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SoleGoose

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  1. Man it's nice to see you again. I have no idea. I was going to try and get a higher score and max it out, but then I felt like I was deterring others from competing so I stopped. Maybe Bert will tell us otherwise.
  2. Hey that was my first try in six years, no practice! There's plenty of room for improvement.
  3. Run! But in all seriousness it's just nice to see people playing the game (whether they like it or not!). It's even gotten me to replay it, and I haven't touched it in six years or so. As you noticed, the game is initially harder than Robotron. Instead of the levels being randomly generated, however, they are all planned out, and every single one can be beaten on one life (both in the demo and the full game). That was the base stipulation for inclusion. Practice makes perfect, but no more pro-tips from me !
  4. First time playing this ROM in way too many years. Had to give it at least one go!
  5. Thanks to everyone who has backed the project or helped spread the word about it. Derek is a great guy and an amazing programmer, and it has been our great pleasure to help get Trophy into production. If you have any questions about the release, feel free to send @IBtiM or I a PM, tweet, KS message, or postal letter!
  6. All items for offer, pictures upon request. Moonshake Records (opened, but never played; thought vinyls might be neat but I've never used a record player so...) : -Mega Man 2 (#4) -Mega Man 2 screen printed test cover (1/2 done in black) -The Legend of Zelda Homebrews: -Billionaire Banshee with cards (both sealed) -ET (new) Repros: -Astrohawk SNES C -Joust More CIB (new) -Pocky and Rocky 2 in 1 C Sega Mark III: -Console, 2 controllers, RF cable -After Burner (C), Enduro Racer (C), Champion Golf (card format, CIB) *No power cable (one of the Genny ones works), some yellowing, missing cartridge cover/door Zelda Board Game: -Interesting Korean bootleg
  7. You're still not seeing that there are a myriad of small tools and diversity, and a division between those and one large, end all be all tool
  8. If we're all working with hand tools and another group is using a high tech CNC mill, there's a difference. Those that cannot see the difference between one tool and any tool aren't going to see a difference here. If I'm in the market for handcrafted wood items, I'm going to want to know the difference.
  9. As for Mugi's game, we have hacks that have been completely recoded. At the end of the day, they are still hacks, it's no different (not calling it a hack either, before that gets taken out of context). Pyronaut anyone?
  10. Why would you not? We clarify things all of the time on the forums in order to know what we're talking about. Is that game sealed, or a reseal? Did you use save states, or did you beat it legit? Is Super Mario Bros. a "super Nintendo" game, or a "Super" Nintendo game. Some don't care, others do. Is that game a hack, or was it programmed from scratch? NESMaker questions are similar.
  11. New thread is over yonder, post comments and discussion there, for those that want to have them. In terms of @Scrobins list, he manages it so he can run it as he likes. If you feel the need to start a different list, please feel free to do so.
  12. Conversation goes here, for those that want to partake.
  13. Oddly enough, Mystic Quest was one of my prime examples when designing screen layouts a few months back. I played it as a kid, thought it sucked, and then didn't play it again until last August. I had a blast, which was surprising, and the cleanness of the menus was a big take away from it.
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