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What are some of your UNpopular video game opinions? (real ones, not just ones for the sake of trolling or something)


Estil

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7 hours ago, Alder said:

I definitely see where you're coming from on all of those points. I played it as a kid and really enjoyed it just for what it was. The art, music, and story were great and it struck me as one of the most polished games on the SNES. But playing it as an adult, I'm in more of a completionist mindset than when I was a kid. Now, I'll replay a level over and over until I get 100/100, and end up burning myself out. But when I first played it, I thought it was cool to have a reason to play some of the levels again.

Oh no there's no denying the amazing art and audio direction, even the general mechanics of it largely (more so if I were deaf...damn baby.)  I've always had issues even in the 90s when it really started to pop up in games with RANK and ratings... I do NOT like them.  I get a combination of angry, depressed, and OCD aggravated at those things.  They drain me mentally very quickly sucking all levels of enjoyment from a game, when they're used to punish the user.  If it's just for show, nothing is held away form your progression, fine, whatever, I'll put it out of my mind.  Yoshi though falls into that one where if you don't get every flower, red coin, the works...you get punished, not as bad as some games, but you do get withheld.  Games like that I just stop playing once it grates on my nerves enough as there's better things to spend my time on that's enjoyable, not mocking me.  I'd rather find reason playing a game/stage(s) again because they're fun, done well, and as such replayable fun, and Yoshi could have been that, had they left out the required(nearly) collect-a-thon abuse.  Now I fire it up maybe once every few years at best, somewhat briefly, and I'm done.

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5 minutes ago, Tanooki said:

Yoshi['s Island] could have been that, had they left out the required(nearly) collect-a-thon abuse.  Now I fire it up maybe once every few years at best, somewhat briefly, and I'm done.

But then all that would be left would be to just clear the levels...what fun is that? 😞 

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7 minutes ago, Estil said:

But then all that would be left would be to just clear the levels...what fun is that? 😞 

Everything?  That kind of was the entire point of the Mario franchise platforming scape up until that point.  Very well numerous stages a whole lot of fun to do, explore, maybe find that hidden warp or secret place, hidden 1UP or something.  Lots of worlds, more ground breaking designs in each, so well crafted the journey and ending were all you needed.

If you need more than that to actually enjoy a game, it's either a personal problem, or a design problem of the game it lacks that much it needs a gimmick to falsely seem better than it is really.

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5 minutes ago, Tanooki said:

Everything?  That kind of was the entire point of the Mario franchise platforming scape up until that point.  Very well numerous stages a whole lot of fun to do, explore, maybe find that hidden warp or secret place, hidden 1UP or something.  Lots of worlds, more ground breaking designs in each, so well crafted the journey and ending were all you needed.

If you need more than that to actually enjoy a game, it's either a personal problem, or a design problem of the game it lacks that much it needs a gimmick to falsely seem better than it is really.

I really think nothing did this better than SMB1, I don't know how I'm not sick of 1-1 yet, but I can still play it and have fun. But to your point about completing things and ratings... I kind of agree, but I went in the other direction. Guitar Hero 3 rates you on a scale of 3-5 stars for a song but they're all gold if you get 100%. I had 69/70 songs done in 2011, but it took me until 2019 to get the last one. You bet it was in the back of my mind all those years. Runescape... well, I'm not even going to get into that, but it's a typical grindy MMO so it's that concept but on crack. I like completing stuff, but I'm totally a rat in a cage when I get sucked in. Games like that are a perfect example - do I really ENJOY clicking on a tree to cut it down, 100,000 times? The action, no, but it's satisfying to see that number go up 😉

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I've been there on the number, something of the sort done with Guild Wars among others years ago.  Same with generalized farming in the Diablo franchise too.  Just another gold, just another weapon, just another +1 modifier...to do it all over again.  I'm not fed up with SMB 1-1 either, it's soothing at this rate. 😄  I've had that game since 12/25/85, still have my original cart, manual and sleeve for it too -- oldest Nintendo game I've retained, still not bored.

I've got GH3 in my storage room, kind of in that weird space of I love the music so much I put up with the bullshit ranking, and I personally gave up ever trying over hard as my hand physically will not cooperate doing anything over that, so since it's a hard barrier I'm like whatever about the star issue there.  Yoshi is putting up with BS and games of that sort, but GH3 that's a hard lock, sort of like how some people just can't do 3D because their eyes won't do right so the Virtual Boy or the 3DS are just a non-starter, or how some still can't play Wolf3D or Doom as it'll cause them to vomit.

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Nintendo's first-party games for DS are pretty WHATEVER.

Metroid Prime Hunters, Phantom Hourglass, Spirit Tracks, Wario Master of Disguise, Kirby Mass Attack, Fire Emblem Shadow Dragon, Golden Sun Dark Dawn, and Star Fox Command? All pretty meh games.

Kirby Squeak Squad is sorta fine but generally ultra safe and conventional. Yoshi's Island takes a few more risks and stumbles a good bit as a result. Neither come out looking good compared to those franchise's previous better games.

New Super Mario Bros. is basically good I guess. Didn't care for the music, the 3D models in a 2D world are just kind of bad, and while the gameplay certainly didn't wow me, it was solid enough. Wario Ware Touched does what its supposed to and is fun in spurts. Partners in Time and Bowser's Inside Story are good but I don't find them especially memorable. The Advance Wars games are good but the Dual Strikes in DS feel overpowered while Days of Ruin has the opposite problem of minimizing the differences between COs.

And I don't really care about Pokemon, Animal Crossing, Mario Kart, Brain Age, or Nintendogs at this point.

Kirby Canvas Curse and Elite Beat Agents are the only ones I walked away from thinking were anything special. Admittedly I never played, uh, Super Princess Peach? But reviews indicate that wouldn't have made it either!

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9 hours ago, MagusSmurf said:

Metroid Prime Hunters, Phantom Hourglass, Spirit Tracks, Wario Master of Disguise, Kirby Mass Attack, Fire Emblem Shadow Dragon, Golden Sun Dark Dawn, and Star Fox Command? All pretty meh games.

Kirby Squeak Squad is sorta fine but generally ultra safe and conventional. Yoshi's Island takes a few more risks and stumbles a good bit as a result. Neither come out looking good compared to those franchise's previous better games.

How many of those games are actually first party?

Wario, Kirbys, Golden Sun, Star Fox, Yoshi, and Mario & Luigi were all developed externally, and Metroid Hunters though technically Nintendo was still some overseas studio I've never heard much of otherwise.

The real stinger here is Spirit Tracks. Phantom Hourglass at least was pretty enjoyable IMO.

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1 hour ago, cj_robot said:

"Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important."

-John Carmack

I'm with this guy👆 right here.

I could not disagree more.  I mean that's a major part of big quest/rpg sorts of games is it not?

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10 hours ago, Sumez said:

How many of those games are actually first party?

Wario, Kirbys, Golden Sun, Star Fox, Yoshi, and Mario & Luigi were all developed externally, and Metroid Hunters though technically Nintendo was still some overseas studio I've never heard much of otherwise.

The real stinger here is Spirit Tracks. Phantom Hourglass at least was pretty enjoyable IMO.

good point. I suppose I should have said "games with Nintendo-owned IP" or something instead.

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1 hour ago, Estil said:

I could not disagree more.  I mean that's a major part of big quest/rpg sorts of games is it not?

Nah, not for me. It's probably why I've become so disinterested in RPGs and such over the last decade. There's too much dialogue to scroll through/listen to that I'm just not interested in. If the story happens to be great, then bonus, I guess. But I don't want to play a game if it doesn't have good gameplay, regardless of the story.

I see people often bring up The Last of Us as an example of a game to be played solely for the story. But I actually loved the gameplay, and sunk hundreds of hours into the multiplayer, which obviously has no story going on. Sure, the story was good stuff, but after my first playthrough I just skip through the cutscenes now.

Anyway, I know I'm the weirdo, which is why this is my "unpopular opinion"

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1 hour ago, cj_robot said:

Anyway, I know I'm the weirdo, which is why this is my "unpopular opinion"

No, someone like me who mostly doesn't believe in that whole "hasn't aged well" thing and has so far chosen not to do any sort of online gaming...that's a weirdo! 😄 

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Editorials Team · Posted
14 minutes ago, Estil said:

No, someone like me who mostly doesn't believe in that whole "hasn't aged well" thing and has so far chosen not to do any sort of online gaming...that's a weirdo! 😄 

You didn't play the games back in the day that you claim didn't age.

So... how would you know? 😛

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33 minutes ago, Reed Rothchild said:

You didn't play the games back in the day that you claim didn't age.

So... how would you know? 😛

What's that supposed to mean?  I was born in 1980 and grew up in the prime years of the 3rd/4th/5th/6th gens.  I did in fact play a lot of games from those eras...it's the PS1 (besides the MegaMan games) and the RPG genre that I didn't really discover/get into until 2013.

I'm just saying a game that was considered great/legendary when it first came out didn't just gradually and magically deteriorate over time.  I don't see movies/books/TV shows doing that.  I mean nobody really says "I really enjoyed reading/watching this back in the day but OMG it just sux now!!!"

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7 hours ago, Estil said:

  I don't see movies/books/TV shows doing that.  I mean nobody really says "I really enjoyed reading/watching this back in the day but OMG it just sux now!!!"

Sure they do. They do it all the time. Probably even more than video games.

https://www.buzzfeed.com/ajanibazile/movies-that-aged-poorly

https://www.cheatsheet.com/entertainment/movies-that-did-not-age-well.html/

https://www.rd.com/list/beloved-books-didnt-age-well/

https://www.insider.com/television-shows-that-didnt-age-well

https://www.ranker.com/list/famous-tv-shows-that-have-aged-badly/zack-howe

Google any "x did not age well" and you'll get pages and pages of it.

Edited by Tulpa
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20 minutes ago, Tulpa said:

I meant besides the ones that had -isms/-phobics that back then were not seen as big of a deal (I mean those are a dime a dozen if you'll pardon the cliche).  Whereas in most cases when games are said "not to have aged well" it's mostly because of "outdated" graphics or gameplay mechanics.

Edited by Estil
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24 minutes ago, Estil said:

I meant besides the ones that had -isms/-phobics that back then were not seen as big of a deal (I mean those are a dime a dozen if you'll pardon the cliche).  Whereas in most cases when games are said "not to have aged well" it's mostly because of "outdated" graphics or gameplay mechanics.

There's plenty of movies where the special effects and stuff "haven't aged well." Every Sci-fi movie that came out before Star Wars was often said to "not age well" in the effects department.

Plenty of pulp novels were popular in their day and are not read anymore. Their stories just don't click with modern audiences.

A lot of TV shows were watched widely back in the day, but their stories are seen as tedious today, especially post MTV which revolutionized editing techniques.

It's definitely a phenomenon. There's plenty of examples if you look.

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15 minutes ago, Tulpa said:

Plenty of pulp novels were popular in their day and are not read anymore. Their stories just don't click with modern audiences.

A lot of TV shows were watched widely back in the day, but their stories are seen as tedious today, especially post MTV which revolutionized editing techniques.

It's definitely a phenomenon. There's plenty of examples if you look.

None of these are examples of the media aging.

Games (books, films, music) don't age. You do.

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1 hour ago, Tulpa said:

There's plenty of movies where the special effects and stuff "haven't aged well." Every Sci-fi movie that came out before Star Wars was often said to "not age well" in the effects department.

Plenty of pulp novels were popular in their day and are not read anymore. Their stories just don't click with modern audiences.

A lot of TV shows were watched widely back in the day, but their stories are seen as tedious today, especially post MTV which revolutionized editing techniques.

It's definitely a phenomenon. There's plenty of examples if you look.

Well when I do watch some old TV shows/sitcoms it's quite amusing how with the clarity of DVD/HDTV or whatever the backdrops they use (like behind the front door or something) look pretty obvious! 😄  In fact I'll sometimes playfully say "backdrop alert!" when I see it 😄  But I guess they weren't figuring on such higher quality detailed pictures/viewing that many decades into the future! 😄 

As far as gaming goes, YES I totally get why a lot of people (especially modern gamers) would be completely turned off by random battles in NES/SNES RPGs.  All the more reason I make very sure to use a map!  Hey, the game itself typically included maps/charts to help you and Zelda uses dungeon maps (and starting with the fourth Zelda it shows all the chests in the dungeon which automatically "checks off" each chest as you find it) so I say using them is totally fair game.

And I think doing these epic JRPG quests along with working on my jigsaw puzzle at my grandma's house every Sunday is great for helping me learn patience and to expect any sort of that instant gratification stuff.

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5 minutes ago, Estil said:

Well when I do watch some old TV shows/sitcoms it's quite amusing how with the clarity of DVD/HDTV or whatever the backdrops they use (like behind the front door or something) look pretty obvious! 😄  In fact I'll sometimes playfully say "backdrop alert!" when I see it 😄  But I guess they weren't figuring on such higher quality detailed pictures/viewing that many decades into the future! 😄 

That's a good example. 🙂

 

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