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Stormarov.45

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Everything posted by Stormarov.45

  1. This is not always a given. The Code on the box, (The cart sometimes) and the manual do NOT coincide. They pertain to different versions of boiler plate, and are revised sometimes at different times, (the box less frequently). The versioned serial code This serial code (with versioning) is also not 100% across the Nintendo Seal changes. Sometimes the seal changed but the serial did not. Although, this may have been before they decided to "version" the serial numbers.
  2. The flathead screw were continued to be used until stock had depleted. The chip dates are not related to the date they were mounted to the board. Those chips are bought in bulk and also used until they are gone. There were many fab locations where these games where burned in to the chips and assembled and they worked on order making whatever game that the corporation needed more of, usually in 25000 unit lots. This is represented by the quality stamp on the back 01-20... something. After Konami was given permission to assemble their own carts they printed a 24 on their label instead of a stamp. This game was probably not a refurb since they would have replaced the screws with security screws. More than likely it was just made during that transition period where nintendo went to the 3 screw clamshell and security screws, (as with all 3 screw gyromites). Not many carts were made after that let alone refurbed. So, the same thing is going on here. After Konami received the right to assemble their own carts, the also were required to do their own refurbs. The extra stock for the 5 screw clam shells were used for this since they no longer fit inside the automated machine assembly lines which had now be refactored to used the three screw carts. But Konami, having not yet devised a way to "stamp" the back lable to denote a quality code, also Konami refurbs not being covered by the nintendo seal of quality anymore (or actually only for the moment since they were later allowed to use a printed quality mark later), left the back label off to denote that it was a Konami refurb.
  3. You know, I haven't seen anyone post this one yet. Here is the Rad Racer Daytime Variant. For this version of Rad Racer, the rare part of this variant isn't the cartridge, (although it is a 5 screw variant). This is the first printing of Rad Racer and the back of the box had all daytime scenes from the game, (all from the same race course). Also the user manual has the black box style, all black cover with stars and a simple title. Future version of this game included the more snappy night scenes from other courses in the game and a silver manual cover instead of black.
  4. So the seals changed in this order: Circle Seal, then Trade Mark Seal ( ™ ), the Registered Trade Mark Seal ( ® ). As the law changed to allow for better trademarking rights over the few transitional years Nintendo upgraded their seal with marks as well. Most original games had all three in this order. But the timing of the seal change was based sometimes on the legality within the local production areas and remaining stock. These were unrelated to the 5 screw and three screw clam shells but most of the time the 5 screw clam shells ran out way before the seal change. So there was a period that Donkey Kong was produced with both the trademark and registered seal so both are legit. Newer games received only the Trademark and Registered seal and no circle seal version. The very latest games (92 or 93 on) only received a registered trademark seal.
  5. As of yesterday July 12 the AJAX error has gone away, so whatever changes they made, it worked for now.
  6. What the fuck? Who does this? The redesign should be done offline and tested before it's put into production. You don't make changes in production until you are ready to roll out. As long as the AJAX error exists your site is non-functional. 1) Fix the usability errors first 2) Then go back and clone everything and evolve on the side. VMware is cheap and team foundation server is free. You should ever have to fuck up production to make changes. YOUR PATRONS ARE YOUR CHIEF AND ONLY CONCERN!!! because without them you don't have a website. Think "customer first".
  7. Also If i click on any sufficiently large collection from the dashboard I get the ajax error as well. Sill.
  8. I paid about 500 for Magic Knight Rayearth on a speculation. It turns out it was a good deal. After playing it all the way through I will sell it for a profit maybe, or just keep it as a centerpiece.
  9. I have noticed that if you submit a custom entry and click the "we should be tracking this one" option then they appear readily.
  10. I have confirmed that it is up today now, but wasn't this morning. I recommend that you download a spreadsheet asap, just in case.
  11. Seriously? What the fuck? Why are they testing updates in production and why can't they roll it back?
  12. I haven't been able to login to gamevaluenow.com collection tracker for several weeks. Most of the time I can't even get to the login screen. Is anyone else having this issue? What's the deal?
  13. I have played Mafia and Ultimate Werewolf, but its hard to get many people together for that stuff and the eliminated players have to wait, so we usually play Resistance: Avalon when my gaming group wants a social deduction game like that.
  14. Totally a better lead in to an intro thread I wish I'd thought of it. Well, the TV was free and it's huge and perfect for playing nintendo so... so cares. Also I don't think that was ever a problem unless you left it in one screen for an extended period of time. So I think nintendo was just covering their asses.
  15. The reason for the hate: Back to the Future Back to the Future II & III Beetlejuice Bill & Ted's Excellent Video Game Adventure Friday the 13th Jaws The Karate Kid Major League Baseball A Nightmare on Elm Street Spider-Man: Return of the Sinister Six Terminator 2: Judgment Day The Uncanny X-Men Who Framed Roger Rabbit? Wolverine WWF King of the Ring WWF WrestleMania Challenge WWF WrestleMania: Steel Cage Challenge
  16. So I live in the St Louis Metro East area and have been collecting NES, SNES and SMS games for over a decade but have owned some of this collection back as far as '87. I am in love with the cartridge games, (... well, maybe not ones made by LJN). Something feels right about holding one, docking one, and it's play response. I happen to have several consoles and the disc games that go with it but it is not the same. I started actually purposefully collecting games when a friend of mine sent out a facebook post asking for people to bail away a large old rear protection tv. I intended to take out its lens to make a solar oven, but "temporarily" hooked it up in the basement to play duck hunt with my 2 year old son. The rest is history, the tv stayed and I began collecting in earnest, not just picking up games I wanted to play. (Although I try to play all of them). Anyhow I have a collection on gamevaluenow.com, see my profile for a link.
  17. Metro St. Louis area resident here. Me in a corn maze with my kids.
  18. Keeping to the less common oddities: Goonies 2 5 screw version isn't exactly super rare but it's that kind of uncommon that draws 50-80 dollars pretty easily. Here are some interesting print error examples for Seal Trademark errors. These are more common than people realize but are harder to catch. Here King's Knight has a trademark that runs together, and The Adventure of Link has a totally botched Registered Trademark. (I used a map lens to magnify the trademark errors) Just for reference early printings with the oval Nintendo seal got a Trademark, and later printings got a Registered Trademark symbol after anyone laws changed and Nintendo registered its seal. The first circular seal didn't have any remaining symbols at all. (There are just a few titles that had an oval Seal with no trademarking such as Back to the Future 2&3, but I have no idea about the decision process on those) And lastly I have some Canadian releases. For the most part these have identical software. Only the serial numbers changed on the front label to the format NES-??-CAN and the back labels and instruction books also had french. The earliest releases with the circle Seal that had no serial number printed on the label (baseball in this example) had CAN printed on the front. Only early printings of some releases had a Canadian release. Later prints delivered the USA release as a North American release to both Canada and Mexico. These aren't very rare but are interesting.
  19. Loctite about as close as you'd get to the actual glue that was used in the first place. (Except by later copies of Acclaim titles after they were allowed to print their own boards and faab their own cartridges. That glue didn't hold and soaked through labels over time discoloring whites and light colors. See any copy of Bartman Meets Radioactive Man for an example. )
  20. For the label repairs, I use Loctite super glue and some small measure of skill to get it down and keep it there. Loctite requires like 30 seconds to become sticky and like 5 seconds to bond after that. Just don't air it out (first 30 sec) like the bottle tells you to. Just apply, smooth lable, then wipe the surface with a slightly damp paper towel to pick up the excess.
  21. Removing marker is easy. Go to the local art store and get what is called a "marker blender". Its a marker pen for comic book art. That stuff work on everything. Goes on clear, rub a few strokes, and wipe away.
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