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Gloves

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Posts posted by Gloves

  1. Easy 9 for me. It's not one of my favourites, but it's super easy to suggest that it's a must-play if someone asked what platformers to try as someone new to the genre or gaming in general. Myself, I've beaten it many many times and it's fun every single time.

    • Agree 1
  2. 28 minutes ago, AirVillain said:

    Okay so I played a bunch of Diddy Kong Racing.... But figured I would "beat the game" and complete the adventure mode. Didn't seem to insane to attempt.... BUT WHY IN THE SWEET JESUS LORD IN FUCKING HELL is the silver coin bullshit so annoyingly hard????

    There's 2 levels I can't get.... The town in Frosty Village took me forever, too, fuck. A couple of them too were ridiculous, in Windmill Plains no matter what I did the computer would ALWAYS be too far in front to reach.... but I managed to get them except the last 2 in the Dragon Forest. Greenwood Village.... can't do it. 🙈

    And yeah, the racing is cool, probably fun with friends.... but the Adventure mode itself is fucking annoying. 🤬

    Lol git gud scrub. 🙏

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    • Haha 1
    • Agree 2
  3. 23 minutes ago, T-Pac said:

    That sounds like a cool idea, but I'm not so sure the skill level discrepancy between the two of us would be ... uh ... tolerable haha.

    [T-Pac]

    I'm pretty chill with stuff like that lol. 

    • Like 1
  4. 4 hours ago, T-Pac said:

    Same here. The only time I've ever played a Co-Op shoot-em-up was Life Force [NES] with my college roommate once, but I'd love to try 2-player stuff like Raiden or Twinbee someday.

    [T-Pac]

    Good call - this is my "go-to" co-op game. It's fun and forgiving and approachable for almost anyone. (Well, at least the NES port is until the later levels).

    [T-Pac]

    If you wanna try out netplay sometime lemme know, maybe we can get it working without it being too laggy. 

  5. 40 minutes ago, RH said:

    Haha, dude, don't even try to make it binary.

    They already got two chances to entice myself and others. If you didn't like the first two why would you even give the time of day to the third? By that point it's easy to say "these just aren't for me" and there's absolutely nothing wrong with that. 

  6. 43 minutes ago, Sumez said:

    God dammit how can you even begin to criticize Sonic gameplay without having played the single most essential game in the series 😅

    I don't play the third game in a series when I didn't like the first two. I'm not a sucker lol. 

  7. 57 minutes ago, Sumez said:

    But you're still gonna perform better when you've raced the track before and know the corner.

    Across the entirety of Sonic 3 & Knuckles I can think of a total of two occurrences where a spike would show up and hurt me without giving me any chance to react to it. It's not something that defines the game at all.

    So by the *third* game they got it right. Well ain't that peachy lol. Shame I didn't play the third game cuz the first and second weren't so dialed in. It's almost like they learned from their design mistakes. 

  8. 5 hours ago, Sumez said:

    Come on man.  😛 Read the line you just quoted in bold yourself. 

    He's saying that you shouldn't try to speedrun the game without knowing where you're going. And somehow you chose to interpret that as that being the only way to play it?
    Just chill and enjoy the game, and when you know the game well, you can look cooler playing through it. Just like any good arcade-style video game.

    I'd agree with you if that's actually what happened. You're not gonna get killed by that crab if you're spinning. And if you're not spinning, why the hell not? That's clearly your own fault.

    These situations in Sonic 2 or 3 are extremely rare, and don't represent the majority of the game. They aren't perfect about it sure, but they also aren't nearly as terrible with it as Sonic Mania. The majority of the game can be enjoyed speeding casually through, and if you're a big fan of the game and play it through a lot, you'll be even faster at it.

    Just like other games when you get good at them, you die less, you know? It's not entirely novel.
    You wouldn't criticize a racing game for having corners either.

    In a racing game you can see the corner coming, and/or there's usually some other visual aid to tell you a turn is about to take place in the form of signs or other visual cues. 

    You explain away the crab with the spin while conveniently ignoring that the rock, spike, or bumper don't give a shit if I'm spinning. 

  9. All of you arguing that the point is to go slow and get good at going fast are completely ignoring the way the game was advertised.

    To quote a video ad for the original game: "going fast is cool, going slow is not" (being sung in a hip rap song). 

    The games were advertised as speed - you GOTTA go fast. The advertising and the reality are at odds. ANY game you can go fast with enough practice. I can speedrun Metal Gear Solid, a game about tactical espionage action. Practically anything can be played quickly. Sega ADVERTISED that you'd be going fast as a given, and failed to deliver on that promise. 

    It doesn't even have cool fast SECTIONS for noobs to get a quick dopamine burst and to experience the speed to make you go "I want more!". Instead, every time they start you going fast via a loop or a tunnel you come out the other side and run straight into a rock or a crab placed directly in your path, creating frustration. It's okay game design paired with bad marketing which has put a sour taste in a lot of people's mouths. 

    I wouldn't even mind if it was "this hedgehog is hella cool, and jumps and spins like a cool dude!", and then you can git gud and go fast and that's fun and rewarding. Instead we got "GOTTA GO FAST!" followed by "Lol LOSER you tried to go fast without memorizing the level first!". 

    • Thanks 1
  10. 6 minutes ago, Tabonga said:

    Just downloaded this cute looking game from the eShop for $1.95.

     

    The guy doing the review has a slight UWU Kawaii to his speech - he pronounces "th" a "d" and "r" as "w" a lot.

    "Da primawy way you twaverse is in yo bawwel". (slight exaggeration for effect)

    Not enough that I think he's putting on an act, but enough that I feel English might not be his first language. Which is fine of course, but really caught me off guard.

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