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goldenpp72

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Posts posted by goldenpp72

  1. Definitely a personal set here rather than a full set, but this is an expanded version of the curated set I've been gunning for around 15 years, it all started with Kirby Superstar in terms of my first cardboard box game to collect, and ends with well, a Soccer game, but the title Road to Glory felt appropriate at least. I also think this marks the final Atlus game I didn't own which makes for another interesting set for later. For now, I figured I'd just share photos of the SNES stuff until I take the time to do front facing shots. As a note, I own a Genesis as well, so many of the multiplatform games I found preferable there, so any obvious omissions as such are likely just over there (hopefully). This brings my US set to I think 320 games with 2 additional reproductions (Timewalk Mega Man & Bass, Unholy Knight, and a box for Turrican that was made as a novelty for the Analogue NT)

    Final 3 I added today, though I got them across the span of a couple months.

    AMWts8DK6q3xFn6xEZjhbUFhHuUMDS0LaJGr0vch

    The rest.

    AMWts8ChG_GwbSA-9iidjkUlN9XSIrBJRGWIlnOAAMWts8DnK5-lbZnmYFNajRsfmuPLhbOWldFdD8Q6AMWts8AfH8AREkbAvqyRNDEthpdP14AeXYw2j6PmAMWts8D8qtRHV5TU5ym8yF4InFuiBuhZ5hiOcIRNAMWts8DLMU1sMeRX_WuWLTrblZg2Ht6CfEagJZUvAMWts8DjrHebGRDoM27-QBHONm497vQzmurZTtEL

     

    More zoomed out photos of it, hard to capture based of the area though.

     

    AMWts8AyEhnuHe3FEmw8JIdAai7Z_opKu_i-eCSl

    AMWts8BrBaOet101h_clUv2R9ttKIt1n9h6xs9HY

    That's all for now! I'll eventually take higher quality more laid out front pictures, but it's a time consuming process for sure.

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  2. I wanted to post this earlier, but wanted to be on a desktop to do it. I got my last few SNES titles that I wanted for my curated set, which is around 320 games I think. The final game is World Soccer 94 and I enjoyed that it has the name 'Road to Glory' in it, I've been gunning for the SNES since the start, in fact it was the first cardboard box title I bought when I officially began collecting (Kirby Superstar in this case), so finally hitting my goals felt very fulfilling in a way I haven't felt in the hobby in awhile. Here are the last 3 titles that I intend to add (barring some unknown surprise in the future, but space is limited). I'll post my broader pictures in my set topic so I don't clog this one up too bad though!

    AMWts8DK6q3xFn6xEZjhbUFhHuUMDS0LaJGr0vch

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  3. Did a bit of an update and found a few more holes in my collection I'd like to fix up. Still despite that, about 15 games before I throw in the towel on retro games I think, then the focus can go entirely on newer things (to which I will be hunting a lot once I get my list in order). Thanks all!

  4. 6 hours ago, Tanooki said:

    I've not wanted to touch optical either to collect, just play.  It's just too many long term negative variables.  I have one left, the Gamecube, and that ones drive went south a year back and I bought that old one day one at retail.  And I'm sure we've seen the nearly total print run of MGS on there with cracked art on discs, some others get it too, so far it doesn't effect the play but it could be a sign of starter rot to spread.  Optical isn't stable like a cart, bit rot is easy, one wrong nick or scratch and it's toast too, they're just too fragile.  How flaky discs can be and how the drives can just go south or worse other settings about it most can't figure out or have the tools to fix makes them more a time bomb than others.  I keep the Gamecube around as I like what I do have, a few more I've slowly grabbed when the price isn't god awful, and to me was their last great home dedicated console.  But with what I have there, you look at my gameboy family (dmg through adv) or the pre-GC era carts, every system I have more, some, twice and a bit more too.  They're safer to deal with.

    While this is all valid, I think it stands to reason that for a time, and still to a degree today, most of the disc based titles could be purchased for only a mere fraction of what other games cost. While that has shifted a bit in recent times, the scale is still there. Your very expensive PS1 games are still nothing in comparison to the upper tier NES titles. I recently boosted up my PS1 collection about 20 titles to make sure I was happy with it, and most of the games were averaged around 10 bucks in nice enough shape.

    Basically, if I can buy 100 disc for the cost of a few carts, and a few of the disc end up malfunctioning over time, it's kind of not that big of a deal to me, especially since the chances I'll actually find out are pretty slim to be fair. Disc rot and such while real isn't overly concerning, games from the 90s still hold up just fine 95 percent of the time in this regard, and ones that don't are assumed to be poor manufacturing. It is a bit of a lottery in some senses, but it's a very low stakes one in contrast.

    Thankfully for me, the large bulk of my disc based titles ranging from PS1, PS2, Xbox, Wii and 360, those systems alone make up about 2/3 of my entire disc collection, and when purchased they were almost all universally cheap, and even today most of them aren't expensive. When diving into systems like the Saturn, Turbografx, Sega CD, etc, it can be concerning since you might end up dropping real money on some of those games. In contrast, the PS3, Wii U, Xbox One, PS4, PS5 and Xbox Series all have disc that not only keep extremely well due to matured process, but also have an extremely difficult to damage coating on the bottom, making them a much easier thing to collect.

    I have a really rare game that has an issue where the audio skips one time in the intro, it's annoying, but overall not a big deal since most other things have worked just fine. I'm not sure if I would get into very old disc based collecting in the year of 2023, but you could likely amass thousands of disc based titles and still do so very cheaply while ending up with a ton of great games.

    I still prefer carts myself of course, it's the preferred media for a collector and it just has a certain sense of satisfaction to it, that and optical drives are a big pain in the ass.

  5. 11 minutes ago, MiamiSlice said:

    I want to agree with everything you said but they have overstocked certain items that turned out to be a huge miss. One was the Animal Crossing Amiibo figures. They flooded the market with those and those sold very poorly and retailers were stuck with tons of those. Another was Star Fox Zero + Guard. They clearly thought it would sell well and it sold horribly. Retailers were having to practically give those away. Such a glut of unsold product! So no, I don't think Nintendo is always conservative about stock. They do value their retailer relationships but they clearly sometimes miscalculate and either print too many or too few of an item. 

    You can't make the right call every time, many thought animal crossing amiibo would be a slam dunk, despite the game being bad, the amiibo themselves performed poorly too. For whatever reason the desire to buy figures did not translate. Also, Star Fox sold well below the prior lowest sales, I don't think it selling as badly as it did was that predictable. I actually really like the game as well, so I could see why Nintendo thought it might do well, I mean even pikmin sold way more. Nintendo has a few misfires, like Sin and Punishment 2 for Wii. They still don't purposely try to over supply just because it has happened.

  6. 9 minutes ago, Tabonga said:

    It makes you wonder how long the licenses that Limited Run Games secures actually last (on average).

    I mean often times they don't have one at all, and in some instances the releases by other publishers end up more complete or superior in some fashion. I think LRG is a cool thing a lot of times, but I think it's pretty clear they keep over reaching in an effort to expand their business, and it kind of spits in the face of the type of people who got into their original business model in many ways.

    Thankfully they do seem to back off at times and do alright, but they still screw up from time to time. I think the recent Demon's Tilt game has an exclusive slipcover from them but it released elsewhere, which was made clear.

  7. 25 minutes ago, EdV said:

    Can you please tell me how to add my games to the Pricecharting list? I mean, how do I write them? Do I need to write ESRB? PS Vita? Can you give an example or two? 

    Sure, the format to add in bulk is as such

    Persona 4 Golden Vita CIB

    https://www.pricecharting.com/collection-text-importer

    You can put sealed as well, usually I try one format to make sure it works then add them all, but the site has an issue if you add too much at once, it will never accurately update without getting in touch with the site admin, but he's cool with it seemingly. Typically, a few dozen games won't enter due to a typo or some variance in how I put it in versus their database, from there I just manually add it by hitting the plus button next to each game in the master list for each console. US is the default region so you don't need to specify that, but if it's a pal release or something you do I believe, I'm not sure the format there since I don't collect imports.

    I recently got in touch with him to let him know his database is clogged up with tons of digital only or imported releases within the US section, but not sure if he'll care. I did give him the specifics but it's his site in the end 😛

    • Like 1
  8. 20 minutes ago, EdV said:

    I believe 30 copies each of 1001 Spikes and VVVVVV. To date, 6 copies of Isaac have been seem. Here is the best Vita checklist.  It's missing 1001 Spikes, VVVVVV, The Binding of Isaac, Revenge of the Bird King, ESRB Invizimals and Epic Mickey though. 

     

    https://psoarchive.neocities.org/collect/the_vita_r1_checklist.pdf

    I suppose that explains the price difference for Isaac, it was cool to see the mystery of that one unwind a bit, but it seems like Revenge of the Bird king is the least covered, I don't even think it exist in Pricechartings database.

  9. I do, actually the original Xbox was my primary system for that generation (followed by the Gamecube). A lot of the games I have for it now are from my original purchases as I never traded that system back in, and that continued into the 360 generation. I'd say I jumped off the love train with the Xbox One though as the entire model with that system flew in the face of my entire existence as a gamer, but that doesn't eliminate the good times had. Funny enough, my entry into the original Xbox was begrudging as I didn't really care for Microsoft entering into the arena, but once they got Jet Set Radio and some other choice Sega releases I decided I'd jump in, being a big Dreamcast guy and all. I fell for the system pretty hard after playing JSRF, but like many, Halo also enchanted me and the ride kept going.

    I don't have up to date pictures at the moment, but I settled on 445 games for the original Xbox and 604 for the 360, both being my primary multiplatform systems to explain that figure really. The Xbox One likely won't exceed 250 in the end if I had to guess, and I think I have about 15 games for the Series X up to this point. The picture below is probably the best shot I have and is still missing a lot of the view, but maybe I can take better ones later. 

    20220802_223235.jpg

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  10. As someone who doesn't collect this sort of thing and is OCD about uniformity, I would still say no. I think their unusual looking nature helps distinguish what they are and adds to the uniqueness if that makes sense, yeah it won't look as good as a finished product, but it isn't supposed to. I suppose it just feels like it flies in the face of the intent of the item, it looks unfinished because it isn't finished, and it can't be without compromising what makes it unique to collect in the first place.

    That said, I'm not passionate one way or the other about it 😛

    • Like 1
  11. 35 minutes ago, RH said:

    I really don't believe Nintendo has ever created limited to supply for the sake of marketing.  I have no proof, but there's also no proof the other way around.

    I've made this observation many times before, but old Japanese companies tend to be conservative in their business decisions and Nintendo seems to follow that pattern where they have, and will always, air on the side of limited supply that is profitable, than building a big glut of products they can't move because they don't sell well.

    There's also another facet of their business which is simply an old school way of thinking and it's that they do what they are good at, and they tune out both the critics and the fans.  In other words, if they find a pattern that works well, they stick with it and block all outside information.  I'm not saying they've not done studies or even focus groups.  I'm sure they have, but even that isn't like having a dedicated research team that pays attention to YouTube/Twitter/Facebook and gauges what the market does.  It wouldn't even surprise me if half the executives in Japan are 100% unaware of the graded scene here mostly in the states and how many classic have gone for hundreds of thousands of bucks.

    With all of that, Nintendo keeps doing what they are doing and, some times, I think they get lucky with how they have remained as lucky as they are to be an island unto their ownselves, yet remain relevant.  And that does build a "mystic" but I don't think that's intentional.  It's a by product, and theirlucky that it works in their favor.

     

     

    I'm inclined to agree really, the reality is Nintendo values its retailer relationships a lot. It's why you don't end up with a million unsold copies occupying retailer warehouses (still no idea how Atari managed to oversell their inventory so many times, even through the Jaguar life to this day you can find new games easily from old stock). Nintendo doesn't have a magic ball to know when their products will hit and when they will miss. When the Wii launched it was hard to get, but it was coming off the huge failure of the Gamecube, where as the Wii U was easy to find and was kind of over stocked initially due to a misread of demand (there never was demand). Nintendo also isn't a mega giant that can throw around billions effortlessly as we see with many modern tech companies, so they are forced to operate within reason. 

    Amiibo was a big one where people thought Nintendo was doing this tactic, but the reality is they simply conservatively stocked them having no idea how popular they would be, and while they did start extremely popular, they have mostly lost their flair in the consumer market these days. It's not always easy to know when things will hit or miss, and you have to take time to scale based on that, unless you have a slam dunk model such as releasing an iphone every year with no reason to believe it will underperform, this is just how it goes. We have to remember there was a time where Nintendo was considering partnering with Atari to produce their console in the US, and a time where companies wouldn't even stock their system at all, yet as soon as the thing blew up and people couldn't find them, 'artificial shortage they did this on purpose!' as if not every variable up to that point went against the notion of a huge hit. I think people just need something to blame rather than to understand the reason, having a massive amount of hardware remaining unsold is enough to sink a company, especially when Nintendo agreed to buy back inventory that didn't sell for a period.

    • Agree 2
  12. 15 minutes ago, Mr. CIB said:

    No, it was never released but it's printed. There was a time a few years back they wanted to give a free game to people that collected the Vita set but my guess is one of two things happened. 1. Became too much to manage because people bought releases from eBay and how do you verify or 2. There are more potential fullset collectors than they have copies. Same way they sent out the 5 year coin to people that purchased from day one.

    It's pretty sketchy that this stuff ends up in the wild and the companies behind the releases won't release official word, like it would be nice if they would at least say something like '10 copies were made, it will never be released by us' or something. It seems irresponsible to allow this to go as it has.

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  13. 2 minutes ago, Foochie776 said:

    I’d say you’re pretty on the nose there. $1,200? Wow, I honestly didn’t know if there was a high end like Atari for that anymore. There’s only one cart I want above the $100 threshold and it’s just a matter of pulling the trigger at this point. 

    It was for a CIB (pretty mint) copy of Q* Bert Qubes, the only other Atari 2600 game I want is similarly rare though. I'd probably take it off my list if I didn't own the rest of them already.

  14. 3 minutes ago, phart010 said:

    Do you know of any visual novels that play in English and are not some weird sort of romance?

    I think maybe the Zero Time Dilemma stuff might be considered as such, but I think they aren't considered pure visual novels. The funny thing is I don't know much about anime stuff, so my fiancee and I were doing a trade and pulled all these anime looking games out and said, these are otome visual novels so you won't want these. I had no idea what that meant but I guess it's a bunch of guys trying to romance me, so she would be on the mark there lol.

  15. 36 minutes ago, Mr. CIB said:

    The Vita list I posted is accurate however, the 3 Nicalis and 1 LRG game has always been in question. Hole punched games are "test copies" and were taken/stolen by whoever had access to them, your choice to include them or not.

    As far as not including LRG I can't agree with that one. Retail as we know it has changed. It's not about walking up to a store and being able to buy it. The internet has changed the way we shop and with store like Amazon would you exclude what they sell? Because there are a few games they sell on switch for example that haven't been released anywhere else.... or some GameStop exclusives you can't seem to find in store but can order online. 

    List are what you make them as long as you're happy with your collection.

    I agree personally that LRG releases count even if they are frustrating, I see the argument but they did release in some official way. The other 4, it doesn't really seem fair to demand them if they were literally never supposed to be releases. The only statement I could find from Nicalis also condemned them for being sold on ebay.  It's kind of like finding a canceled NES retail prototype and then saying that's part of a full set, there was never a normal way to obtain it. 

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  16. 6 hours ago, EdV said:

    Everyone's full set is different.... Some people don't consider ESRB Invizimals or Epic Mickey as part of the Vita N American or even region 1 set. I believe every ESRB game is required for a full set. I personally would consider my Vita collection as obsolete if I didn't have 1001 Spikes, VVVVVV, The Binding of Isaac and Revenge of the Bird King. When I first lost out on the Nicalis 3 I was going to sell my collection. Thankfully I ended up with all of them. They truly are my prized possessions!

    Screenshot_20230114_125001_Gallery.jpg

    What's the story with Revenge of the Bird King anyways? Did they actually release it?

  17. 7 minutes ago, Brickman said:

    That's good to hear and if you already have 300 it looks like you might as well go for them all minus the 3 Nicalis games. According to MR CIB list (which matches yours) there are 318 and if you're taking out Revenge of the Bird King that makes 317 so only 17 to go!

    I didn't realise the US set was so small. The Japanese set is 834 titles, it was really successful there but unfortunately near the end they padded it out with a bit too many VNs haha. I like VNs but I think they went a little too crazy on the Vita (probably due to how cheap they are to make). Fortunately the Japanese Vita is suuuuper cheap to collect for. I so far haven't paid over around $10-12 for a game with the majority being around $6-8. I'll be happy if I can get the full CIB set for around $8-9k.

    I think I'm teetering on avoiding the rest because I fear my impulse would then push me to pursue the other 4 even if I add a qualifier. Since I don't typically do full sets outside of very small collections (see Virtual Boy, Pico, etc) it isn't something that kills me too much, I was just surprised that I got this far, I expected to see that I was missing 100-200 games and just was making sure I didn't want any of them lol. I decided to throw on one game, but Invizimals is also a bit pricey to get the ESRB version due to not releasing natively in North America and I don't particularly want that either. 

    For now I am operating that if they ever do a real release of the 4 'not really released but they exist' games, I'd probably then go chip off the other 17 just to say hey, neat, but otherwise it's all stuff I'd not really want to represent anyways. I suppose this concept is becoming pretty hazy these days, like for me I don't consider unlicensed non retail releases of NES games part of a US retail set, but the definition of retail is becoming a bit more complex with stuff like LRG and what have you becoming so prominent.

    I used to collect every LRG release, but I have since started reducing those purchases to the standard of the rest of my collection, that being only buy the ones I care to have, but since I have all the VIta ones aside I suppose the one they didn't release, that's neat I guess 😛

    I also don't like visual novels, but my fiancee is really keen on anime stuff and she owns about 50 of the games that are within my 302 game set, a lot of times her different taste result in representing consoles a bit more to their nature. Such as the more casual Wii and DS releases, she probably owns a solid 1/3 of the lineup for each of those and it's all stuff I'd never touch with a 100 foot poll.

    • Like 1
  18. 26 minutes ago, Brickman said:

    A thread I started that you may be interested in reading

    It has a list of all the LRG/EastAsia soft games.

    Also @Mr. CIB posted a list in that thread of the full Vita set but you’d have to double check with him if it was 100% accurate as I wouldn’t know (I’m a Japanese Vita collector).

     

    The only game I omitted was Revenge of Bird King which I think is a similar position to the 3 Nicalis releases, otherwise our list match 100 percent so that's probably reassuring 😄

    • Like 2
  19. 1 hour ago, EdV said:

    Ditto! I found about the Vita Match 2021 and was hooked!

    I'm curious, do you have a working list of all US ESRB releases? I used Pricecharting but in that instance the Vita Database had a LOT of non ESRB rated titles or even digital stuff blended in. Figured I could put my list against yours if you had one off hand. Very cool that you have those 4 games though, I think I'll personally not gun for them unless they ever actually are distributed but it's still impressive to see. Do you know how many known copies there are for each?

    • Like 1
  20. I did a final research of the Vita release list, and this is what I don't have. I just don't know if I should bother since I don't typically do full sets. It just got this far naturally somehow 😕

    Unreleased Nicalis releases that have a few prints floating around

    1001 Spikes
    Binding of Isaac
    VVVVVV

    Normal Retail Stuff

    Ben 10: Galactic Racing
    Disney Infinity Marvel Super Heroes
    Dungeon Hunter Alliance
    F1 2011
    Fifa 14
    Fifa 15: Legacy Edition
    Fifa Soccer 12
    Fifa Soccer 13
    Farming Simulator 14
    Farming Simulator 16
    Farming Simulator 18
    Invizimals
    MLB 12: The Show
    MLB 13: The Show
    MLB 14: The Show
    MLB 15: The Show
    Madden NFL 13
    SpongeBob HeroPants
    Supremacy MMA

    • Like 1
  21. 4 minutes ago, MrWunderful said:

    I dont see how anyone could reasonably consider those as part of the set, personally. Do they even have barcodes? 
     

    I would think the ability to purchase some way at retail to be a minimum qualifier to be considered “part of the set”

    This is the correct answer.  However I would accept a nationwide game store franchise release as well. 

    I believe they have been known to have their barcodes punched out, but it's hard to get hold of them to see obviously lol.

  22. 19 hours ago, Foochie776 said:

    Does anyone besides @DefaultGencare about Atari anymore? I’ve got maybe 5 more games I want and that will put me at 10 😅

     

    NES has stood the test of time and will always have provenance and relevance, perhaps not the full set but there will always be collectible stuff. 

    I kinda care, I had to drop 1300 on a game for the 2600 recently and lost another that hit 1200 😞 That said, you're fully correct that the legacy and aggression for that brand is much less significant. In my perspective from the collecting scene, Nintendo > Sega > Sony > Atari > Microsoft for sure, and this ignores things like the Neo Geo or TG-16 since they had a limited presence (yet still super aggressive prices) 

  23. 28 minutes ago, MrWunderful said:

    How are there multiple physical copies if its not intended to be distributed?

    No one knows from what I can see, as Nicalis refuses to explain their existence or intent. Basically, it sounds like they manufactured a batch of some kind and never went beyond that, either that, or they are sitting on copies they will release one day. Vita cartridges can no longer be produced to my understanding though, so there will forever exist 3 games that never were put on sale anywhere unless they do something as said above.

    Basically, there was never a point in time a consumer could go on a site or into a store and buy these the traditional way, people didn't miss out, it just never happened at all, so it's a bit weird.

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