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nesmaster14

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Posts posted by nesmaster14

  1. The random powerups thing is so cheap and I'm not sure if it's even avoidable.  It almost always lands on "!?" losing all powerups, effectively ending the run.  My past 3 runs have ended like that.  I'm playing on "manual" firing btw.   I don't like to lookup videos or online tips unless the original manual has it, but this game was only Japanese.

    *Edit I forgot this game came out in Europe too. So apparently this isn't an issue when you do "auto" mode?  🙄

    https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Parodius-Game-Manual.pdf

    Also, the duck boss is named Crapper:

    parodius_crapper.png.8c806fd5e0b6d253f7ba7914b81444cb.png

     

  2. Score updated on original post (pg 1)

    Went for a quick attempt after dinner.  Blundered a bunch on Quickman's stage but whatever. Slowly getting the ol' gears greased up again, haven't played a platformer in a long time.  Might be later in week til I play again though.

    Run Time: 0:58:02   LINK

    • 0:26 (difficult selected)
    • 50:28 (Wily Castle spawn)
    • "The Sunset Run" lol
    • Like 1
  3. 34:51

    Updated 3/20/22

    Played once on Friday night and shaved a bit more time off.  Still sloppy and blundered on Air Man stage.  I'll see if I can get another score in today.

    • 0:00:45 (Difficult mode selected)
    • 0:35:36 (Wily Stage 1 Spawn)

    OLD ATTEMPTS Had a chance to play tonight, I actually recorded it with capture card and webcam.  My friggen HDD ran out of disk space while transcoding the capture footage (I was using 720p/60fps) and it won't let me open the file.  I freed space and I'll see if it comes around.  Just a fair warning before you make a serious run, check your HDD/memory card space! Luckily I got the webcam footage (wasn't expecting to use it... poor lighting, not sure if my name is visible but it's in bottom right corner):

    1:33:20 (Run time) LINK TO VIDEO, AKA SLOWEST "SPEED" RUN OF MM2

    • 0:00:50 (Difficult mode selected)
    • 1:34:10 (Wily Castle Spawn)

    Not an exemplary showing by any means! Lol. Not sure if I'll have time for another run but it was fun to revisit.  Got Wily's Castle tune going in background now. Good stuff. Look forward to seeing some speedrun action!

    • Like 3
    • Love 1
  4. Unofficial test run for clarification to make sure this submission/format is acceptable:

    0:4:11 (*This is just an example, using my time to beat Metal Man (not reach Wily Castle).   Hrs:Mins:Secs.  I used my start time in vid (0:11, after clicking 'difficult') then subtracted that value when I got to the cutscene screen (4:22)

    Died twice on metal man stage, and barely beat metal man 😅, it's been too long since I've played this classic.

  5. I like the speedrun additions!  I've never tried one but it sounds fun.

    Also, I noticed people mentioning technical difficulties with recording their gameplay. I've got a few tips if that's alright.

    • Smartphone: If you lower the resolution you can bypass the recording limit.  Most phones (Galaxy series, etc.) limit the length for higher-res video to avoid overheating.   Not sure if I could beat MM2 in 10-20 minutes lol. 
    • Webcam (and tips for filming CRT with smartphone or webcam): If you're filming a CRT, check if your cam has exposure and gain adjustment (not brightness) in software, you can get a good image from a CRT by adjusting the gain value and lowering the exposure value of your camera.  I've used Logitech camera/software like the C170 and C615 in the past with decent results.  All else, these settings should also apply to filming a CRT with a smartphone.  You may need to install a third-party app on your phone like OpenCamera to enable manual controls like exposure adjustments. 
    • Like 1
  6. Supercharged Robot Vulkaiser (PC, 2015) - This is a really fun horizontal shoot 'em up by a Japanese indie dev.  It's in the style of 1960s/70s anime (like Astro Boy or Gigantor).  The game has a lot of character and the gameplay/mechanics/bosses are solid.  I'm about halfway through at the moment.  Good challenge but not relentless, and the charm and strong mechanics of the game makes me want to continue.

    Eternal Darkness (Gamecube, 2001) -  This has been on my backlog for years, finally getting to it.  I never owned a Gamecube but this game always intrigued me. I'm currently about 8 hours in and it's surpassed my expectations.  Don't want to spoil it incase anyone hasn't played yet, but I'd recommend it if you've been on the fence.

    • Like 1
  7. Day 31: NESMASTER14's Selections from VGMC #4 List

    AverageOliver98

    • Day 3 (Simulation Game): Birth of a People - ActRaiser (SNES, 1990)
      • This is a very nice and soothing tune, thanks!
    • Day 7 (Computer Games): The Machine - 3D Ultra Lionel Traintown Deluxe (PC, 2000)
      • It's so epic hahah
    • Day 23 (Free Day or... I Want 3 More Song Slots) B: Carry Away - Psychic Force (Arcade, 1995) -
      • Nice jam, soaring guitar, love it!
    • Day 26 (Shmup ) Dezant - Lords of Thunder (TurboDuo, 1993)
      • Awesome metal track, I still need to play Lords of Thunder, been on my list forever.
    • Day 12 (Wild West): GBA Sunset Wilds - Mario Kart Tour (Android/iOS, 2019)
      • I dig the bluegrass vibes!

    Aguy

    • Day 5 Playstation Exclusive - Gran Turismo - Home (PS1) -
      • Wow, that's a tune I didn't know I needed, thanks for reminding me of this classic little tune!  Fond memories of Gran Turismo on PS1 as a kid.
    • Day 28 Final Boss - Blue Dragon - The Seal Is Broken (360)
      • This is awesome! 
    • Kirby's Pinball Land - Kracko's Stage
    • Day 29 Secret Boss - Super Mario RPG - Fight Against Culex (SNES)
    • Day 15 Boss - Golden Sun - Fusion Dragon (GBA)
      • This is pretty wild but awesome haha
         

    Fox

    • Day 4: Super Mario RPG - Booster Tower
      • Funky jam, I dig it!
    • Day 15: Metroid Dread - Raven Beak
      • Cool track, I'd like to check this game out sometime 
    • Day 16a: Power Blade - Power Windmills
    • Day 20: Unsighted - Blossom
      • Never heard of this game but this is a soothing/cool track
    • Day 22b: Sonic SatAM - Fastest Thing Alive
      • Wow, this is pretty epic hahah

    0xDEAFC0DE

    • Day 1 (Title Screen): Title - Overlord (NES)
      • This is one of my favorite Jeroen Tel 2A03 tracks.
    • Pleasure Quarter - Gravity Rush
      • This is fantastic, has a bit of a bluegrass and jazzy vibe, very cool! Thanks for sharing
    • Beep Bop Bo Shards - Skullmonkeys
      • Wow, this is great haha.  The vocals are delightful
    • Day 19 (Name Entry/High Score Screen): Honorable mention: High Score - Eliminator (C64)
      • Nice Jeroen Tel tune I've never heard.
    • Day 15 (Boss Battles): Pardoner's Dance - Momodora Reverie Under the Moonlight
      • Nice strong and emotive piano playing, perfect for a boss battle.  

    rdrunner

    • Day 6 Strange: Battleblock Theater (Various), Buckle Your Pants (Ending) 
      • Lol, this is absurd but epic!
    • Day 21 Casino: Dragon Warrior 4 (NES), Large Poker Win
      • I feel like I just won a million bucks.  Nice one 
    • Day 24 Pinball: Pin-Bot, Multiball
    • Day 16 Retro: 16-Bit: Battletoads in Battlemaniacs (SNES), Victory
      • Fun jam!
    • Day 4 Impressive: Valis (Genesis), Flash of Sword (Stage 1)

    PII

    • Day 5) [PS Excl.]  -  Katamari Damacy / The Moon And The Prince  -  {PS2
      • Funky track I dig it!
    • Day 6) [Strange] - Mary Kate And Ashley Magical Mystery Mall - {?????}  
      • Wtf lol, also the song sounds a lot like The Police "Every Breath You Take".
    • Day 16) [8-Bit]  -  Getsu Fuuma Den / Overworld Theme  - {Famicom}
      • Wow, good one. Also, I totally hear a familiar melody in there?? The part at 2:16.. I could swear another game has that exact melody.. Found it! That melody is also in Outrun (Arcade,1986).  
    • Day 24) [Pinball] - Pinbot / Title - {NES
    • Day 13) [Remake] - Mega Man II / Metal Man - {GENESIS}

    spinz

    • Day 01: [1991] Golden Axe II - Intro Theme [GEN]
      • Cool jam in Genesis glory, groovin' bass, synths, and kickin' drums
    • Day 05: [1997] Treasures of the Deep - Shipwrecked [PS1]
      • That's a vibe right there, nice one haha.
    • Day 15: [1991] Wonder Boy in Monster World - Boss Theme 1 [GEN]
      • I like the instrumentation in this.
    • Day 16: [1990] Mouryou Senki Madara - Symphony of Destruction [NES]
      • Nice VRC6 track 
    • Day 23: [2012] Etrian Odyssey IV: Legends of the Titan - Brush With Death [3DS] 
      • Wow, this is a jam!  Thanks 

    tigerwolf

    • Leading Company (SNES) - Toma's Bossa
      • Nice smooth jam, I dig it
    • Marsupilami (Genesis) - Circus Boss
      • Wow, this is Genesis bass techno groovy to the max
    • Bonkers SNES - Luxurious Yacht
      • This track cracks me up
    • Saiyuki: Journey West - Daily Smile
    • Super Bomberman 4 BGM - T06 "Level 2"

    ZeldaFreak

    • Like 4
  8. Man, I thought VGS was a goner!  I've been trying to access the site for like 2 weeks now to no avail.  Just randomly sought more info and saw a post stating I had to add /forums to the domain and the site would work. 🤯

    With that out the way, I'm super excited for this thread!!!!

    NESMASTER14's VGMC 31-Day Challenge List IV

    Day 1 (Intro) - Demon Sword (NES) - Title Screen - This title screen always stood out to me, and I've yet to hear the NES channels pushed to these registers either haha.  Pretty intense.

    Day 2 (Opening Stage) - Sonic Adventure 2 (DC) - Escape From the City - Getting my Sonic pick out early, but a classic.

    Day 3 (Simulation) - Aqua World (Saturn) - Options - For when you want to turn on your hi-fi and watch fish.

    Day 4 (Impressive) - Harmsing - Astyanax / Lord King (NES) Cover Arrangement This is a very unique and epic cover of an NES soundtrack,  both the video and the music.  It gets pretty wild midway and is a trip to listen/watch.  Tasteful and well-made.

    Day 5 (Playstation) - Tsukiyo ni Saraba [10,000 Bullets] (PS2) - D.O.L.L - A little smoother/funkier jam from this jazzin' soundtrack.  Hard to pick one track from it, others are worth a listen as well.  One Note Blues is pretty jammin' with a breakbeat vibe and frenetic organs/sax.

    Day 6 (Strange) - Po Pi Pa Pi - Mario Artist: Talent Studio (N64DD)
    What puts it over the top for me is the unexpected telephone off-hook tone at 1:16.  So strange... Lol.

    Day 7 (Computer) - Cannon Fodder (Amiga) - Intro

    Day 8 (Bonus-Stage) - Touhou - Great Fairy Wars (PC) - Magus Night Extra Stage Boss - I don't follow anime much but I like a good shmup.  Finally tried a few recently and they were pretty fun.  I dug the music in some of the stages. Same song maybe higher quality (if you have YT Music subscription) 

    Day 9 (Same Game/Different) - My pick is a bit silly, but it's a difference.  They swapped the opening stage tracks around.  

    Day 10 (Nostalgic) - Sonic Spinball (Genesis) - Stage 1 - Fond memories of this game, and what a jammin' soundtrack!

    Day 11 (Romhack)Chose two tracks for today, I really dig the melodies and composition.

    Day 12 (Banjo NES/Country) - The Lone Ranger (NES) - Train Ride - Super short theme, don't miss it or forget your banjo.

    Day 13 (Remake) - Sonic Generations - File Select (PS3) [Sonic 3 & Knuckles (GEN) File Select music remake)] -

    Day 14 (Dungeon) - Legend of Zelda (NES) - Dungeon Theme -  A mysterious piece full of wonder as you venture through the perilous dungeons.  What more to say other than classic.

    Day 15 (Boss) - Werewolf The Last Warrior (NES) - Battle Theme - A bit odd to have a reggae style beat for a battle theme but I dig it

    Day 16 (Retro) - 

    Day 17 (Racing) - Wave Race (N64) - Title Theme - Didn't own this back in the day but played it and I appreciate the tunes more now.  Reminds me of Casiopiea haha.

    Day 18 (Short) - Galaga (Arcade) - Game Start - Iconic tune and transports me to the arcade with a pocket full of quarters and a joystick ready to shoot.

    Day 19 (Name Entry) - San Francisco Rush (N64) - Name Entry Screen - Wh-wh-wh-what's yo' name?

    Day 20 (Homebrew) - The Rise of Amondus (NES) - Elderwood - Blast beats on NES🤘

    Day 21 (Gambling) - Peek a Boo Poker (NES, *Adult, NSFW*) - Title Theme - Panesian game, so don't expect much, but I always thought it had a nice little melody.

    Day 22 (Cartoon/Movie Based) - 

    Day 23 (Free Day) - Gone Away (MSX cover of Offspring) by Meits (1997) - Something about this rather obscure MSX rendition of this 90s song hits me with a nostalgic bittersweet feeling.

    Day 24 (Pinball) - Epic Pinball (DOS) - Intro Theme - Early 90s tracker music with driving bass and kicks, reverb snares and tasteful synth , a classic video pinball DOS game.

    Day 25 (Vocals) - Vandal Hearts (PS1) - Intro 

    Day 26 (Shooters) - Cho Ren Sha 68K (X68000, Windows PC) - We Love the E.A.R.T.H (Name Entry) - I remember playing this in the mid 2000s when it got ported to Windows and was really impressed with it.  Solid oldschool indie shmup from 1995 in the vein of PC Engine shooters. There's also this arranged track called Fight To Your Happiness from the official soundtrack which has vocals.  It doesn't really fit with the game but is kinda awesome because of that.

    Day 27 (Unsettling) - Taboo: The Sixth Sense (NES) - Prologue - I wouldn't consider this horror but it definitely gives a very unsettling vibe.

    Day 28 (Final Boss) - Hyper Wars (PC Engine CD) - Battle Theme 7  - Welp, winding down the list with a ROMPING heavy metal PC engine CD soundtrack.  That cover art! If I heard this track when I got to the end of a game, I'd probably need a minute to take it all in, lol.

    Day 29 (Hidden Boss) - Gimmick (NES) - Final Boss Part 2 - I've beaten Gimmick but didn't get the secret items to unlock the final "good ending" boss fight.

    Day 30 (Ending & Favorite VGMC Tune) -

    • Like 4
  9. Absolute legend, thank you Mr. Uemura for all the joy you helped create through your work.

    I saw this video last year with Mr. Uemura himself talking about the NES/Famicom.  It still has surprisingly low views but is a real gem:

     

    1. Mega Man 2 - Pure gameplay and music goodness.  The final area where it becomes quiet except for the ambient drips from the ceiling, really takes the game to even higher levels in its design.  You can tell they enjoyed making it.
    2. Castlevania III - Epic platformer, incredible atmosphere and music.
    3. Summer Carnival '92: Recca (FC) - I can jump into this game anytime and have a blast.  Yet, the challenge and strategy is there I can also stick with it and get immersed.
    4. Gradius - In my humble opinion it's the best version.  The gameplay is so good and strategic.  Took me years to beat but finally did and felt great.  Another one I can pick up and enjoy easily.
    5. Super Bat Puncher (Homebrew) - This blew me away when it was first released.  Still is top-tier 10+ years later.
    6. Sqoon - I haven't played another shooter like it, great depth of mechanics, and super charming.  
    7. Ninja Gaiden III (North America) - Epic platformer, took me awhile to beat but was worth it.  It's challenging, but not unfair, and the levels/story/music elevate it. 
    8. Super Mario Bros. - Hard to not enjoy this one.  Actually didn't beat it warpless until many years later. The many secrets and simplicity, yet depth in gameplay. Classic.  Note, I'd still like to try SMB2 (Japan), which could rank higher.
    9. Crisis Force (FC) - Stellar shmup with cool FX and level design.  The ending credits music is one of my favorites.  
    10. Kabuki Quantum Fighter - Headbanging enemies with your long blood-red hair, intense platform perils n aerobatics a plenty.  Jammin' soundtrack.  A game that probably deserves a sequel (was hinted at but we never got it).

    This was tough, I could maybe change the order, they're all so close.

    • Like 1
    • Love 1
  10. Horror Movie Review:

    Ghost in the Machine (1993)

    Ghostinthemachine poster.jpg

    I found this film in the depths of HBOMax, to my pleasant surprise it was actually pretty entertaining.  Some of the acting is a bit laughable, but the 90s vibe is strong and is quite amusing/enjoyable now.  I actually went into it thinking it was PG13 for some reason, but it's R, and I think that helped it age a bit better. It actually has some pretty creative horror/kill scenes and the movie doesn't waste much time at only about 90 mins.  Don't want to give away too much, but might be worth a watch especially if early 90s techno future/computer stuff interests you.  It's pretty fun.

     

    Favorite Seasonal Drink:

    A nice warm Spiced Apple Cider (homemade, whole cinnamon stick, orange zest, nutmeg, clove)

    cider_01.thumb.jpeg.9b3d9659fd14c4599abefb70ff1f1315.jpeg

    Spooky Drawing/Art

    "The Blue Ghost | Sharedata Chiller " by nesmaster14

    blueghost_003.png.d710297b19e05f60e4faaff4a55dc510.png

    (it's about a mysterious NES release), spo00oky!

    • Like 4
  11. Who else thinks the Francis Mao promo Chiller art is pretty rad?  I think I prefer it to the cartridge art, it has that grassroots horror comic/fanzine vibe.

       Also, @the_wizard_666 good catch on the the artist! He was an artist for GamePro. I actually just found the magazine the ad came from, dun-dun... March 1990 issue of GamePro!  That kinda makes the story even stranger Hahah...

     

  12. The AGCI box/manual is an interesting thought, but the ad makes no reference to AGCI at this point.  You'd think in the fine print they'd write "designed and manufactured by AGCI" instead of Sharedata, if that were the case. It clearly says "designed and manufactured by Sharedata, Inc". This also implies they had inventory ready. I would imagine AGCI was established when they got enough orders to make their own tooling (not licensed from Color Dreams).  We know AGCI was created later as a subsidiary of Sharedata.  

    Also, the known Chiller Sharedata cartridges read "designed and manufactured by Sharedata" in the fine print on the cart label, just like this ad. I have an AGCI Chiller ad and it has no mention of Sharedata.  Also their phone number on the ad was different.   This Sharedata ad also reads "$19.95 for Chiller only" -- to me this confirms/implies they're using leftover Color Dreams shells, and their next releases (Death Race, particularly) they're looking to new manufacturing, thus not guaranteeing it'll cost the same.

    The AGCI released Chiller reads "designed and manufactured by AGCI" on the cart label.  They also upped their price when they released via AGCI, $29.95 (probably to offset the costs of AGCI's new cartridge design). To me, I see this as a first release Chiller, not an AGCI variant.  It's cool to still see interest in this chilling odd release and hear discussion!  👻 Cheers! 

     

     

    • Like 2
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