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the_wizard_666

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Everything posted by the_wizard_666

  1. My price cap is whatever I have in my bank account minus the cost of maintaining my day to day life. So yes, there's a limit, because I won't go into debt for my hobby, but no, there's no official cap other than "what can I spare today?"
  2. You are correct in that assumption that it doesn't seem right. They never had a case, so the clamshell is right out. And based on the copy of Exodus I had, the insert should be a cardboard tray, not plastic. Likely they got added/switched at some point down the road, because they definitely never came with a plastic case or tray.
  3. Well, it looks like allowing the Doctor to take control has worked wonders! Keep giving him something to do!
  4. Bookmarked. Had no idea they were available on DP...haven't been there since like '03
  5. I love that my list is still going strong I'll get the master updated soon
  6. I would usually just use my fingernail in the opening of the top flap to remove the seal. Opening the box itself, that's a bit trickier. If you're planning on keeping the game in the box when you're not playing it, then just plain don't worry about it, because you'll be stressing every time you go to play the game. If you're storing your carts separate from the boxes, Joner's idea should work fine.
  7. The general rule of thumb is that if the game gives a proper ending, it doesn't have to be the best ending. So in the case of the Sonic games, not getting the Chaos Emeralds would still count, as you still beat the game. There's exceptions - using the NES as an example, Double Dragon II would require the highest difficulty to be beaten because there isn't a proper ending unless you beat the game on hard. However, it would not be required to beat Bubble Bobble with two players because the "bad" ending for beating the end boss solo still constitutes an ending. I would say the best result is to go on a case-by-case basis, as it's impossible to forsee everything at this point.
  8. I like the Genesis because the library is roughly 2 games/day for a calendar year, while still having many relatively short titles that could actually have people BEAT 2 games/day. I hate restricting it to licensed only, mainly because there's not even really half a dozen unlicensed (not to mention that Action 52 is a patched version, so it's actually playably bad, unlike the NES one). But whatevs, I'm just down for something different.
  9. The only thing I really miss about NA is the database. It was really the only place to go to read manuals I didn't have access to. A lot of information from a lot of contributors just poofed out of existence. It's a shame really, but at least most of the information (sans rarity and complete manual scans) is still readily available on RFGen.
  10. So it's been a while, but I will be doing an update at some point in the near future. Just a lot of life and health things to deal with, but I definitely wanna get it done ASAP. In the mean time, keep 'em coming! Glad to see this project still chugging along through the death of two forums!
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