Every once in a while when you design and then program homebrew video games like I do, you think you have a great idea, but when you actually go to program it, it actually isn't great. Such is the case with my Zyx game. I tried this morning to make the graphics a little better, but I doubt I'll be working on this for much longer, because, frankly, it isn't all that a great idea after all. I could add a tomato, but what would it do? I need to make this game really interesting. It needs something. But I can't place what it is.
You have the items falling down, you have the catching them. You'd think it would be a lot like Kaboom, but it isn't. I think Kaboom isn't that engaging a game, either (and way too hard).