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Possible rare find, help!


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I could see this happening for two  potential reasons.  First, when the assembly factory was going to load the assembly equipment for game/case construction, they searched and found "double disc cases" in their inventory db, and failed to note that they were "green".  The workers just loaded what they were given and then the time between disc to case assembly and QA inspection, a handful (may 100 or so) were made.  At QA inspection, a manager might have decided to fix the problem but to just pass through the existing green games because it wasn't a defect that hurt the discs or contents.

Option two might be that they have a specific double-disc assembly line that's rarely used and the last game to be assembled on that line had been Luigi.  When they went to load in the correct double-disc cases, no one cared to notice that a few green cases from the Luigi batch were in there, so even fewer green, Bayonetta 2 games were shipped.  Again, QA might have caught the micro-batch of errors, but didn't care to fix it since the games still work.  I doubt this is a one-off, but maybe as few as 5-10 of these exist all because someone was too lazy to remove the green cases from the assembly machine.

The same might be true for @Hybrid's other examples.

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11 hours ago, RH said:

I could see this happening for two  potential reasons.  First, when the assembly factory was going to load the assembly equipment for game/case construction, they searched and found "double disc cases" in their inventory db, and failed to note that they were "green".  The workers just loaded what they were given and then the time between disc to case assembly and QA inspection, a handful (may 100 or so) were made.  At QA inspection, a manager might have decided to fix the problem but to just pass through the existing green games because it wasn't a defect that hurt the discs or contents.

Option two might be that they have a specific double-disc assembly line that's rarely used and the last game to be assembled on that line had been Luigi.  When they went to load in the correct double-disc cases, no one cared to notice that a few green cases from the Luigi batch were in there, so even fewer green, Bayonetta 2 games were shipped.  Again, QA might have caught the micro-batch of errors, but didn't care to fix it since the games still work.  I doubt this is a one-off, but maybe as few as 5-10 of these exist all because someone was too lazy to remove the green cases from the assembly machine.

The same might be true for @Hybrid's other examples.

Wow pretty cool. Thanks for the insight

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