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Webhead123

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Everything posted by Webhead123

  1. If we're talking about games like Super Noah's Ark 3-D and Catechumen, calling anything "best" is an incredibly relativistic and desperate statement. It's rather like saying which is "best" between sloth excrement and orangutan droppings. It's going to require some serious qualification in any event.
  2. Oh, man! I wish I could re-experience my first time playing DW! I got the game as part of the Nintendo Power subscription promo, which came with all the extra stuff (flyers, poster-map, guidebook, etc.). It was the first proper RPG I ever played and it totally drew me in. It felt like a real adventure and it took me almost a year of fairly regular play before I finally conquered the Dragon Lord. It's an experience I'll never forget and one of my all-time favorite gaming memories.
  3. I think beat-em-ups are generally good for co-op with younger players. There's typically always something happening on-screen so it keeps their attention, the controls are fairly simple and you can give them as much or as little assistance as you feel they need in most situations. Turtles IV or Hyperstone Heist might be a decent pick and they have adjustable difficulty/extra lives, etc. Turtles IV got a lot of play with my sons when they were younger.
  4. Go with a DS Lite. It should be fairly cheap and easy to find one and has a great screen.
  5. A "standard" GBA SP is serviceable, although the front-lit screen is going to make playing outside or in brightly-lit rooms difficult. The alternative is to get the AGS-101 model, as Makar suggests. The trade-off is price-point, of course. I haven't been in the market for GBA's for a while but it seems like a standard SP will run you $30-$50, while an AGS-101 model will run more like $75-$100 or more. I'll also echo Makar on the DS/DS Lite recommendation, except that getting one of those would mean no backwards compatibility with the GB games. I think your best bet is a standard SP, unless you can find a reasonable deal on an SP 101 model, which could be tough.
  6. I would disagree with calling it "unplayable". Certainly it is one of last ports someone should seek out today if they just want to play some Doom ('cause you can find Doom on everything nowadays) but if you were a SNES owner in the 90's and wanted to play Doom, this game gave it to you. Yeah, it had missing levels are some seriously chunky pixels...but it played reasonably well for being restricted to a SNES controller. It was the first time I ever actually finished Doom and it satisfied until I could finally get a PC that could play the real thing at home.
  7. I also actively dislike most of the sound redesign in Super. I think the sfx, voices and music are all far superior in World Warrior/Champion Edition. The announcer's voice in particular is really annoying in Super.
  8. Jurassic Park was one of the games I owned in the 90's and I agree. Both at the time and still today, the SNES game is my favorite of the Jurassic Park games. The only genuine complaint I have is the lack of save/password feature for such a lengthy game but the rest of it is pretty darn great. The interior stages, while a bit janky, were incredibly immersive at the time. I felt genuinely nervous at times, worried that I'd turn a corner and see a raptor clawing at my face. Also, the Sega CD version of the game often gets dumped on. It is an acquired taste but, as I've always loved point-n-click games, I consider it one of the best games on the console and have wasted countless hours with it since the 90's.
  9. Ah, you're right. I always get those two mixed up. The 32X music was just really weak...but at least it HAD music. Yikes. So, maybe Sega wins this one by virtue of a console/expansion module almost nobody owned.
  10. Are we including "light gun" games in this consideration? Probably not, eh? I went with the SNES overall but it's hard to say. While its Wolf 3-D port was censored beyond belief, it was still decently playable. And while the Doom port was hamstrung by the technical limitations of the console, it was honestly a respectable effort and for those who didn't have a home computer at the time (like me), it was decent substitute. SNES-Doom is actually the first version I ever beat and I rented it multiple times. Zero Tolerance is actually not a terrible game, considering it's on the Genesis. I consider it to be more playable and fun than the SNES port of Faceball 2000. Actually, I think it is largely overlooked amidst the console's library and that's a shame. The Duke 3-D port is...bleh. I appreciate the attempt and the result is *technically* playable but...yikes is it lacking in visual, audio and play appeal. The "FPS" games on Sega CD all shared the same basic gameplay and it was all lackluster. The 32X got a really decent Doom port...but it had NO MUSIC! What the f-ing hell? Does Sega deserve the win based on 32X Doom alone? Maybe. I dunno.
  11. I'm also in the minority of preferring the original SFII over Super. Not that I won't play Super but I just find the new characters really janky to play and I like the speed and rhythm of the original better.
  12. Honestly, the game isn't very hard until the final couple of areas. I got all the way to 5-1 before I learned that you could transform. Really, it's just 5-2 that you have to completely memorize if you want to get through and the final boss' 2nd form is infuriating...until you realize how to exploit his asymmetrical pattern and then he becomes pretty easy.
  13. I made the mistake of committing myself to beating that game once. Never again. What an absolutely joyless slog. Be prepared to spend about 3.5 hours wishing you were doing just about anything else. The first stage is called "Night of a Million Zillion Ninjas". They weren't kidding.
  14. You're right. It's not the first time that I've misremembered that bit. You can't really blame me though, since the abbreviation for Connecticut is CT, not CO. What is this? The CtlecoVision? No! Is CO-LE-CO!
  15. Ah, the good 'ole Connecticut Leather Company! It's tough for me to rate this one, particularly because I haven't revisited it in over 20 years. I grew up with a Coleco side-by-side with my 2600. While Atari obviously had the larger library, the Coleco boasted better graphics and sound and the far superior arcade ports. I probably played the Coleco Donkey Kong port more than any other video game I had at the time. It was sublime. There's a reason it was the pack-in title. As for the Coleco today, it's probably nothing most people would want to bother to go back to. As Morbis said, most of its claim to fame was at-the-time superior ports of popular arcade titles, which are probably just best played through MAME today. That said, I think it has more appeal and playability than the Intellivision but obviously nowhere near the worthiness of the Atari. I'll give it a 7/10 for what it did in its day, even if only the truly nostalgic (like me) would probably ever want to bother to dig one up.
  16. RoS has a very deliberate cadence, even more so than Shinobi III. If you try to force the pace, you'll get your ass kicked. But once you get "into the groove" of it, it is such an incredible feeling and the game makes you feel like a ninja-god. RoS is in the running for me for "Best Game of All-Time". I only wish I had given my Genesis more attention when I was younger so I could have discovered some of these absolute gems.
  17. I booted up DKC3 for the first time in probably 10 years as a result of this thread and I was reminded of just how much the "new" map screen style annoys me. I get that they were going for a more "open, immersive" feel but I just find it clumsy and time-wasting. Just draw me a line to the next stage like the previous games. I don't want to have to swim and wander around the prerendered map trying to find my way to the next bit of game play.
  18. 7/10...but much of that is probably down to personal preference. Because of the setting, I like it a touch more than the GTA games, but I still have a tendency to lose interest in most open-world games rather quickly and RDR didn't avoid that fate. What I played of it, I enjoyed.
  19. This physically pains me to watch...especially knowing that I was as guilty as everyone else about doing it in the 80's and 90's.
  20. Are you talking about that movie by Mike Judge that starred the guy from Band of Brothers? That one was great!
  21. The entire series is honestly among the best in the platforming genre. Which is my favorite? Almost certainly DKC. Some of that is owed to nostalgia and familiarity but I think it is also the most solid in terms of accessibility and challenge. Which is the "best"? Probably DKC2, even though I think not all of it gels together as well as some of the others. Returns and Tropical Freeze are also both fantastic, although they feel different enough in control and rhythm from the earlier games that I can't say that I prefer them. They are very obviously their own kind of game...one that pays a loving homage to the original series. I can respect that.
  22. I was just playing a bit of that earlier today, actually. It's a pretty decent game...except that I find the hit boxes in melee combat against most enemies to be really difficult to figure out and adjust to. Timing your hits against certain enemies just seems like a crapshoot. I recall feeling similarly about Kung Fu Heroes but it's been a long time since I've played that one.
  23. While I do enjoy Super Ghouls 'n Ghosts on SNES despite some of its issues, honestly, my favorite release in the series besides the arcade original is Ghouls 'n Ghosts on the Genesis/Megadrive. I think it has most of what makes the game great without the issues that plagued the other ports/reworks. The graphics and music are really close to the arcade and the game is still tough without feeling completely unfair. You can shoot up/down. You have the charge attacks but they are rather circumstantial and not overpowered at all. Finally, the "special weapon" needed to finish the second loop is not utter garbage like it is in the NES and SNES titles. I still have yet to beat the Genesis port, but I've come closer to beating it than either of the Nintendo titles and feel more encouraged to keep trying than I can say about the other games.
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