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Tulpa

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Everything posted by Tulpa

  1. I tried again and I forgot my system.
  2. Commercially successful is important in and of itself, because it influences a lot of what comes next.
  3. Said by scrubs that can't hang past level 10. If we're talking about the grand landscape of vidya games in general, definitely.
  4. I will say it's also better than most of the movie adaptations, which tend to miss the point of the story.
  5. Well, it's a good thing corporations that develop AI are altruistic and not motivated by profit in any way, shape or... We're boned.
  6. Despite AVGN's opinion on it, it's not THAT bad. It's not particularly good; the Jekyll stages get frustrating and a bit monotonous. But the concept is unique, and there really isn't anything like it. I prefer the Famicom version. It doesn't repeat the stages and has the fighting ladies in the windows.
  7. Off topic, but I briefly worked as a peon in a law firm in downtown LA years and years ago. One of the lawyers there was a guy by the name of Kayser Sume. I was like, "Oh, kind of like Keyser Sose." Then forgot about it. Never met the guy as he was always out of the office doing lawyer stuff. And then one of the juniors was like, "You know Christopher McQuarrie, the screenwriter for The Usual Suspects used to work here years ago. That dude, Kayser Sume? Yeah, that's where he got the name from, but Mr. Sume requested that he change the name a little."
  8. I'm convinced some of those games were developed with short term playing sessions in mind and only have season/long modes because it was expected for sports games to simulate an actual sport's season.
  9. Same here. It was all the rage when it came out, but by the mid-to-late aughts (even before Spacey's issues came to light), most people I talked to about were like, "Oh, yeah, that movie. Why did we like it back then?" It was a heck of a breakout for Thora Birch. Too bad her dad derailed her career.
  10. Warcraft II: The Tides of Darkness (the non-expansion game) also had heroes. They just didn't have unique voices like Beyond the Dark Portal, instead used the generic unit ones.
  11. To be honest, I'd rather debate the merits of including sprite hacks in a homebrew discussion than listen to Dave rant about how caravan shooter development is akin to writing short stories.
  12. Eh, some people remember different things. If the humor doesn't land with some people, I can see how they forget some of the things. I like Holy Grail, but I stand by my overrated statement. On top of that, the quotes from the movie get rather grating when it isn't one of the Pythons doing it. Yeah, you're not being funny just going "Ni!" all the time. Yeah, I'm talking to you. Yes, you. You know who you are.
  13. Pretty much what happens when you suddenly have shareholders.
  14. *queue Estil mentioning the Oscars snubbing The Wizard* *queue me indicating The Wizard won best picture the previous year under a different name*
  15. Far be it for me to step up in Code Monkey's defense ( ), but the two games he listed are on the page Seth linked, and I didn't see anything that said they weren't eligible. By Code Monkey Logictm they should qualify, no?
  16. They're cool for the story and the humor ("Why do you keep touching me?"), but they definitely show their age nowadays.
  17. Oh, I fully agree that going back to an older, clunkier RTS would not be ideal (especially in 2024), but at the time, it was "Okay, this is cool and more refined, but I'm kind of over WarStarOrcCraft style games."
  18. Same here. Loved the first two Warcrafts and the expansion to II, but I think I was burnt out on RTS Blizzard games when III came out. I don't even remember actually buying it, so I think it was a friend's copy or something.
  19. Frowned upon, but is it actually outlawed?
  20. Recca is a caravan shooter that also has a long format shooter form. So you can absolutely scale it up as Gloves has said.
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