Jump to content
IGNORED

Games You Have Beaten Recently?


Nightowljrm

Recommended Posts

19 hours ago, TDIRunner said:

While all of this sounds minor, it can become an issue if you have muscle memory from playing these games every year for over 25 years.

Nah man, I understand grievances like this completely. It might be a small thing, but if it affects your experience with the game, it counts.

When you said controls I imagined what you meant is that Lara moves slightly different, causing you to miss jumps etc., but sounds like it's mostly a question of input settings, and the lack of the ability to change it.
I haven't played these games in decades, so it probably wouldn't bother me - but it would bother me if I knew that I was playing a game that didn't play according to how the game was originally designed, in a package advertised as the new "ultimate" way to play those three games. 🙂

Link to comment
Share on other sites

I finished the remaster of Tomb Raider II.  First time getting all secrets on a single playthrough for me.  I would like to also play through TR3, but I might need a break from the series before going through that entire game.  

My complaints with the remastered version of Tomb Raider II are few, and basically the same as TR1.  Overall, this set is well worth the price, especially if you are a big fan of the series.  

Tomb Raider II Remaster Completed 4.4.24.jpg

  • Like 1
Link to comment
Share on other sites

April 12th, 2024 - Half-Life (Windows) (Any%) (Hard Difficulty)hl1end.png.31530505e75b3acd2c73c259955728e4.png

I've gotten a little Doom-ed out and wanted to try another FPS game. Thankfully, Half-Life scratched that itch for more first person action. Not only that, but this game is one of the few that has really gripped me from beginning to end. I was constantly wondering where the story would go, what strange aliens I'd be fighting next, and what puzzles I'd be solving. It's a really great game all the way through... well, except for Xen. Maybe it's because my first playthrough of this game was on hard mode, but Xen kicked my ass quite a few times. It was mainly those stupid flying things that shoot fireballs that drove me up the wall. The final boss also took me a while to figure out. Even after I realized I was supposed to destroy the crystals, I couldn't even tell if I was doing damage to it or not. That final batter was definitely my least favorite part of the game. Other than that, I think this made for an incredible experience. The atmosphere this game provides is unreal, especially for 1998. It genuinely creeped me out and startled me in a few places. And the level design and puzzles are all top notch stuff. My favorite puzzle might actually be the air strike one where you have to blow up these stone walls to get to the next area. Really clever stuff.

Anyway, I'm not really sure what to play next. To be honest, my interest in gaming has been kinda fading away for the past few years. I've even contemplated giving up video games for good and selling my entire collection. Half-Life really helped get me back into games again and I'm thankful for it. However, I still feel a bit directionless. I could do Half-Life 2 next, but there's so much other stuff I want to play and I kinda want to take a break from FPS games in general. I don't know. I'm sure I'll think of something.

  • Like 2
Link to comment
Share on other sites

7 hours ago, Jaden said:

April 12th, 2024 - Half-Life (Windows) (Any%) (Hard Difficulty)hl1end.png.31530505e75b3acd2c73c259955728e4.png

I've gotten a little Doom-ed out and wanted to try another FPS game. Thankfully, Half-Life scratched that itch for more first person action. Not only that, but this game is one of the few that has really gripped me from beginning to end. I was constantly wondering where the story would go, what strange aliens I'd be fighting next, and what puzzles I'd be solving. It's a really great game all the way through... well, except for Xen. Maybe it's because my first playthrough of this game was on hard mode, but Xen kicked my ass quite a few times. It was mainly those stupid flying things that shoot fireballs that drove me up the wall. The final boss also took me a while to figure out. Even after I realized I was supposed to destroy the crystals, I couldn't even tell if I was doing damage to it or not. That final batter was definitely my least favorite part of the game. Other than that, I think this made for an incredible experience. The atmosphere this game provides is unreal, especially for 1998. It genuinely creeped me out and startled me in a few places. And the level design and puzzles are all top notch stuff. My favorite puzzle might actually be the air strike one where you have to blow up these stone walls to get to the next area. Really clever stuff.

Anyway, I'm not really sure what to play next. To be honest, my interest in gaming has been kinda fading away for the past few years. I've even contemplated giving up video games for good and selling my entire collection. Half-Life really helped get me back into games again and I'm thankful for it. However, I still feel a bit directionless. I could do Half-Life 2 next, but there's so much other stuff I want to play and I kinda want to take a break from FPS games in general. I don't know. I'm sure I'll think of something.

You are spot on here.  Great game, but then Xen feels like an unfinished add-on.  When you get a little distance, you'll hardly even remember that part.

As for what to play next, there's always Half Life 2!

Link to comment
Share on other sites

9 minutes ago, wongojack said:

You are spot on here.  Great game, but then Xen feels like an unfinished add-on.  When you get a little distance, you'll hardly even remember that part.

As for what to play next, there's always Half Life 2!

Or for something same but different, there's Portal, which I just finished for the first time last week.

  • Like 1
Link to comment
Share on other sites

Editorials Team · Posted
11 minutes ago, RH said:

Or for something same but different, there's Portal, which I just finished for the first time last week.

Just do the whole family

  1. Half Life
  2. Opposing Force
  3. Blue Shift
  4. Uplink
  5. Half Life 2
  6. Episode 1
  7. Episode 2
  8. Lost Coast
  9. Portal
  10. Portal 2
  11. Alyx
  12. ???
  • Like 1
Link to comment
Share on other sites

I recently beat Ghostbusters for both the SMS and the new Ultimate Edition homebrew for the Intellivision.

 

Ghostbusters UE for the Intellivision is a masterwork of taking a truly classic property, putting (almost) everything that could have been in it back then into a new game and releasing it as a homebrew.  The game will use Intellivoice and the ECS (if you have them) to play voice overs and enhanced music.  It has more scenes from the movie, more music from the movie and adds more challenge than the classic versions did by making a few smart updates to the item selection and the debt system.  They did stick to the early release endgame and omitted the stair climbing and vertical shooting level found in the NES and the SMS version, but the game is more streamlined and possibly better for it.  I appreciated that it ended up actually being kind of hard to catch the ghosts in this version.  Even with multiple strategies, I still miss a few here and there which adds to the replayability and challenge of what was such an impressive gaming sequence when the title released on the C64 all those years ago. 

On the other hand, what this version really does is show you the shortcomings of the original game.  Once you've gotten used to the ups and downs of ghost extermination (and know how to use bait to stop a Marshmallow attack) you'll find a game on default settings remarkably easy.  I mention that bit about the bait because when I played this game as a kid, I never knew I could reach over and press 'B' to stop the marshmallow man.  It wasn't until years later that I finally read the manual and finished the C64 version of the game.

As a huge Ghostbusters fan who has massive nostalgia for the original game, I am very happy with this.  I'm working to win with all of the cars which is proving to be a satisfying challenge because when you continue from a previous game, you must always finish with more money than you started.  So, if you buy the sports car, you've got to catch enough ghosts to pay it back before the city's PKE level reaches the critical state.  I give Ghostbusters UE a 4 out 5.  Without nostalgia, I might drop it down to a 3 due to the somewhat simple game loop and lack of true difficulty options, but I am still excited to keep playing it, and the little touches added make me smile whenever I catch a few ghosts.

 

gbue19.jpg.3d9b5da324e35c3d5bdac4ba7c72e767.jpg

 

Ghostbusters for the SMS is a game that I've been meaning to really sit down and play for years.  I got my vintage hardware out and even discovered that I'd acquired 2 physical copies of the game - overprepared.  The game makes some interesting choices in the beginning section, giving you more options to purchase equipment some of which I believe is unique to this version.  You are also given the chance to upgrade your equipment by stopping at a store on the map during gameplay.  This is really cool and opens up some differences in the game, but as I played with this equipment, I discovered that it just made the game easier.  It is an easy game to begin with and there are no difficulty options or post game difficulty increases, so carrying over money from a previous game makes me feel like the Monopoly man who just buys his way to victory. 

In the actual ghost catching sequences, the "streams" of the ghostbusters' proton packs are now pointed straight up, which means there's no way to cross the streams.  It also means that it is pretty hard for the ghosts to actually escape you once you've gotten them between your laser throwing ghost cowboys. Conservative shootin Tex.  Catching them in a trap rarely fails and the $$ just piles up faster than you can say I feel so funky.  Which reminds me that while the music is excellent there is no speech in this version.  That doesn't seem like a big deal, but as a fan of the old C64 version, I really missed the occasional computer voice encouraging me onward.  The 2 sections added to the game see you climbing a staircase while shooting at/avoiding ghosts and then shooting vertically towards Gozer (misspelled in the manual and the game as Gorza).  The staircase is remarkably difficult and the shooting sequence after it a little easier than expected.  Since the ghostbusters didn't actually shoot lasers at Gozer to defeat him/her to end the movie, this definitely feels like an add-on.  However, it does give the player a nice variety of gameplay and makes ending the game feel like more of an accomplishment than the versions released for less powerful platforms.

I was pleased with this version of Ghostbusters and appreciated the extra levels at the end to give me some variety and a challenging ending to overcome.  However, I spent most of my time playing as a hyper-efficient ghost catching team who could essentially upgrade my abilities at will.  Extra money just made the longest section of the game borderline boring.  I still enjoyed my time with the game, but I give it a somewhat disappointed 3 out of 5.  In a direct comparison of both of these games, the SMS certainly has more variety and all the advantages of its hardware, but if I'm going back in for more, I'd rather play the Intellivision version.

 

Ghostbusters.thumb.png.2ab92ed9f0634a0325caed8d2fc8674b.png

Edited by wongojack
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...