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Boss fight


Gamegearguy

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Much of yesterday I put in the boss fight. I had to do some pretty bizarre and long things to the code to make it work, but it finally did. The boss is a giant milkshake that shoots onion rings at you. You need to shoot this monster milkshake 20 times in order to get to the next level.

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Once the 20th shot has been hit, you still need to dodge the onion rings though, you'll still lose a life if the burger gets hit with one. Then the milkshake will move right, and then the burger will go after it to the next level. Just a little animation I put in to liven the game up a little (I call it animation even though the frames don't change.) Last night, I made it so the onion rings go all the way off the screen left before the new ones came out since it looked a little odd for the onion rings to be magically disappearing before they get to the left border. Tomorrow I may design the second level: Red City at Night. I didn't do any coding today. I'm taking a break from it since I have been coding a lot these past few days.

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