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GPX

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Everything posted by GPX

  1. I hope you can try to mix the guitar with different styles of music. I like the Crickets video with your 3 different guitars. That was cool! Hope it all goes well for ya!
  2. Can I book you in advance if Karl rejects my proposal? Jokes aside, you have great content on your channel. When are you planning for the next rap video?
  3. Or maybe you’d get more volunteers. Gaming freaks on here might also be into other freaky stuff!
  4. I’ve never actually played Castlevania on the NES. My first experience with a Castlevania game was on the SNES with Super Castlevania IV. It’s one of my favorite SNES games of all time, so I do enjoy the shorter arcadey-levels format. I don’t necessarily feel SOTN is less quality than the earlier Castlevanias, but I can see to a degree it might put people off if they’re more into their action gaming rather than the explorative gaming. I guess the main difference between us, is that the explorative nature of SOTN dilutes the core values you seek in your Castlevania, whereas I see it as an enhancement to the core premise of its earlier games.
  5. You can argue that every foundational game is derived from Atari and the NES/Master System. However, you can also argue that a foundational game is the first of its kind for whatever platform it’s on. Remembering also that a large group of PS1 fans might never have tried the NES/MS. With the examples you highlighted, certainly there were platform, exploration and some light RPG elements. Castlevania SOTN magnified them elements to make it feel like a genuine mishmash of genres, to sort of create a new genre in itself. Kind of like mixing colors to create a new color.
  6. I’ve only see about 3-4 of the titles on the list, with Castle of Cagliostro being one of my favourite anime movie of all time, and Lupin being one of my favourite series of all time. Miyazaki is like the Miyamoto of anime, both know how to fully translate their imagination into reality.
  7. I vote @OptOut the winner of best awards host, on top of his class clown award! Fun read!
  8. A transcript of the pre-interview: Splain: before we start, I’m going to need you to curl up in the fetal position. GPS: this seems rather unnecessary, all I wanted to do was just a plain interview. Spain: it’s VGS’s policy for…err…research purposes. GPS: is it too late to back out? I’m having second thoughts. Splain: trust me, just count to three, it’ll be relatively pain-free!
  9. I’m from Oz, but in the Southern state. Hope you’re enjoying the long weekend mate!
  10. SOTN is 100% a foundational game. I struggle to recall a game quite like it at the time when it had came out. It added genuine RPG elements to the Metroid theme, but you get to play with whips and swords.
  11. Oh, sorry! I didn’t see you quote anyone so I thought that was a response to the topic question. The old “thinking someone’s confused, when it’s you that’s confused” switcheroo!
  12. If it helps to distinguish us further, I’m the guy who likes to talk about WATA, even though I don’t own any WATA games! I thought of you when I put up the SNES pic. Can we be SNES buddies now? Thanks @Splain for the gentle questioning. It was done quickly and relatively pain-free!
  13. It’s interesting how you think the game is dull when it has so much going on, and more stuff to do than any other 2D-Castlevania in existence at the time it had came out, and even in the following decade after it. I don’t want to argue further with the scores, just curious what you think is a better representation of a 2D-Castlevania?
  14. Honestly, if it tastes good I’ll munch on the bones too!
  15. I feel this is a post for giggles more than serious. 6/10? Considering you really liked the music, the atmosphere, and didn’t complain about the games main content. The heavy-loaded inventory is a bonus, really. Players can opt to bypass collecting the non-essentials and there is certainly a solid core game in there. Personally I didn’t care about the inventory as much, but loved the character supports (familiars) and how they can be powered up while you power up. I loved to see how those familiars change over the course of levelling up. It’s almost like there’s a 3rd genre of “Pokémon games” within the main Metroidvania theme. Don’t get me wrong, any score is up to you, it just feels that your end score doesn’t quite correlate with your comments.
  16. I think the reverse can apply too ie. stiffness in controls can worsen over time. Dust and grime build up could occur. So maybe a general clean of the controller both on the outside and inside, might improve functionality.
  17. Are you referring to only the rings stage? Or his movements throughout the whole game? Impressed with your enthusiasm with all things N64. I’m now in the contemplation phase with regards to this game.
  18. @MrWunderful Nice catch! Always good to see a nice score is still around in someone’s attic/garage! I’m interested in a Sonic CD if one is still available. You mentioned possible future trades, what are you collecting for so we can know what to put up as future trade offers?
  19. In this current era, numbers are starting to become meaningless. Pretty much anyone with a steady job can easily buy several big game bundles and voila! Instant 1000 games collection! Unless of course if someone owns 1000 holy moly grails, then I think that would be pretty cool! Still, the number of the collection alone does not reflect the passion or uniqueness of the collection, it’s simply just…numbers.
  20. Are you coming here seeking tips or wanting to troll people who’s giving you the tips?
  21. I wasn’t trying to mislead, but probably more to do with me not appreciating the nuances of Tetris’ layers of challenges. I never really got into playing the NES so never thought too much of Tetris until the recent record breaking news. Nevertheless, this topic is still relevant because it takes a special kind of game for many players to persist with it, over many tries and decades with the aim to reach the pinnacle of what the game has to offer. Even if I haven’t touched Tetris for probably 30 years, I can still appreciate it as a historic piece of work. The question I’m posing, is how many games are similar to the effect of what Tetris has on the gaming community?
  22. This is a tough one. If I had completed it, usually it was a fun experience and a memorable one. If it was a mediocre experience and easily forgettable then I would have forgotten it by now! I think it would have to be something from an emulation game, likely something which was fun enough to play once, but added nothing new to the genre for me to go back to it ever again. For now, I’m going to say Rival Turf on the SNES. It was a straight up Final Fight clone with less graphics/atmosphere/sounds. Beat it once, never touched it again since.
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