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Everything posted by ecmyers
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Score updated!
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I still haven't played through the game normally but I'm probably going to start next week.
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@DeadeyeI beat it once but I only found three ducks on my run.
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Oh boy. This looks like an awesome challenge, and the elimination rules add an interesting wrinkle. No special rules for Böbl? I believe you can collect up to 8 ducks.
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Oh darn. I've been meaning to buy those ROMs.
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Homebrew Leaderboard Competition 2020 - Game 8: Brony Blaster
ecmyers replied to Deadeye's topic in Events Archive
127,650 I couldn't muster up much enthusiasm for this one when I tried it at the beginning of the month, but now that I finally put some more time into it today, I'm beginning to warm to it. Figuring out the improved weapons helps! It's been a bit frustrating, but I improve a little more each time. And I do like the look and sound of it. -
Mall Brawl NES - Limited Run Support
ecmyers replied to Deadeye's topic in General Collecting Discussion
So if it's using 3v, that's a whole other issue, because LRG specifically stated: "Internal boards for the cartridge are being supplied by Retro-Bit. Each of these premium boards has been rigorously tested and will be the proper 5v standard of official NES boards, so there will be no risk of damaging your hardware!" If they only used 5v boards for the premium edition, I wish that would have been clearer. There was no reason to suspect the premium edition carts would differ internally from the regular carts, as it seemed the only difference would be the packaging and bonus items. -
Mall Brawl NES - Limited Run Support
ecmyers replied to Deadeye's topic in General Collecting Discussion
I just heard back from LRG on my ticket, and they're going to "put in an inventory request" to see if I can return the nonworking copy for a working one. I should hear back in 2–5 days... -
Mall Brawl NES - Limited Run Support
ecmyers replied to Deadeye's topic in General Collecting Discussion
Just chiming in to say I'm one of the unlucky (hopefully few) who has a defective cart that doesn't work on the AVS. I discovered this when I tried to live stream it, so I have video of what was going on if anyone is curious about what we're experiencing. I too have filed a ticket with LRG, so we'll see what they say! I did discover that this works on my Gamerz Tek 8-Bit Boy HD, so it would be a shame if it works fine on a cheap clone console but not the AVS... . -
(HBLBC 2020) Homebrew Leader Board Competition 2020 Announcement
ecmyers replied to Deadeye's topic in Leaderboards
It looks like we just got Cowlitz Gamers' Lost Adventure! (And a whole bunch of other games): https://action53.itch.io/vol4 -
Homebrew Leaderboard Competition 2020 - Game 7: NES Virus Cleaner
ecmyers replied to Deadeye's topic in Events Archive
23,400 Really fun game! Simple, challenging, addictive. Wish I'd had more time to try it out before now, but I'll see if I can up my score a little before tomorrow night. -
Star Keeper Owners - Question on Cheat Code
ecmyers replied to Lambda's topic in Collector's Questions
I'll do the same, and pore over the manual one more time in case we've missed something Hopefully we won't discover that we have to enter the code 87 times... -
Star Keeper Owners - Question on Cheat Code
ecmyers replied to Lambda's topic in Collector's Questions
OK, I just started one: https://docs.google.com/spreadsheets/d/1KtI1lqjRRitom6vttg0-w_pgRjRNji-Htb5akpXd_FE/edit?usp=sharing I am not a wizard at Google Docs, so anyone feel free to rearrange it or add to it! I haven't added in people's results from this thread yet, but just included some examples of things we would try. And hopefully we'll come up with some new approaches and eventually crack this thing. Since this is basically a Konami code, maybe replicating something they've done on one of their NES games would work here. -
Star Keeper Owners - Question on Cheat Code
ecmyers replied to Lambda's topic in Collector's Questions
I'm happy to see this thread revived. Though I haven't been fiddling with the code for a while, I'm still very interested in helping to crack it. It might be helpful to coordinate our efforts, with a shared spreadsheet or something, to document the code we used and everything we tried so we can avoid duplicating and wasting time. For example, I've been wondering if Controller 2 might come into play, like it does in some NES games, but it may not even look for any inputs from that controller... There are just so many variations and places to try a code, it seems overwhelming. -
Gosh, thanks, everyone! It was a very gaming birthday, as my wife and friends got me a DE-10 Nano to build my first MiSTer, and for Father's Day, my wife got me some NES-themed gifts--including Battle Kid 2! She said, "I don't know why you want to play this, but I hope you enjoy it." :D
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Homebrew Leader Board Competition 2020-Game 6: Shmup Speed
ecmyers replied to Scrobins's topic in Events Archive
110 Hmmm. OK, I guess now I know one of the reasons I suck at shmups. I'm gonna have to try this with a different controller. -
Oh right! Sorry, I forgot to check there. Thanks!
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A couple of Famicom games that aren't on the list yet: Haradius Zero: https://impactsoft.booth.pm/ NES release in the works, with Infinite NES Lives, I believe: And Astro Ninja Man: https://www.kadenken.com/view/item/000000001072