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cartman

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  1. Yeah ok, maybe it's not really too much. But a lot of time and money. Then there will inevitably be carts and/or labels that are gunky to varying extents, detracting from the collection's overall appeal. But ofcourse that's just me. He was talking about buying all these games to finish his gameplaying project wich leads me to believe that the urge to own them all might not be an organic one.
  2. I think you'll get burned out by buying every single cartridge and storing them all. You'd be much better off having a flashcart for play and then figure out if there's something you'd also like to own, as a collector.
  3. I don't understand what exactly is being promoted here. Is WATA validating itself by telling us how they've graded items from these bigshot collections? Or are they advertising these Dubai guys as buyers, to solicit new graders?
  4. In a year?
  5. Most i'd reckon can be finished within 60 min so it is or isn't a crazy feat depending on how you look at it. It could be done in just a few months if you want to do little else than play GB on your spare time.
  6. I don't know what would be "amazing" whatever i choose i'd just find myself exaggerating
  7. A flashcart is not cheap but you could get the whole library and any homebrew at the convenience of one cartridge. With that you could go the handheld route, playing with the same screen & buttons that you were ever supposed to.
  8. It's good that it doesn't cost anything but it also doesn't offer anything more or less than what you could already find on Youtube. There's always someone that has ripped pretty much every game, let alone a famous Nintendo one.
  9. To me the clunky controls add some strategy to it along with added difficulty wich is ironic because you could never actually tell a programmer to aim for creating something like this (and you could never tell a reviewer that it's anything but shit). Seriously though if they went back and straight out re-used the whole engine and added new levels i would get that game with all it's flaws. But like i said it would be impossible to pitch such a thing. Even if you could, hard games are generally just not that viable anymore so they'd shut you down on that premise aswell.
  10. Did you beat it without dying?
  11. This is a game where i refuse to see a playthrough. Seeing what awaits you just a little beyond is a major part of the excitement (altough i somewhat know based on finishing the Arcade even if NES is longer that). I think i finish the first 2 levels without even dying but after that the lives get sprinkled.
  12. What i meant was basically an enhanced performance bringing it to perfection so yeah TAS could count aswell.
  13. Oh i remember her but i don't remember that. Would be cool if it existed for sure.
  14. But glitching feels cheating to me i mean you take advantage of something that shouldn't be there. Also you say it still requires dying?
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