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Sumez

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Everything posted by Sumez

  1. Yeah man, I won't go as far as to say it's not fun to play the game. Hell, I'd play it just to see how amazing stuff can look on the SNES. It's just that there's a very good reason it gets "overlooked", and its name is Street Fighter Alpha 3. It's not unusual to find people who prefer 2, but those people don't prefer the SNES version. A more sorry state is how the early marvel/capcom crossovers tend to get overlooked due to the pure splendor of MvC2, but the original X-Men vs. Street Fighter is a super fun game, and I actually prefer it.
  2. Deadly Premonition is a gentleman's Twin Peaks
  3. Nope, HuCard. It's also some times known as "Photograph Boy", maybe that's why?
  4. And the hitboxes are completely broken?
  5. Considering Alpha 3 is one of the best Street Fighter titles ever made, and already perfectly ported to the Saturn (but even the DC and PS1 versions are super good IMO, though people will shoot me for claiming that ), it's hard to get invested at all in Alpha 2. It does have its own qualities though. Not sure I'd play the SNES version though, as it's a pretty terrible port objectively speaking. The other ports are superior in every way, but at least the SNES one is notable for being one of the most impressive cartridges on the platform!
  6. Oh you can get better prices "locally". But that's a "smart approach" thing, not a patience thing. When you need to rely on eBay, patience very very very very very rarely pays off.
  7. I'm reserving my patience for stuff that actually realistically happens. I've said $20 is too much for games that now sell for $200. I've said $150 is too much for games that now sell for $1000. I've been wrong about way too many predictions, to make any assumption like your examples. Sure, if you want to save a few bucks on a boxed Zelda you might be lucky. But you're not gonna go into a store and find someone selling a Guwange PCB that they don't realize what is worth. It just doesn't happen. The only time I've been wrong about the opposite (expecting a game to stay expensive, but it ended up cheaper), it's only been in relation to other games taking a larger hike. Like Radiant Silvergun used to be the most expensive Saturn shooter, and now it's among the cheapest ones. But it's still no cheaper than it used to be - it just didn't go up.
  8. For what it's worth, I just double-checked my own top 100 NES games list, and I seem to have ranked it #29 - and that's on a list where I've generously collapsed every NES Mega Man game into a single entry. Ducktales is a very typical game for Capcom's line of licensed platformers. It's extremely competently made, but also quite short, a little too much on the easy side, and generally lacks that final touch that makes the best Capcom platformers really stand out. I've ranked both NES Ducktales games the same, but IMO the sequel is a tiny bit better, fixing a couple of the issues I had with the first. The trick to all of the Souls games is that you don't really need to care too hard about your lost souls. You can always quite easily farm a bunch if you feel like you need them - and you never really do need them to make progress in the first place. So if you stop getting desperate about the potential of losing a bunch of them, it really eases the pressure of these games. On the other hand, that pressure is also an amazing part of the game's world building, so there's that. If you really do want to care about a pile of souls dropped in a boss fight, one approach could be to equip the item that lets you return to a checkpoint, rush into the boss arena and find a quiet spot to use that item. In general, just don't go into anything you know is a boss fight with a huge pile of unbanked souls. Just return to the fight later, rushing your way there without fighting anything on the way.
  9. Come one, you can share the title. There's a good chance most people here already know about it, and in case anyone don't wouldn't it be nice to share the knowledge? One forum post isn't gonna hurt your chances of being able to pick up a copy. Alternatively, someone might be able to advise on whether the game is truly worth the price of admission. I think there are a lot of platform games on SNES that look much better than they are. On the other hand, there are also a bunch out there that I could easily recommend, including a bunch that can still be picked up for cheap.
  10. Patience has helped me miss out on a lot of great prices for a lot of games I'll now never own.
  11. Wow, I always thought 64 was probably the worst game in the series. Did you ever play Mario Kart 8? It's a very different experience of course, but it's massively entertaining.
  12. Out of all of these games, Zelda 2 is probably the only one I do recall getting a lot of backlash. People disliked it for both being different and hard, and I think it actually has gotten a bit of a renaissance in more recent years. That said, I think this backlash is mostly based on a general expected level of quality for the Zelda series (nevermind the fact that Zelda 2 absolutely is quality! ), where no one really had anything to compare Fester's Quest against. I'll even shamefully admit that for years, in fact until Link's Awakening first came out, I had the dumb idea that I didn't like Zelda games at all, because I felt so burned by Z2 having rented it as a kid. Much later in my life I'd return to that game and find out I was just a dumb kid - the game is great.
  13. In general, for a genre that typically tends to attract the worst price inflations, Konami shooters have been pretty good at dodging that bullet, the same goes on Saturn. Salamander, Detana Twinbee and Gradius are all very affordable, and the PC Engine version of each of them are some of the best conversions of each game - if not better than the arcade. Whoa, that really caught me off guard! Yeah, I think I paid like $5 for that one. Definitely weird! I'm not saying there haven't been a few awful price hikes - there are plenty. But like I said this goes for most popular retro platforms over the past 5+ years, with Nintendo platforms, Saturn and arcade probably having taken the worst hit. But still, if I were to pick my top 30 or so games for the PC Engine, at least half of them should still be at least as affordable as most major SNES or NES titles. Meanwhile I wouldn't recommend anyone get into Saturn at this point.
  14. Good thing you have the warp whistles. I feel like we're going in circles
  15. Definitely. And the further we move into these areas, the less it actually has to do with video games anymore. The more you fine tune these details, the less noticeable each incremental step will be, and the amount of impact it'll have on the whole video game experience (with presentation and immersion being the main attributes we're looking at here I guess) will be nearly negligible. Like I started out saying. The "traditional" impression of video game hardware segregated into "generations", which I'd say didn't really become a major thing until the fourth generation, is again becoming less and less of a thing the further ahead we move. It's a pretty typical evolution for any kind of technology really, and it's completely ok.
  16. I maybe people who say this think that things like longer draw distances and larger object counts, combined with the other things like shadows/lighting, water/reflection, etc. doesn't really make a hugely noticeable difference on video games at this point, to the extend of considering it a "new generation". When you have a way more limited basis (such as PS1 3D opposed to what would come after), these improvements make a much more noticeable difference which affects not only how games look, but also how you actually perceive them as a player, greatly impacting the experience. At this point, it's mostly superficial polish. The current generation has some amazing looking AAA games, and even if the next generation may have slightly more amazing looking AAA games, I'm not seeing this causing any difference in how you'll remember them.
  17. Why do you need to be put back in the same spot though? What's the advantage? We're talking about the quality of the game here, not the quality of being able to skip parts of the game you've already played - which IMO sounds like the description of a less great game.
  18. IMO it doesn't really make sense to talk about console "generations" following the X360/PS3 generation. New console hardware at this point is just a tradition used for marketing purposes as well as an attempt to keep up with the constant upgrade of gaming PCs. Would have to be something pretty groundbreaking to qualify a "new generation", and squeezing out a few more megaflops or whatever, to display what's essentially the exact same thing, isn't it. I can see an argument for VR, but that's too gimmicky to feel like a generation shift. It's more like a cousin. Pretty much this! The biggest difference in how much "better" (in terms of technical fidelity, not just art design) any single game looks comes down to budget moreso than hardware already at this point. This isn't the 90s anymore, it's just a different world - and IMO the most "defining" factor of the "current" generation is how heavily the focus has changed towards lower budget titles and generally an overall smaller reliance on flexing tech/3d muscles. We've finally arrived at a place where big expensive AAA titles are expected to occupy the same territory as edgy minimalist indie games.
  19. Well that's an easy one. Dark Souls. I can't think of a single game that even comes close.
  20. Why not? edit: Ok, this argument is over. @Link puts it better than anyone else could.
  21. That's not true. Prices have gone up a lot, but it's not worse off than say the SNES which has experienced the same hike. There are a few super pricey titles, but that's true for any platform. A bunch of those aren't really worth bothering with either. Hell one of the major must-own titles for the system, Dracula X: Rondo of Blood, has practically not increased at all since I bought my copy 17 years ago!
  22. She's representing the demand to do something immediately to save the planet, so anyone that criticizes her will look like a fool. Doesn't matter who she is, and she never even claimed to be an expert on anything. She's just out there to make people talk, and at least that part is working. Too bad it brings out all the conspiracy nutjobs, too.
  23. I feel like 90% of videos on "older" games on the internet are revisionist history. Imagine being from a younger generation, having an interest in these games, and getting all your information from YouTube.
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