Jump to content

Tulpa

Member
  • Posts

    4,878
  • Joined

  • Days Won

    20
  • Feedback

    0%

Everything posted by Tulpa

  1. Bring back one of those sick lightcycles for me. Thx.
  2. I just wish the map was a little more intuitive, or a minimap was on the main screen. I know people have explained to me over and over how to orient yourself, but I can't seem to wrap my head around it and end up going the wrong direction. Otherwise, I don't have much of an issue. It actually is pretty effective when Jason pops up, giving a genuine scare (and not a cheap one, either.) The only other true horror game I can think of on NES is Uninvited (Famicom has Sweet Home, and maybe others.)
  3. Yeah, probably some kid got bored and pushed it in. Some of the things that happened to cartridges over the years really makes me wonder what went through our adolescent heads back then. I remember a SMB 3 cart with "FUCK YOU, BRIAN" written across the label in sharpie.
  4. I commend you for compiling that guide, but I'd rather piss molten glass.
  5. Well, that makes you quirky, too. When it comes down to it, ANY game can be a puzzle game, which is why I don't buy the approach. Except The Last Starfighter. That's just a torture device.
  6. You know, I don't really buy that approach. It's like people who say "Well, Dragon's Lair NES is more of a puzzle game than a platformer." No, you just like its particular quirkiness. Just come out and say it.
  7. Well, then it depends on the definition of "Important." A game that influences other games and changes the direction of video games is "Important" to a lot of people. Hard to think of a game that is "important" that isn't also "influential." In fact, pretty much every game mentioned is "influential", therefore, also "important." God, you got me sounding like Dave now. Thanks a lot!
  8. Sure, but to some, like Wiz, Super Mario Bros 3 is unimportant. I mean, if it's down to personal preference, anything goes. There's probably some games that you feel strongly about and qualify as "important" that I can't give two shits about, and vice versa. Then the thread becomes "what games do you like?" Candy Crush is unimportant to most of us here in and of itself, but objectively, it did influence mobile games and beyond to some degree. In that sense, it is objectively important.
  9. Yeah, I can't find any evidence Nintendo did Lolo 1, but they did publish Rare's PinBot. It was even on the Campus Challenge cart with SMB3 and Dr. Mario.
  10. To avoid confusion at your next party.
  11. I remember someone asked Bunnyboy how much it would be to program a game. He said something like, "If you have everything designed and the mechanics worked out, maybe $5,000 to $10,000. If it's three sentences on a napkin, $100,000."
  12. I tried again and I forgot my system.
  13. Commercially successful is important in and of itself, because it influences a lot of what comes next.
  14. Said by scrubs that can't hang past level 10. If we're talking about the grand landscape of vidya games in general, definitely.
  15. I will say it's also better than most of the movie adaptations, which tend to miss the point of the story.
  16. Well, it's a good thing corporations that develop AI are altruistic and not motivated by profit in any way, shape or... We're boned.
  17. Despite AVGN's opinion on it, it's not THAT bad. It's not particularly good; the Jekyll stages get frustrating and a bit monotonous. But the concept is unique, and there really isn't anything like it. I prefer the Famicom version. It doesn't repeat the stages and has the fighting ladies in the windows.
  18. Off topic, but I briefly worked as a peon in a law firm in downtown LA years and years ago. One of the lawyers there was a guy by the name of Kayser Sume. I was like, "Oh, kind of like Keyser Sose." Then forgot about it. Never met the guy as he was always out of the office doing lawyer stuff. And then one of the juniors was like, "You know Christopher McQuarrie, the screenwriter for The Usual Suspects used to work here years ago. That dude, Kayser Sume? Yeah, that's where he got the name from, but Mr. Sume requested that he change the name a little."
×
×
  • Create New...