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erac

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Posts posted by erac

  1. That's not normal, but it looks legit. It may help their shipping and getting up-to-date addresses, it's a constant source of trouble for KS campaigns when people don't update their addys or react to the messages that you need to do so.

  2. 1/10 terrible altogether. It's just trying to float on its "oh so gimmicky" nature, which in reality makes it just tedious. The story is nonexistent, there is nothing interesting in the gameplay, and even the graphical style irks me.

  3. 3-4 days ago the scrolling to the unread posts broke. That is, when there's new posts in a topic and you click the "Go to first unread post", it opens the topic on that page, but no longer scrolls there. The blue line still shows where the unread posts are, I just have to manually scroll there now. No errors in the JS log.

    Was there maybe a forum upgrade around that time?

    • Like 1
  4. That Quiz Impact SFC version is quite an unusual setup. They put the GB cart and the internals of a SGB inside a normal shell.

    I can't say I approve of destroying SGBs for that.

  5. I have the opposite view of Piko; he seems quite willing to license IPs for devs. I've seen him offer an official license to more than one fan project. It suits his approach after all, a new completed game is more money than no new game.

    Gloves' experience is unfortunate, but I still think it's plausible the message never got through.

  6. As a discrete board, there's little need for donors, it has no mapper chip. Nobody is selling such repro boards as it's not popular, but it would not take long for someone experienced to create such a board.

  7. Well, my opinion on Joe is that he's clearly ADHD. The first KS he did, the NES game, is now years late, because he got sidetracked into making a NES maker, then a prequel, then .... In other words, he should finish what he started before jumping into yet another distraction. He owes that to the original backers.

    I won't be backing either project, since I can code for the systems. If folks want to try easy SNES stuff, remember that RPG maker started on SNES. Grab the ROM and the translation patch, and off you go to RPG making on the real console. I don't really see the appeal in a simple maker on a more complex console; most likely SNESmaker will be limited similarly to NESmaker, you just get nicer graphics and sound.

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