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nerdynebraskan

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Everything posted by nerdynebraskan

  1. C'mon, those don't take more than 30-60 minutes combined when you know what you're doing. Also, Power Blade is done.
  2. It was written somewhere previously. I think it was beating all of the short missions and getting the high score on one of the long missions. And that is something like sinking 45,000 tons worth of enemy ships.
  3. Mega Man 5 is done. If anyone is curious, I no-deathed it. I think this is the second time I've done all 6 Mega Man games for this challenge.
  4. I'm almost entirely on Everdrive these days, because I'm old and lazy. It's nice to just have all the games in the system at the same time. Also, Godzilla 2 is done.
  5. Friendly reminder on Solomon's Key: There is a continue cheat code that is actually legal for this challenge, because it was given away on the poster that was sold with the game.
  6. I think there are a few aggravating flaws in the game, but I agree that it's a superb specimen of an 8-bit Action-RPG. The gameplay is generally excellent. I love the way they use time travel. The music really creates a special ambiance. Your companions add a lot of personality despite being given very little space. The NPCs are actually fun to talk to. On the other hand, I hate the invisible holes in the floor in the dungeons. It's really irritating that I have to watch a YouTube playthrough to know where I can step. I also really hate that some of the monsters in the turn-based battles can just kill your entire party in one attack. And a few of the bosses can also just insta-kill you far too cheaply and unavoidably.
  7. I think it would be easy to assume the bonus points are tied to the bonus level in Shooting Range, for several reasons. Honestly, the bottle stage is the easiest one and it's safe to assume that your accuracy is higher there than in other stages where the targets are actually moving. And in Shooting Range, I honestly don't think the Zapper feels as accurate as it does in first-party games. The hit boxes may just be a bit... off... compared to in Hogan's Alley or Wild Gunman. Let's say the cutoff for earning the bonus is a hit rate of 90%. (I don't know if that's true, but it's a good guess.) I think a good run in the first two stages could still only put your accuracy at around 85%. Then, you suddenly ace the bottle stage, and your game-wide accuracy bounces up to 93%. Hello, 10k bonus! Then, as long as you can muster 85%ish again in space, you should stay at 90.1% or better for the game.
  8. It was a few years ago, but I think I earned the 10k bonus after the spooky level, lost it after leaving a bottle behind on the bar stage, and then had it reappear after the space stage. I really think the bonus 10k is tied to game-wide hit %.
  9. Rescue: The Embassy Mission is done. And I actually got the best ending I've ever seen, since I actually passed the mission with all six of my SWAT guys still alive for the first time.
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