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hardstyletoaster

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Posts posted by hardstyletoaster

  1. @Tyree_Cooperhmmm that might be a compelling reason to consider geting into ps3. Admittedly, ps3 was the generation I skipped for the most part. I only got an xbox360 well after the fact and only for assassin's creed. Ended up donating it before I moved can't say I've looked back tbh. I'll take a look and see if hot pursuit is on anything I play regularly, thanks for the review!

  2. 5 hours ago, DoctorEncore said:

    That game is great. It also has a nice amount of hidden stuff to make it worth repeat playthroughs.

    Oh man that's just getting me even more excited to keep playing it. I actually bought a flight stick for the gamecube just for it. I'll be doing up a review one the flight stick since there isn't much info about it.

  3. On 1/12/2021 at 10:13 PM, BattySalem said:

    8911268E-6E30-471F-AE4B-73674BF0361A_1_105_c.thumb.jpeg.9498003dbfb607eecfa5bafa9d719c3e.jpeg

    Little bat-faced, trash goblin Salem and me. She is aptly named after Salem from Sabrina the Teenage Witch due to her constant animatronic movements and androgynous appearance. I have been blessed with the various compliments of "a mashed potato," "the homeliest girl with a pig-nose," and "a handsome young boy" by my dearest nursing home residents (seriously, I love these compliments from them).

    Can I just say? I love your cat already. She has a very "hooman, why must you do this" look about her.

    • Haha 2
  4. 12 hours ago, Tyree_Cooper said:

    Hot Pursuit on the PS3 feels more like Burnout than Burnout: Paradise! Sure it has more crazy cars with silly decals but it has NO proper races. Just pointless go from point A to B as fast as you can. I spent 80% of my playing time looking at the map.

    I didn't know Paradise was on the Switch too. I'm a huge fan of burnout revenge, does hotpursuit let you crash into the enemy cars and all that?

  5. 3 hours ago, GPX said:

    I don’t think it’s an outrageous comment to say that most genres are better now than compared to early 90s games and prior years. In fact, can you think of which genres aren’t improved upon by today’s consoles, compared with 30+ year old games?

    Actually I'd say that's a little unreasonable. Let's take a look at racing games for a moment. On the ps2 we have my absolute favorite racer, burnout revenge. I enjoy it not because I can race and win but because I can crash get going again and go get revenge. It's a wonderful title. The burnout series would see one more release on the ps3/xbox360 (burnout paradise).

     

    Moving on to the ps4 the closest thing that was hyped to be similar to burnout was I believe The Crew and it was a disappointment when viewed with that lense.

     

    Does that mean I think all old games are better than new? No. I still love uncharted 4 and Assassin's Creed on the ps4 along with a bunch of switch titles.

     

    My reason for bringing this up is even in viewing a genre across ages things change there are some unique titles with a mechanic you love that just isn't present in other titles. Like @DefaultGen pointed out, the genres evolve and change but that doesn't make older games any less fun or less good just a different game. My opinion at any rate.

  6. 3 hours ago, CasualCart said:

    These are all excellent points - I guess I wasn’t very clear about how era-specific “context” affects how we play and review games.

    A major reason Kaboom is fun is because it’s an Atari 2600 game from 1981. No, you don’t go into it with negative judgements about blocky pixels and primitive controls, but once you turn that game on and see the early 8-bit graphics and feel the Atari-style paddle controls, your brain subconsciously associates the experience with “80s gaming”. It’s just a frame of reference that engineers how you interact with the game, not a deterrent (unless you’ve only had bad experiences with Atari-style games in the past).

    You’re totally right that a new gamer playing Balloon Fight for the first time wouldn’t have any benefit from knowing the release year, but once they’ve played it they’ve already begun developing a frame of reference for how mid-80s console games look and feel (regardless of whether or not they know the game was from that era). At that point, if they happened to find out when the game came out, a review about a different game from the mid-80s would draw an association with their experience playing Balloon Fight.

    I think a game’s era is like its genre or platform - it’s just a factor that affects the way a game feels. It affects the experience regardless of whether you consciously note it or are even aware of it at all.

    Reviewing a game in an era-specific context doesn’t mean making concessions based on age - it means being familiar with how games of that time period looked and felt. This provides a review with a concrete base to inform the reader on how a game functions. A quick reference to the era and platform does a lot to prime me for what kind of game I’m reading about. “An iOS game from the 2010s” vs. “a Genesis game from the 1990s” draws on my past experience and tailors my mindset for assessing what I might like or dislike about a game.

    -CasualCart

    I would have to say you've made an excellent point with this. So long as you aren't making concessions based on the age of the game, then I'd fully agree having a mindset of the game and similar types of games is important. After all I'm not going to try to compare candy crush against DWM2 Tara's Adventure on the game color. The two are vastly different in all aspects, and arguably fun for vastly different reasons. (I'd argue candy crush isn't fun, but some people like it and I ain't gonna knock it for them)

    • Like 1
  7. 1 hour ago, drxandy said:

    I haven't used one but there is definitely an xbox version of it, and from what I read about the xbox version in the past was positive. 

    Thanks! I ended up buying it so I'll do up a true blue review of the feel and all of that after I have some play time with it.

    Now I get to play the "do I play rogue squadrons 2 with a regular controller and have to retrain myself" or "do I wait until I have the controller?" game. Knowing how little patience I have, I'll probably end up playing more rogue squadrons 2 and retraining myself 😂

    • Like 1
  8. 1 hour ago, RegularGuyGamer said:

    I think things like level design, story line, tight controls are timeless. My issue is that games typically aren't rated on categories like this and instead are just given some number out of 5 or 10 cuz that's how they felt about it? There's not much objectivity in the review space these days. 

    I have to agree with you on that. I still remember and joke about that IGN review for the re-release of ruby and saphhire version of pokemon "7/10 TOO MUCH WATER". To this day, I still wish I knew what the actual fuck that reviewer was thinking when they wrote that.

    • Haha 1
  9. 2 minutes ago, BortLicensePlate said:

    Nah just kinda in general. The conversation has mostly been about whether a game aging well should impact a review on it

    Ahh gotcha, hopefully I didn't derail then. Personally having read your comment, I tend to agree with you. I think a game "aging well" simply means that years later I can pick it up and still enjoy playing it.

    I mean pong is a classic example, you're not gonna like 24 hour marathon pong, but if you and a friend run across a pong machine I'm sure you two could go for a round or three.

    • Like 2
  10. Not sure how retro people here would consider my games (gamecube,ps1,ps2 stuff), but the way I review the games to friends is I'll sit and play the game until I feel like I have a good handle on it.

    Once I have that, I'll discuss things that I like and dislike about the game. Primarily I'll focus on mechanics, story, and presentation. Now since I'm playing older stuff, I'll give a bit of a pass for things like bare geometry cause that's what you're working with for the time period.

    I tend to evaluate my focuses on how well things flow together, were the maps put together well? Do the mechanics work well and work well together? Does it present well?

    Case in point, Spyro games, you can tell it's an older game based on the "assets" in the maps like hills and walls and such, but they were still laid out well in a way that makes sense and can let you play without feeling like you're fighting the game and that's important. Compare that to the Scooby Mystery Mayhem game. Half the time in the first 2 chapters, I felt like I was fighting against bad map layouts and I'd take the same wrong door 3 times in a row because I had no map and the doors looked the exact same.

    • Like 1
  11. 2 minutes ago, koifish said:

    Wow, I never knew thrustmaster made anything for the GC. Figured that generation was dominated by PS2 peripherals with a throwaway Xbox variant here or there. Wish I could help you, but I look forward to seeing more about it.

    I'll admit, I'm starting to think I'll just have to get one myself and give it a try.

    From what I read of an ebay sold listing, it was primarily released in europe and not a lot of them were made. The listing also implies it's most common usecase is for Rogue Squadrons.

    I guess maybe I'm delving into the edgecase of an edgecase haha.

    Either way, worst comes to worst, I'll pick it up and turn this post into a full review of it. It'll be interesting since I've never used one before except at arcades and such.

  12. Hi All!

    I was curious to see if anyone had experience using the Thrust Master Flight Stick controller for the Gamecube. I recently started playing Rogue Squadrons and want to see how I like using a flight stick. I know I definitely missed out on playing this but I never had a gamecube and never had a chance to play a game with a Flight Stick so figured why not give it a try.

     

    Just in case here's an image of the controller.

    s-l1600.jpg

  13. 6 hours ago, cgfeelit said:

    My main goal for this year is to get my game room set up and in order (just been a storage area for us while we remodeled for the past few years)

    Side goals are to get my Mario display statue restored.

    Add at least 3 more CIB handheld systems to the collection. Eventually I'd like to get a sealed set of all the handhelds graded. 

    And finally to stay on budget and not go to quick with collecting. Before I feel like I bought to much and didn't take the time to enjoy the games and it eventually burnt me out on having things just sitting around. 

    I can understand that feel. I'm a bit worried that I'll burn myself as well, but then again being able to display an impressive library I think will be a massive source of pride. I'm sure once your game room is set up at version 1 (cause we both know that's a Neverending project) you'll feel a bit different. You should definitely do a before during and after set of pictures. I'd love to see it! It'll give me ideas for my media room

     

     

  14. 24 minutes ago, DoctorEncore said:

    Welcome! Please give my condolences to your wallet.

    Hahahahahahah I'm way too good at getting myself into expensive hobbies. First Stagelighting and now this. Maybe one day I'll learn my lesson...

     

    18 minutes ago, Jeevan said:

    Right now personally I just nostalgia collect whatever I know I'll play.  I look up prices on pricecharting and ebay sold.  I buy wherever I can be it here or the unfortunate ebay lol. 

    I found that using the lists here....i.e. the beat them all for instance is a good way to find titles I have never known about.  For instance, I played buck bumble on the n64 this year and would have never known about it before participating.  Also just word of mouth.  Ask for some suggestions of genres, or games within them and u might get a suggestion or two from fellow vgsers.  @OptOut has mentioned a few imma try out when we chatted on discord, and he told me whether or not a game was fun when I asked.  Don't hesitate kuz u never know!  

    Oh dude, very nice, thank you! I figured a large part of it is definitely talking with fellow people and learning from them and sharing what I know.

    • Like 1
  15. 12 hours ago, Jeevan said:

    Welcome to the site.  Gamecube was a good one.  I prefer nes/snes, but love the cube as well.  

    I could reasonably see myself starting a snes set somewhere down the road given the sheer amount of amazing games on it, but I figured I'd start small and focused.

    Et everyone else,

    Pleasure to meet all of you! Not too much going on with me.

    I'm curious, for sets, how does everyone build up their list of games. Are there any sources that you use or recommend?

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