchase an NFT have no rights to the original game or any direct offshoots, are only allowed to make "branch" games and "branch" games cannot appear on the NES. Therefore, anyone dumping the original game would be guilty of piracy since they don't have any rights to do so per the current NFT contract, regardless of what non-NES platform they release on.
  7. You're exactly right. It's in section 2.5 of the agreement presented in the original post. I've got it quoted for you below, with relevant sections highlighted. Anyone dumping the original Star Keeper and then releasing for the Famicom would be guilty for piracy, as the contract specifies that NFT purchasers gain zero rights to the original game or its direct line of sequels and also that no branch game is allowed to be released on the NES platform. If someone dumps the original game and comes out with a Famicom version, it is 100% piracy, pure and simple. Go re-read section 2.5 of the "contract" presented in the first post of this thread. I've replied to Jeevan below and included the quote in case you don't need/want to scroll back and highlighted the relevant portions. When OP was talking about being ok with a "Famicom version" in this thread, he was again talking about someone making a branch game that comes out on the Famicom platform, since the NES platform is specifically and deliberately excluded per the contract. You're not wrong. The contract specifically states that OP retains all rights to the original Star Keeper game and any direct offshoots. It also specifically prohibits anyone gaining access to create "branch" games to do so for the NES. What OP stated previously regarding a Famicom release would be that any branch games created could come out on Famicom, but not NES. Here's the quote from the first post (the three separate important parts highlighted slightly differently for emphasis): "2.5 NFT-supported branch games will not damage the lineage of the Star Keeper game because the copyright of the main version of Star Keeper, including Star Keeper2, Star Keeper (N), and numbered main versions, is retained, and NFT authorization is only for branch versions. Moreover, the branch version authorized through NFT cannot appear on the NES platform."
  8. Based on the chatter in the VGS Discord, I believe a lot of the lack of conversation on the topic comes from many people still being unable to lay their hands on it, despite preorders in most cases. There seems to be a lot of excitement about playing it, but not so much that anyone is willing to pay scalpers a bonus for the privilege versus waiting out whatever delay is going on with the preorders, local store stock, etc. This could be one time that Nintendo's game of deliberately limiting stock of a product in order to guarantee demand bites them square in the ass, lol.
  9. I would say to just run your wiring and then splice an actual SNES controller cable (or one from a clone controller) onto whatever little bit you extend out of the gun, solder the wires together, heat shrink each one individually, then heat shrink the whole thing where you made the splice. No need to worry about finding the appropriate connector or crimping tool or anything else, as you'll already have it on the cable. That's my $0.02.
  10. I don't have one to swap but just wanted to let you know that it's not just NS1 systems that have those boards in it. Mine starts with NS2 and I verified mine last week as having the correct chip to be able to do the RGB output. With that in mind, you might want to add a blurb about being ok with any board/system regardless of serial so long as it has one of the two correct video chips in it to allow for RGB out.
  11. I just posted an update to my post on page 1, bringing my total for this year up to 4/13. What did I complete? Go check out my page for the update...
  12. It seems like it only happens to people who start threads, and like a week and a half to two weeks after the thread is created. Maybe there's some sort of maintenance that only happens every couple of weeks and whatever's happening kicks in then?
  13. It's most likely just flux leftover from where the boards were soldered. There shouldn't be anything at all on the underside of the board that could rust, so you shouldn't ever find any kind of "anti-rust" substance on such a board. Personally, I'd leave it alone, but if it bothers you, carefully clean it off with some alcohol. Note that with this being a heavy sixer, the RAM and other chips used are much more sensitive to static than those used in later models and hardware, so you'll want to make very sure you're properly grounded, etc., in order to make sure the system comes out the other side ok.
  14. Based on the below links, it looks like either these aren't insanely uncommon, as there's at least three "complete" lots of them that have sold within the last few years. https://www.lot-art.com/auction-lots/Group-of-12-Vintage-Mike-Tyson-Stick-Em-Up-Dolls-on/662-group_12_vintage-20.8.20-matthewbullock https://www.worthpoint.com/worthopedia/mike-tyson-stick-em-window-clings-1887054001 https://www.worthpoint.com/worthopedia/mike-tyson-suction-cup-hanging-figure-1695163613
  15. You've found it, exactly it, as if you look at the original photo it still has the string and suction cup hanger attached to his head. Looks like it was just some random tchotchke versus any sort of official figure.
  16. Anyone with the right equipment can turn a regular issue of Nintendo Power into something like this. If you want one just like this, take your copy to most any office store that does printing and binding and they'll do it for you. I'd say all that was done here is someone carefully cut off the very edge of the issue where the "perfect binding" glues everything together, had holes punched for the comb binding, then put a comb binder on it and called it a day. The clear gloss cover over the front is just SOP when something gets bound; there's more than likely a matte single color sheet of similar material covering the back (seems to be mentioned in the description but isn't shown in photos). Average cost for printing and binding a manual with similar dimensions would come out to $5-10 each in an office store, doing it yourself will start out a bit more expensive (~$50-150 for the binding machine, then pennies for the comb binding itself) but average out to a lot less if you were doing more than a few things.
  17. The guy posting the batshit crazy asks for those repro WC carts isn't the tractor/immediate-Starkeeper-flipper guy, is it?
  18. If closing the tab or even the whole browser doesn't do it, go into the "privacy" settings of your browser, look for that specific website under cookies, clear them, then reload. That should take care of it if nothing else does.
  19. Yeah, there was always a certain amount of camaraderie among all the people waiting outside for a midnight drop. Even if the folks there wouldn't ever get along if matched together when playing online, everyone in line was always more than happy to chat back and forth, cut up, etc., while in line. Depending on what games you were into, it got to the point where there would be "reunions" every year or two when you'd be in line for a new game and spot some of the same people you'd bumped into previously.
  20. Thanks! I've got an inherited genetic predisposition for them, so I've gotten fairly used to them popping up now and again. However, this one really whipped my butt like no other since the very first one I had. Just glad to be out the other side in good shape beyond being a bit sore and weak. Ended up having to sit my daughter down and explain how everything worked, as I think I scared her when she was coming to get me a pillow and I jumped up and ran off to pass it right when she showed up to help. Fingers crossed she got her mother's kidneys, as I don't know how I'll deal with the guilt if she ends up with these things like I have and my dad before me did.
  21. Ah, crap, I scanned the original post, then scanned it again to find the link to the game on Sunday, but missed the bit about needing to play specific songs. Oh well. I'm sure I'd have sucked at them just as badly, lol!
  22. Hey! Sachen is a legitimate company! That's "sanitation engineers" to you!
  23. Well, for the past ~4 hours or so, I was playing Pass The Kidney Stone! The fact that I'm coherent and able to communicate again means I won! I'll spare everyone and forego posting photos of the trophy I got for my achievement!
  24. For me, it was always Colonization. My brother bought the game, couldn't really figure out how to get through it, pitched it aside. I picked it up, rand into the same issues, but kept banging my head against it for a lot longer. It's maddening to see people raving about it online and talking about "beating" it, and yet I always seem to get conquered/quelled no matter what course of action I take. We bought the game and only ever played with a legitimate copy, so it just can't be some sort of BS copy protection kicking in, and yet even when I cheat, the enemy's single weakest unit will destroy literally every fortified military unit in any one of my towns in one hit, then move in and capture it. I'd just love to know how a single regular militia unit kills/destroys 30 veteran militia units plus 30 cannons, and somehow the game isn't cheating. I finally gave up on it a few years ago and decided it was one of those things that wasn't meant to be.
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