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BriGuy82

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Posts posted by BriGuy82

  1. @Gaia Gensouki

    https://strategywiki.org/wiki/Xevious/Walkthrough

    This link shows where they are. It's for the arcade version, but as it turns out they are in the same locations on the NES version. I verified all 4 when playing. The only thing is, they are always somewhere in the same horizontal strip on the map, but they move along that strip. So you basically have to bomb horizontaly along as much of the strip as you can because they aren't always in the exact same spot each time.

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  2. Just a little side note about Xevious, you can get a bunch of extra lives by points, but also there are 4 hidden flag locations where if you bomb the ground you get extra lives as well. I didn't see any video on YouTube where they utilized that in the NES version. I watched the Mexican runners video and one or two others and they all skipped over the extra lives. 

  3. 5 hours ago, Gaia Gensouki said:

    I'm unfortunately still at eight countries. I found a relatively safe method to expand my territory, but it takes long and gets a bit boring after a while. I ended up playing a few games of Master of Orion 2 instead. I'm sorry.

     

    @T-Pac

    The gamefaqs site for Xevious shows all of the 16 maps: https://gamefaqs.gamespot.com/nes/579616-xevious/faqs

    I only ever made it until 9, because of those stupid enemies, that separate into many smaller homing projectiles.

    Yes, I learned about pause buffering to beat those guys. Once you do that, they are actually pretty easy. Otherwise it's almost like 50/50 getting by those things.

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  4. 8 hours ago, T-Pac said:

    Congrats, dude!

    How do you identify the loop-point in Xevious? So much of the game looks so similar - is there a clear indicator somewhere?

    [T-Pac]

    Yeah, so every time you pass a wide green forest is when a new level starts. So that pic I took is past the last level and starting back to like level 6 or 7 I think. There's a distinctive upside down y shaped pattern on the ground, and then a distinctive group of ground enemies right past that point. Once you play it a hundred times it becomes alot easier to differentiate the enemies and landscape 😁. But yes, when I first started playing, I didn't even realize that there were levels.

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  5. 4 minutes ago, guillavoie said:

    You're right! We deliberately put it in the Puzzle genre knowing that it is mainly an Arcade game, just because of the slight element of puzzle in it (creating an unknown form out of the coins). We do that sometimes to fill in more of the best suitable contest games in the different categories.

    I think when you get to the point in this game with the 2 sided rupees it becomes alot more like a puzzle game as well.

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