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Mega Man: The Wily Wars thoughts


Bearcat-Doug
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Has anyone else played through this? I guess it was a selling point for the Genesis Mini for a lot of people. I just finished it last night and it basically reminded me of Mario All Stars other than the three new robot masters and extra Dr. Wily castle. The Genesis controls seemed a bit stiff compared to the NES versions and they really ramped up the difficulty on Mega Man 2. Overall, I enjoyed it since it was basically what I expected, but I'm not sure if I would have bought the Genesis Mini just for the chance to play it.

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Just now, MachineCode said:

I’ve actually never gotten around to playing this one. I have some good shops in the area that sell it as a repro so I might give it a shot. Would you say it’s worth it in that form?

What does the repro cart go for? It was part of the reason I got the Genesis Mini, but the overall library is well worth the price IMO.

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2 minutes ago, MachineCode said:

Not sure, but I can give them a call tomorrow and find out but I think it was somewhere between 40-50 bucks.

I don't know if you have a Genesis collection or not, but for that price you might be better off getting a Genesis Mini. Mega Man for the NES runs about that much by itself, so if want to give it a try, I'd say either option is worth it.

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I've played through it on an original European cart. It was alright but doesn't hold water against the NES originals and I'm saying this as a Sega fanboy. The extra content might not be that big of a deal to you unless you are a Mega Man fanatic who wants to experience everything that the franchise offers. As a part of the Mega Drive/Genesis Mini library it's still a great addition, as it hasn't been in Sega compilations before and prices out many collectors in physical form.

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6 minutes ago, sp1nz said:

I've played through it on an original European cart. It was alright but doesn't hold water against the NES originals and I'm saying this as a Sega fanboy. The extra content might not be that big of a deal to you unless you are a Mega Man fanatic who wants to experience everything that the franchise offers. As a part of the Mega Drive/Genesis Mini library it's still a great addition, as it hasn't been in Sega compilations before and prices out many collectors in physical form.

I found the controls to be a bit loose compared to the NES games. For some reason they made Mega Man 2 way more difficult. I liked being able to play the original three games in 16 bit HD and I liked the bonus content, but I played it on the Genesis Mini so I had another 40 games for what I paid. I think the series went downhill after MM3, so it was basically what I thought it would be. The repro carts are probably still worth it, but I guess that depends on how much the 16 bit upgrade and extra content is worth. The controls were my main issue. The NES controls are tight, so I don't know if it was the Genesis controller that felt off or of it was the actual game.

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2 hours ago, Bearcat-Doug said:

I don't know if you have a Genesis collection or not, but for that price you might be better off getting a Genesis Mini. Mega Man for the NES runs about that much by itself, so if want to give it a try, I'd say either option is worth it.

Thanks for the tip. I'm definitely an original hardware kinda guy tho. I must say those MisterFPGAs are showing some real promise. I like the idea of circuit level simulation.

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Just now, MachineCode said:

Thanks for the tip. I'm definitely an original hardware kinda guy tho. I must say those MisterFPGAs are showing some real promise. I like the idea of circuit level simulation.

I got the Genesis Mini since I didn't have the hardware, but if you do, go for it. On the bonus Wily Castle it lets you choose your weapons and items from the first three games with a limit, so that is something totally new.

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