Mugi has a valid point concerning Nesmaker for a couple of reasons, anyone attracted to Nesmaker due to what Dimension Shift is able to showcase would be disappointed since all of the default code base has been gutted, optimized and replaced from the ground up. So it would be a disservice for new people coming to Nesmaker fresh.
Mugi is basically utilizing the tool at this point to serve as a screen painter, which is something I understand most from-scratch Homebrewer's use without having to announce that their game is somehow tool assisted. Most of us in the NM community are more than happy to announce our projects as Nesmaker-made, no one is trying to fool anyone and it would be fairly simple to prove a project was made with nesmaker or not in case anyone tried to get smart and claim credit for source code they didn't write. I think Mugi's case provides an exceptionally large gray area, where a project started with a tool but quickly outgrew it and moved on towards the light.
I really don't care to get invested in this argument since I'm heavily rooted in the NM community yet see logical conclusions from either angle, my only desired outcome is more cool NES games, method-be-damned.
All I can really add is please keep up the good work everybody