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GPX

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Everything posted by GPX

  1. Oh, sorry! I didn’t see you quote anyone so I thought that was a response to the topic question. The old “thinking someone’s confused, when it’s you that’s confused” switcheroo!
  2. If it helps to distinguish us further, I’m the guy who likes to talk about WATA, even though I don’t own any WATA games! I thought of you when I put up the SNES pic. Can we be SNES buddies now? Thanks @Splain for the gentle questioning. It was done quickly and relatively pain-free!
  3. It’s interesting how you think the game is dull when it has so much going on, and more stuff to do than any other 2D-Castlevania in existence at the time it had came out, and even in the following decade after it. I don’t want to argue further with the scores, just curious what you think is a better representation of a 2D-Castlevania?
  4. Honestly, if it tastes good I’ll munch on the bones too!
  5. I feel this is a post for giggles more than serious. 6/10? Considering you really liked the music, the atmosphere, and didn’t complain about the games main content. The heavy-loaded inventory is a bonus, really. Players can opt to bypass collecting the non-essentials and there is certainly a solid core game in there. Personally I didn’t care about the inventory as much, but loved the character supports (familiars) and how they can be powered up while you power up. I loved to see how those familiars change over the course of levelling up. It’s almost like there’s a 3rd genre of “Pokémon games” within the main Metroidvania theme. Don’t get me wrong, any score is up to you, it just feels that your end score doesn’t quite correlate with your comments.
  6. I think the reverse can apply too ie. stiffness in controls can worsen over time. Dust and grime build up could occur. So maybe a general clean of the controller both on the outside and inside, might improve functionality.
  7. Are you referring to only the rings stage? Or his movements throughout the whole game? Impressed with your enthusiasm with all things N64. I’m now in the contemplation phase with regards to this game.
  8. @MrWunderful Nice catch! Always good to see a nice score is still around in someone’s attic/garage! I’m interested in a Sonic CD if one is still available. You mentioned possible future trades, what are you collecting for so we can know what to put up as future trade offers?
  9. In this current era, numbers are starting to become meaningless. Pretty much anyone with a steady job can easily buy several big game bundles and voila! Instant 1000 games collection! Unless of course if someone owns 1000 holy moly grails, then I think that would be pretty cool! Still, the number of the collection alone does not reflect the passion or uniqueness of the collection, it’s simply just…numbers.
  10. Are you coming here seeking tips or wanting to troll people who’s giving you the tips?
  11. I wasn’t trying to mislead, but probably more to do with me not appreciating the nuances of Tetris’ layers of challenges. I never really got into playing the NES so never thought too much of Tetris until the recent record breaking news. Nevertheless, this topic is still relevant because it takes a special kind of game for many players to persist with it, over many tries and decades with the aim to reach the pinnacle of what the game has to offer. Even if I haven’t touched Tetris for probably 30 years, I can still appreciate it as a historic piece of work. The question I’m posing, is how many games are similar to the effect of what Tetris has on the gaming community?
  12. This is a tough one. If I had completed it, usually it was a fun experience and a memorable one. If it was a mediocre experience and easily forgettable then I would have forgotten it by now! I think it would have to be something from an emulation game, likely something which was fun enough to play once, but added nothing new to the genre for me to go back to it ever again. For now, I’m going to say Rival Turf on the SNES. It was a straight up Final Fight clone with less graphics/atmosphere/sounds. Beat it once, never touched it again since.
  13. It’s pretty amazing how it’s been nearly 35 years for someone to “beat” Tetris on the NES. Imagine how many players have tried it, then multiply it by the number of attempts at playing it over and over again. The total attempts must be in the billions over the decades! So by an extension to the thought above, I wonder what would be other game(s) that’s taken years to be completed by the gaming community? Would have to be both addictive and challenging, I’d imagine. Addictive enough to make you want to endure the lengthy process. Challenging enough to last the months/years to complete it, but not overly impossible so as to not put you off entirely as a gamer. A real balancing act!
  14. @the_wizard_666, I think there are 2 separate issues from what I can tell from your original post: 1. “I feel not quite well mentally and physically”. This is an important statement that shouldn’t be glossed over, and for others to put more focus on the valuation of your games. If you are feeling rundown/depressed/burnout, my genuine advice is to focus on getting yourself better first and foremost (if applicable). Thinking too much about the “what to do” and the “what ifs” might wear you down even further rather than help to solve your issues. In the least, don’t let the thinking of your future inventory sales to be more of a mental burden than what you’re feeling now. 2. What’s the best way to go about to release your games to the family members to make it as easy for them as possible while not allowing them to be ripped off by other people? I don’t think it’s ever going to be an easy answer, because it would depend on various factors that are unknown: - family members’ future attitudes on your collection? - family members’ health and available time to sell off the collection if they plan to sell? - prices for games into the future can look drastically different to the values of the present. I don’t want to overcomplicate things for you, but just want to point out the perspective that the “best answer” to your topic today, might not be the “best answer” in the future. I think keep the plan simple, but don’t expect it to go 100% smooth should be the expectation.
  15. GPX

    T-Pac Arcade

    Life’s short mate.. Get drunk, break your own rules, play some 32-bit 3D-shooters!
  16. GPX

    T-Pac Arcade

    PS1 too with the Parodius games and Einhander, which I highly recommend you try one day as a gamer/reviewer @T-Pac.
  17. I wasn’t trying to be funny in my previous post. To figure out repro vs authenticity, you basically need to be a detective nowadays. It’s not as simple as just looking at one factor. You gotta look at all the clues at the contents of the item in question, as well as a gauge on the experience and trustworthiness of the seller. The more you factor things in, the less chance a scam can occur.
  18. I’m now curious to know what is the worst N64 game in your view? I’ve got the game but haven’t bothered to give it a try thanks to having watched an AVGN episode on it.
  19. So are you saying someone’s already made it to stage 255? The mind boggles to think how much reflexes, mental focus and stamina would be needed! I can imagine it would be akin to playing a vertical shooter with constant bullets coming at you for hours without a stage break!
  20. 36 SNES CIBs added. Probably the last 36 games for me to sell if I was forced to sell. Collectively, they were like the best friend I ever had, having spent so much bonding time with the majority in this lot!
  21. Honestly felt like a sample clip of Charlie and the Chocolate Factory. When Charlie discovered the Golden ticket, and then freaked out. Pretty awesome achievement though. This lad is one dedicated gamer and likely to be a brainiac too!
  22. The main thing I learnt from the Q+A is that avatar!’s avatar is Avatar! I did wonder what that thing was..
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