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G-type

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Everything posted by G-type

  1. Reddit makes Facebook seem downright wholesome
  2. FB has a lot of a problems, but is there really a better alternative for staying in contact with a bunch of friends and family and strangers with similar interests?
  3. The problem with the Simpsons is that its hard to tell stories with any stakes when there is no continuity. 99% of the episodes end with some contrived return to the status quo. “And I further decree that everything will be just like it was before all this happened! And no one will ever mention it again… under penalty of torture.”
  4. I would have guessed an Atari home computer or a C64... but he said it was a console. I don't think it's 16-bit... not enough colors/blending
  5. They were both fine, but I also didn't feel the urge to listen to either one all the way to the end.
  6. Some recent tearjerkers that got me: The Whale, Everything Everywhere All At Once Some of the all-timers: My Girl My Life Cinema Paradiso Life is Beautiful Toy Story 3 Won't You Be my Neighbor Braveheart Dear Zachary: A Letter to a Son About His Father In book form: Marley and Me (much more emotional than the movie) Bridge to Terabithia
  7. cool idea. I don't have that kind of money, but I've wanted that Lego set since it came out.
  8. I guess you didn't read my interview with Reed. I explained the origin of the name: I just wanted to modify a game name with my initials and this was the first one that popped into my head. I have barely played the actual game.
  9. I'm still working on it I finished it once with save states... Now I'm trying to beat it in a single run.
  10. Solaris is a game where reading about it is a MUST... I used a full through walk through, because who's got time to map everything out on their own? There is also this somewhat advanced technique called "phasing". Technically it might be a glitch? But I'm just going to call it a feature, because its pretty useful if you want to beat the game without being put through the wringer. Basically the map portion of this game is a 16-screen maze, except there are lots of enemies that obstruct the paths. Some of these encounters are really hard to get through unscathed, so avoiding them is the preferrable option. When you can't go around, sometimes you can "phase" through them. This is done by exploiting the map select feature, which allows you to call up the map at any time using controller 2. Basically, you pick a fight with some easier enemy (usually the tie fighter looking guys or an attack group of assorted enemies). While engaged with them, you use the map select trick to pre-select your NEXT destination: (ie... the thing that is blocking your path that you would like to skip) after you win your original fight (and you have to win it), you will then automatically start on your new destination, and can move off of it without it blocking you. This is useful for skipping minefields, corridors, and cobra squadrons (which are all brutally difficult and should only be engaged when you have no other option!) It's also useful for skipping wormholes which will spit you out at a new spot on the map. Sometimes this is useful to reach a previously unreachable area, but sometimes it can be a hinderance if you are trying to just take the shortest path to Solaris.
  11. First off, it looks really beautiful. The boss fights are all really impressive and epic and I wanted to include a bullet-hell on my list and that's the one I've played the most.
  12. Sine Mora Beamrider Strikeforce Recca summer carnival Turmoil Lifeforce
  13. I was just searching "game that has pinball themed stage"... I actually don't know anything about that Yoku game..
  14. I've replaced Solstice with Solaris... I figure they both start with the same first 3 letters so its fair game. Solstice I spent enough time with it to know that I'm NEVER going to beat it. I'm glad I took the time to give it a fair shake and its a pretty neat game. Solaris on the other hand has really hooked me. It's also really hard, but I feel the urge to see the ending.
  15. I like stickers up to a point...when it's old rental stores putting stickers on their products (that were new at the time), I can appreciate that sticker as yet another connection to that era. But when it comes to modern stores slapping new stickers onto retro stuff with no regard for covering up the item, that's just a sign that they don't know what they're doing and don't give a shit:
  16. I'm not sure what order these go in, what calculations I'm supposed to do, or if any of it even matters since I'm not winning this. 57 67 18 42
  17. in his case its tough... the quote that I keep hearing in my head was during a Howard Stern interview where they're ogling a "hot chick" that he drew and John has to proudly add "she's underage too"
  18. Another infamous case was the writer/director of Clownhouse. same guy for both: Victor Salva
  19. Solaris... really deep and strategic with a a steep learning curve. Also frustratingly difficult, but very interesting. It's definitely gotten its hooks in me. I'm determined to reach the ending.
  20. struggling to comprehend what I'm looking at.... I'm seeing what looks like half of a metallic skull... and behind it possibly a rock or maybe the lower jaw of a creature, with some blue haze?
  21. I mostly missed 90% of Ren and Stimpy... I might have seen a few episodes, but I barely remember it... I mainly remember it through OTHER kids being obsessed about it and talking to me about Log / Powdered Toast Man, "Stimpy you eediot!", and gross close ups of rotting teeth/nerve endings... I did go through a phase in college where I was fairly interested in Spumco's flash animations and comic books, and John K's blog was a fascinating look into art and animation analysis. Then I learned he was a dating 13 year old girls and a lot of his art output seemed pretty repugnant in that context.
  22. Yep! It's a bit simplified from the map of the text version (which I think was a dodecahedron), but it is so addictive! You can play an emulated version here.
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