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RH

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Everything posted by RH

  1. All kids are pretty good at sharing... until they learn they don't have too. (Or, at least think they may not have too.) My kids (6 & 8,) are good at sharing, for kids their age, but when they were younger, they were oblivious. Now, they are normal and can very often not share, especially when candy is on the line that's in limited quantity. If there's one nerds box in a pile, it's gonna be a brawl, unless my wife and I quickly intervene.
  2. EDIT #1 Changed the second post to include the data. For better formatting with VGS, I stripped the comment column, which is still available on the spreadsheet above.
  3. How fluent were you in Japanese when you moved there? Regarding games, did you ever hunt for Game Boy games and, if so, did you ever find a Tetris with the first ROM revision on it? The one with the different song? There's a lot of tell that it's "really rare" here in the west. However, I wonder if it's really that true, or it just seems that way because effectively getting stuff from over there to over here has a moderately high barrier.
  4. Photo Gallery Double-click on an image to ENLARGE. Bill and Ted Excellent Game Boy Adventure Error vs. Non-Error LJN Logo Variant - Posted by @Splain - 2019-11-05 Castlevania Adventure "TM" vs. (R) Variants - Posted by @RH - 2019-12-12 David Crane's The Rescue of Princess Blobette Error Serial Number vs. Corrected Serial Number - Posted by @Splain - 2019-12-29 Side Pocket Data East vs Sunsoft Variant - Posted by @Splain - 2019-12-19, 29 Tetris "Made In Japan" vs. "Made in Japan", No Dash Serial Number Variants - Posted by @0xDEAFC0DE - 2019-12-06
  5. Game Name Serial Number Revision Number Error? Player's Choice? NFR? 4 in 1 Funpak DMG-F4-USA-1 1 Adventure Island (Electro-Brain Label) DMG-T3-USA-1 1 Adventure Island II: Aliens in Paradise (Electro-Brain Label) DMG-GQ-USA-1 1 Aerostar (Sunsoft Label) DMG-AE-USA-1 1 Aladdin, Disney's (THQ Label) DMG-ALAE-USA-1 1 Animaniacs DMG-ANCE-USA-1 1 Battle Arena Toshinden (Copyright Details) DMG-ATDE-USA-1 1 Bill & Ted's Excellent Game Boy Adventure (LJN Error Label) DMG-LB-USA 0 Y Blades of Steel (Konami Label) DMG-UB-USA-1 1 Bonk's Adventure (Electro-Brain label) DMG-GK-USA-1 1 Bonk's Revenge (Electro-Brain Label) DMG-RJ-USA-1 1 Bubble Bobble (Natsume Label) DMG-B2-USA-1 1 Bubble Bobble: Part 2 (Natsume Label) DMG-LX-USA-1 1 Bugs Bunny Crazy Castle 2 , The (Player's Choice) DMG-BY-USA-1 1 Bugs Bunny Crazy Castle, The (Player's Choice) DMG-BB-USA-1 1 Burgertime Deluxe (Sunsoft Label) DMG-GM-USA-1 1 Caesar's Palace (Virgin Label) DMG-CE-USA-1 1 Castlevania Adventure, The ((R)eserve Mark) DMG-CV-USA-1 1 Chase HQ (Natsume Label) DMG-HQ-USA-1 1 Chessmaster, The (Mindscape Label) DMG-EM-USA-1 1 Daedalian Opus (Sunsoft Label) DMG-PU-USA-1 1 Darkwing Duck (Sunsoft Label) DMG-DC-USA-1 1 Donkey Kong (Player's Choice) DMG-QD-USA-1 1 Donkey Kong Land (NFR) DIS-DMG-YT-USA 0 Y Donkey Kong Land (Player's Choice) DMG-YT-USA-1 1 Donkey Kong Land (Player's Choice, Rated E) DMG-YT-USA-2 2 Y Donkey Kong Land 2: Diddy's Kong Quest (NFR) DIS-DMG-ADDE-USA 0 Y Donkey Kong Land 2: Diddy's Kong Quest (Player's Choice) DMG-ADDE-USA-1 1 Y Donkey Kong Land 2: Diddy's Kong Quest (Player's Choice, Black Rated E) DMG-ADDE-USA-2 2 Y Double Dribble: 5 on 5 (Re-issue) DMG-DW-USA-1 1 Dr. Mario (Player's Choice) DMG-VU-USA-1 1 Y Dr. Mario (Player's Choice, Rated E) DMG-VU-USA-2 2 Y Dragon's Lair: The Legend (Ubisoft Label) DMG-DL-USA-1 1 DuckTales ('DMT' Error Label) DMT-DT-USA 0 Y DuckTales ('DMG' Label) DMG-DT-USA 0 DuckTales 2 (Player's Choice) DMG-D7-USA-1 1 Y Elevator Action (Natsume Label) DMG-EA-USA-1 1 F-1 Race (Player's Choice) DMG-F1-USA-1 1 Y Felix the Cat (Electro-Brain Label) DMG-C6-USA-1 1 Final Fantasy Adventure (Sunsoft Label) DMG-FF-USA-1 1 Final Fantasy Legend (Sunsoft Label) DMG-SA-USA-1 1 Final Fantasy Legend II (Sunsoft Label) DMG-S2-USA-1 1 Final Fantasy Legend III (Sunsoft Label) DMG-OS-USA-1 1 Fist of the North Star DMG-HK-USA-1 1 Ghostbusters II DMG-GB-USA-1 1 Go! Go! Tank DMG-GT-USA-1 1 Godzilla DMG-GZ-USA-1 1 Golf (Player's Choice) DMG-GO-USA-1 1 Y Home Alone (Copyrighted Label) DMG-HM-USA-1 1 James Bond 007 (Player's Choice) DMG-AW7E-USA-1 1 Y Jeopardy! (New GameTek Logo) DMG-JP-USA-1 1 Jungle Book, The (THQ Label) DMG-J7-USA-1 1 Ken Griffey Jr. Presents: Major League Baseball (NFR) DIS-DMG-AKGE-USA 0 Y Kid Dracula (Alt Konami Logo Label) DMG-DF-USA-1 1 Killer Instinct (NFR) DIS-DMG-AKLE-USA 0 Y Kirby's Block Ball (NFR) DIS-DMG-AKXE-USA 0 Y Kirby's Dream Land (Player's Choice) DMG-KY-USA-1 1 Y Kirby's Dream Land 2 (NFR) DIS-DMG-AKBE-USA 0 Y Kirby's Dream Land 2 (Player's Choice) DMG-AKBE-USA-1 1 Y Kirby's Pinball Land (Player's Choice) DMG-K9-USA-1 1 Y Legend of Zelda: Link's Awakening, The (Player's Choice) DMG-ZL-USA-1 1 Y Legend of Zelda: Link's Awakening, The (Rated E Label) DMG-ZL-USA-2 2 Legend of Zelda: Link's Awakening, The (Player's Choice, Rated E Label) DMG-ZL-USA-3 3 Y Lion King, The (THQ Label) DMG-ALNE-USA-1 1 Little Mermaid, The (Player's Choice) DMG-LD-USA-1 1 Y Lock 'N Chase (Sunsoft Label) DMG-LC-USA-1 1 Mega Man II (Player's Choice) DMG-W2-USA-1 1 Y Mega Man: Dr. Wily's Revenge (Player's Choice) DMG-RW-USA-1 1 Y Metroid II: Return of Samus (Player's Choice) DMG-ME-USA-1 1 Y Mickey's Dangerous Chase (Player's Choice) DMG-MC-USA-1 1 Y Milon's Secret Castle (Electro-Brain Label) DMG-M8-USA-1 1 Mr. Chin's Gourmet Paradise (Electro Brain Label) DMG-GP-USA-1 1 Operation C (Konami Label) DMG-CN-USA-1 1 Penguin Wars (Game Link Badge Update) DMG-PW-USA-1 1 Pokemon Blue Version (Modified Rated E Label) DMG-APEE-USA-1 1 Pokemon Red Version (Modified Rated E Label) DMG-APAE-USA-1 1 Pokemon Yellow Version (Modified Rated E Label) DMG-APSE-USA-1 1 Q Billion (Black Nintendo Logo) DMG-QB-USA Y Q Billion (Red Nintendo Logo) DMG-QB-USA-1 1 Raging Fighter (Small Konami Logo) DMG-OB-USA-1 1 Rescue of Princess Blobette, The (Error Serial No.) DMG-RP USA Y Rescue of Princess Blobette, The (Fixed Serial No.) DMG-RP-USA-1 1 Revenge of the 'Gator (Electro-Brain Logo) DMG-PB-USA-1 1 Side Pocket (Sunsoft Label) DMG-SW-USA-1 1 Space Invaders: The Arcade Game DMG-SP-USA-1 1 Space Invaders: The Arcade Game (Player's Choice) DMG-SP-USA-2 2 Y Star Wars (Player's Choice) DMG-WS-USA-1 1 Y Star Wars: Empire Strikes Back, The (Ubisoft Label) DMG-EB-USA-1 1 Street Fighter II (Player's Choice) DMG-ASFE-USA-1 1 Y Super Chase HQ (Natsume Label) DMG-Q2-USA-1 1 Super Mario Land (Player's Choice) DMG-ML-USA-1 1 Y Super Mario Land (Player's Choice, Rated E) DMG-ML-USA-2 2 Y Super Mario Land 2: 6 Golden Coins (Player's Choice) DMG-MQ-USA-1 1 Y Super Mario Land 2: 6 Golden Coins (Player's Choice, Rated E) DMG-MQ-USA-2 2 Y Super R.C. Pro-Am Racing (Player's Choice) DMG-RC-USA-1 1 Y Tale Spin (Sunsoft Label) DMG-LS-USA-1 1 Tecmo Bowl (No Football Label) DMG-TL-USA-1 1 Tennis (Player's Choice) DMG-TN-USA-1 1 Y Tetris (Made in Japan Label) DMG-TR-USA 0 Tetris (Made in Japan Label, Missing Dashes Error) DMG-TR-USA 0 Y Tetris (Player's Choice, no PC Logo) DMG-TR-USA-1 1 Y Tetris (Player's Choice, Rated KA w/ PC Logo) DMG-TR-USA-2 2 Y Tetris 2 (Super GameBoy Label) DMG-EH-USA-1 1 Y Tetris Attack (NFR) DIS-DMG-AYLE-USA 0 Y Tom & Jerry (Majesco Label) DMG-JY-USA-1 1 Track & Field (Official Konami Logo) DMG-KH-USA-1 1 Trax (Elecrto-Brain Label) DMG-TP-USA-1 1 Tumble Pop (Sunsoft Label) DMG-T6-USA-1 1 Turn and Burn: The F-14 Dogfight Simulator (Copyrighted Label) DMG-UR-USA-1 1 Turrican (Sunsoft Label) DMG-TQ-USA-1 1 Ultra Golf (Konami Label) DMG-KG-USA-1 1 Wario Blast: Featuring Bomberman! (NFR) DIS-DMG-EE-USA 0 Y Wario Blast: Featuring Bomberman! DMG-EE-USA-1 1 Wario Land: Super Mario Land 3 (Player's Choice) DMG-WJ-USA-1 1 Y Wario Land 2 (NFR) DISP-DMG-AW2E-USA 0 Y Wave Race (Player's Choice) DMG-WA-USA-1 1 Y Wheel of Fortune (Alt GAMETEK Logo) DMG-WF-USA-1 1 Who Framed Roger Rabbit? (SunSoft Label) DMG-RR-USA-1 1 World Bowling (Bigger Quality Seal) DMG-WB-USA-1 1 World Circuit Series (Konami Label) DMG-FZ-USA-1 1
  6. I ran this thread on NintendoAge, so I'm restarting it here. The idea is if you find an unknown variant for a Game Boy cartridge, please post it here. I manage a publicly viewable, Google Sheets Document (linked below) with all of these details. To be clear, these are "variations" from the standard versions of these cartridges for North American (US) games. This list does not included every version, meaning, the initial variant. This is, essentially, all updated variants or errors caused by human-mistakes that have enough circulation to warrant being considered a "variant". Also, this currently doesn't track ROM variations. I've considered adding that, but that could create a complex matrix. Tracking ROM images, however, is something that's already been done on other sites and, quite frankly, places like TCRF.org do a better job of documenting those changes as well. https://docs.google.com/spreadsheets/d/1rT8hWIVx4WrtoNVgvazcR87clo6Oc1plIcUTsBsGkBM/edit?usp=sharing Please Note, this is not the original spreadsheet linked in NintendoAge. It's the same data as of the last spreadsheet, but if you were following the former topic, please update any browser bookmarks. EDIT #1 Changed the second post to include the data. For better formatting with VGS, I stripped the comment column, which is still available on the spreadsheet above.
  7. It's a good question, but the thing is that with each new release of hardware, Analogue is making a bigger and bigger name for themselves. Meaning, people pay more and more people pay attention due to the quality of their hardware. If the Genesis market saw an impact, I'd assume the handheld markets could as well.
  8. RH

    Multigenre games

    Final Fantasy IX, X and Xenogears all had games built into them that were semi-important to the story. Although you didn't have to master those games, I think for all three of those titles, there was at least one or two segments in the story where you had to play the internal games. I'm not sure if those count, though. FF IX and Xenogears games were card games, where Blitzball was just an odd sports title.
  9. For my Atari/NES era, we had two TVs in our living room. The main TV was probably a 21" one, and our old B&W, which had to be 12" was on a side-stand. The Atari and eventually the NES were attached to that, though eventually it moved to the main TV. Once the 90s rolled around and I got a job, I already had a TV in my bedroom (the old 21" which was eventually upgraded) and that became home base. In the interim, it was gaming on my Game Boy and Game Gear, which took place on my bunk bed 90% of the time.
  10. This is where good data management comes into play. There is some filtering with GVN. For instance, greatest hits are separated for SONY games. This makes sense. But, some variants aren't as straight-forward. You might actually have to open the auction and see that a region-free game might be a UK version, which could be inferior (or possibly superior) to a collector. Yes, this would be nice, but it takes man-hours to verify these details. But, regarding variants, I am a Game Boy game variant hunter, so it's important to me too but at some point you have to draw a line and say which variants you do want to track, and those you can't. This would be an endeavor of finding the right, manageable balance of what we need vs. realistic effort get there. I can be a data nerd, so I'd like to catalog everything down to the most minute detail but, that's simply impossible. Thanks for requesting this though. My goal isn't to shoot people down, but at least address why this is difficult. Hopefully that will facilitate other discussions that might actually solve some of these problems.
  11. There is a small chance/argument to be made that the discussions facilitating this site brought about the NA changes. Well, they might have at least expedited them. Chicken or egg?
  12. I'd say in this order in regards to interest, Virtual Boy, TG-16 and Vectrex. I remember the VB coming out and thinking it was cool but even as a kid, it just felt awkward playing. Now, I just love the daring nature of Nintendo and I want to collect that history, but I don't have a single VB item. TG-16 is something I've intended to get into just because it was a "mythical" system for me as a kid. I'd heard about it, but I'd never seen a system or a game. I spotted a TG-16 at a thrift shop in a pile of junk in 2002, and it was the first time I'd ever seen one. I have a system that's in pristine shape on the inside, and I have Keith Courage. I've never gone beyond that because generally CIC games are to much for me to know so little about the system. Vectrex is a wildcard. IMHO, it is absolutely the coolest console before the NES. In fact, in some ways just looking at the hardware, I might argue that it's in the running for being the coolest hardware, ever, because it was breaking ground with polygons back in the 70s! That said, I've just not bought a unit, or any games yet. I probably should. Considering it's historical value, I could see it having a "collector" awakening, especially as units age and die. Working units will likely fetch a premium in another 10-20 years, but that's just a hunch.
  13. I think comments like this are helpful too. The old adage of, if it's not broken, why fix it can definitely apply for some. For those who are 95-100% happy with GVN, feel free to raise your hand and let your voice be heard. There's no need to reinvent the wheel to much if most people like it the way it is. Also, there's nothing saying a new tool can't start out simple with plans of expanding in phases and, in fact, I'm sure I'd do that. On initial release, I'd have a structure in place for future updates, but it would definitely be barebones to begin with.
  14. I really like this idea of having "tags", appropriate data fields or whatever we want to call it for all of these details. The biggest issue for this, though, is managing the data. It's to much for one person, and even with a small team, it's hard to verify accuracy, unless gurus with curated lists are willing to step-up and partake as admins. I've also considered that each game could benefit from having a wiki page, with all of this information being modifiable. If games can have data entered via wiki, there needs to be some form of approval process, since joe-shmoe could come along and make an edit because he bought a CIB item and didn't even think to considered pieces might have been swapped around. This leads me to consider creating something like a pseudo-gamification system where greater ,positive involvement with the tool garners more rights and permissions, which will allow users to grow into moderator roles. Something like the StackExchange network of sites. I really like these ideas, but I (or whomever) can't bite off a project to big to manage. We could enter a lot of data and, though it'd be awesome to have those options, my personal #1 concern with that information would be to keep it as accurate as possible.
  15. Welcome aboard. Sorry for your all of our loss with NA.
  16. I understand that and I'm partially in the same boat. My main, personal difference is that I love, and have always loved, some form of collecting. I have my personal niche I buy and I never intend to get rid of. Then, there are the things that I think are "really cool", I want them in my collection, but I'm not attached to them. If I think I can buy those items for a cheap price, or if I think they might go up, I'll "invest" in the item to enjoy it on my shelf for a few years and then flip it, and use the cash for more games, or trade it. There's value in knowing the value of your stuff, and these generalized numbers are useful. Plus, having long-standing eBay history helps too, which eBay has always refused to maintain. Anyway, I do agree wit this. I think a collection-management tool/searchable DB is most important. In fact, I think I'd make it a bit community-focused so people could find other collectors, where an internal algorithm can match people with games for trade, with people wanting games to trade for. Basically, if you have titles x,y & z that another collector wants, and you have stuff they want of the same value, you can see that on a dashboard, or something. You can then initiate a trade. But, for a matching system to work, you have to have a rightful gauge of value and price. I'm thinking through ways to do this that's not 100% tied to eBay. I think it can be done, but you have to get the process right in your mind, so that people can't game values.
  17. I just picked up Pete Sampras for a rather "cheap" price, so now I don't care much about what happens to the Game Gear market. I still need Mega Man (PM me if you got it!) and once that's covered, I'm not to worried about the rest. I can't speak for other markets. The big question mark for me will be is if they update the device further to play Hue Cards (which would be insane) I think that could spark interest in the TG16, but that increase would be a bit of a slow burn. It'd happen, but not over night. That is also contingent on them getting enough hardware out fast enough to people interested in the device. If they only make 500-1000 of these units, I don't think it will bump up prices much at all. But, if they break a few-10k, we could see some market shifts.
  18. Considering the history of today, and the potential of the future for currently existing resources, I might be motivated to try and create a new game collection and price tracking tool. If a team were to start from scratch, what are some features you've always which you'd have with these tools? I'm not saying I'm going to start a platform like this, but I am feeling more motivated than ever. With that said, I would request that if you engage this discussion, please keep it on topic and let's not rail on any competition that might exist for today. This is about moving forward and potentially making a new tool that we all find valuable. Again, I'm not saying that I will make a new site, but I might try to spearhead a team on this. Even if I don't/can't do that, maybe this will help facilitate a new team to rise up and make a community-focused game tracking and pricing system.
  19. Dewey, FTW. In one photo, that exactly sums up how I feel about it today.
  20. Isn't PriceCharting owned by JJ Games (or one of those big internet retro-gaming shops?) It behooves them to control a semi-accurate pricebook. I doub't GoCollect would buy out one of the biggest online game shops just to get a price book. I mean, maybe, but they'd basically want to take the price book, sell of all of the inventory and close up shop. IMHO, that would be a really dumb business move. The value of JJ games has to be 5-10 times as much as the inventory, which depends on how the price is evaluated and how profitable they are.
  21. I'm still debating on it and letting my emotions settle. I'd really like to have a good exit plan and a new collection tracker ready to export->import into beyond Google Sheets. I really, really am much more motivated to make a competitor site. Maybe I'll make it centered around collection tracking with an added bonus of value tracking. I'm not sure. In my entire professional history, I've probably started over 50 personal projects and finished 2 of them. Anyway, if anyone is interested in making a competitor site, may like around here where it's "committee driven", then PM me. I'm a C#/.Net stack dev by trade, so I'd want to stick with that. If I could form a team, I think I'd be more inclined to work and finish a side project.
  22. It is! http://segaage.com/ Sega Age... the New face of Nintendo Age. Well, it looks like Sega did what Nintendon't (or didn't... whatever). They survived GoCollect!
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