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0xDEAFC0DE

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Posts posted by 0xDEAFC0DE

  1. I tried doing a full run to test my recording setup (a chair of my coffee table with phone on WiiU gamepad stand with a gamecube memory card case to prop it up at the right angle) and actually did better than expected first go. I finally lost my first life at the level 4 boss (I am not consistent with that one yet). I continued on and then died at the level 5 boss after trying and failing to farm hearts at the top of the previous stage. Beat him with the next life and then game overed to Joker. I'm getting there. Oh, and I game overed at just under 24 minutes (spent forever farming a dropper in level 3 and took level 4 and 5 slow since I'm not as familiar).

    • Like 1
  2. 7 hours ago, Dr. Morbis said:

    Yeah, I'm not worrying about a single second - that'll be moot if I can't no-death the game.

    How are you doing, btw?  Are you going to stun the world with some crazy 10 minute run...???

    Okish. I haven't tried to do a lot of full game runs. I've mostly been doing save states practice to make sure I know how to do everything while taking minimal damage. (you can do save states without an emulator using an everdrive. I'm not going to switch to the actual cart until I'm doing the timed runs.) At this point I feel confident I can get to level 4 with a handful of tries. I'm definitely not going for 10 minute pace strats. I'm using all the easiest and consistent strats I can find. 

    • Like 1
  3. 1 hour ago, Dr. Morbis said:

    youtube guys manipulate RNG from the very start of the game to get a Joker setup where they know for certain he'll only shoot once, so not really viable for regular joes with one week to get it down.

    I don't think that matters much for the actual fight if you don't care about losing a second. All it adds is an extra jump to the start. The key to the rest of the fight seems to be avoiding damage and manipulating jokers position.

    • Like 1
  4. Cool finds.

    3 hours ago, Code Monkey said:

    The first one is a prototype for NTSC Crackout. Yes, you read that right, this game was only released in PAL regions but this is a NTSC build that never got released. The previous seller told me he was unable to get this cartridge working but I haven't given it a go yet.

    It's worth mentioning that Crackout was originally released for famicom disk system under the name Nazo no Kabe: Block-kuzushi. I know because I recently bought one. Interestingly, I also recently bought a banana... and also Banana for the famicom.

    • Haha 2
  5. 8 hours ago, Dr. Morbis said:

    Man, I can't wait to get Macross done so I can get started on Batman.  Am I crazy or is the music in Macross really cool!

    Isn't the game based off an anime? Likely the music comes from the anime as well. Looking it up, I am correct. Here's that Wikipedia has to say:

    The game's main background music is an 8-bit version of the Lynn Minmay song "Shao Pai Long" ("Little White Dragon"), which was featured in both the original 1982 TV series and its 1984 movie adaptation.

    • Thanks 1
  6. Here's my list. I thought it would mostly be a copy of the unfinished games from last year, but it turns out a bought a decent amount of games I want to play. Again, I have no impression that I'm going to beat them all. There's way too many.

    Unfinished

    1. Anodyne 2 (PC) - I just beat the first one two days before the new year, so might as well change this to the 2nd game instead
    2. Gears Tactics (PC) - It's about time I beat a game with name in the credits
    3. Crypt of the NecroDancer (PC) - I've put off playing this for so long
    4. Q*Bert (NES) - I hesitated putting this on my list because I know it's really difficult. But why the hell not swing for the fences. Hopefully using continues will help a little.
    5. DuckTales (NES) - Got it for VGS SS. Somehow didn't have it even though it's right up my alley. Also, I briefly started last year but got distracted and never returned.
    6. Mega Man 3 (NES) - I beat 1&2 in 2020, so it's time to try out 3... except it got delayed till 2022
    7. Metroid (NES) - Another one of those games where you beat half of it, get busy, and never come back to
    8. Star Tropics (NES) - I've been meaning to spin a yoyo for awhile
    9. Little Nemo: The Dream Master (NES) - A new addition to my collection in 2021. Plus I really like that one song
    10. Ninja Gaiden (NES) - Another game I picked up in 2021 that I think is right up my alley based on me likely a lot of games inspired by it
    11. Kirby's Adventure (NES) - I got this one in the 2021 VGS SS so add it to the list
    12. Castlevania III: Dracula's Curse (NES) - I did actually beat Castlevania II last year, so on it Castlevania III
    13. Pipe Dream (NES) - A puzzle game I picked up recently
    14. Loopz (NES) - What can I say, I love puzzle games
    15. Splatterhouse: Wanpaku Graffiti (FC) - I also got a large proxy order from Japan. Most of it was Zelda games, but I got a fair number of FC too.
    16. Babel no Tou (FC) - I mean you had to guess a good number of the FC games I picked up were puzzle games
    17. Banana (FC) - Such as this one
    18. Binary Land (FC) - And this one
    19. Gorby no Pipeline Daisakusen (FC) - How about this weird one
    20. Moai-Kun (FC) - Or this one?
    21. Palamedes 2 (FC) - And one more
    22. Eggerland (FDS) - Well I guess this one to, but I wasn't lying about Palamedes 2 since this is a FDS game. Definitely different.
    23. The Legend of Zelda: Four Swords Adventures (GCN) - Like Metroid beat half of it, got busy, and never came back to it.
    24. Metroid Prime (GCN) - Another classic still unstarted
    25. Pikmin (GCN) - I've been curious about the Pikmin series for awhile
    26. Super Mario Galaxy 2 (Wii) - I somehow never bought this one until recently (recently as in last year when I originally wrote this)
    27. Super Mario 3D World (Wii) - Another Mario game I've been meaning to get for awhile. I just got it in my 2021 VGS SS
    28. Hollow Knight (Switch) - A metroidvania I've been meaning to play for a while
    29. Catherine Full Body (Switch) - A new addition from a non-VGS SS in 2021
    30. Metroid II: Return of Samus (GB) - To beat after Metroid for NES
    31. Chalvo 55 (GB) - I also picked up some Japanese exclusive GB games. This one is not a puzzle game, it's a puzzle platformer.
    32. Hiden Inyou Kikouhou: Ca Da (GB) - And another puzzle platformer
    33. Picross 2 (GB) - Ok, I admit it, this is a straight up puzzle game. Although I have beaten the first one already as that one made it to America
    34. The Legend of Zelda: A Link To the Past and Four Swords (GBA) - I've completed the aLttP part over a decade ago, but I've never played the Four Swords part. Maybe I'll convince a friend into playing that part.
    35. Freshly-Picked Tingle's Rosy Rupeeland (DS) - I got the UKV version not too long ago and want to see why this game never made it to the US
    36. Tingle's Balloon Fight DS (DS) - This is the JPN only sequel to Freshly-Picked Tingle's Rosy Rupeeland
    37. Ripened Tingle's Balloon Trip of Love (DS) - And why not complete the trilogy
    38. Picross DS (DS) - Who doesn't like Picross
    39. Picross 3D (DS) - It's like Picross 2D with one more D. Who doesn't like more Ds.
    40. Luigi's Mansion: Dark Moon (3DS) - Got it for VGS SS last year and never touched it. Now's the time.
    41. Super Mario 3D Land (3DS) - Another VGS SS for this year that I want to play
    Spoiler

    Intro comments from 2021 of finished games

    1. Momodora: Reverie Under The Moonlight (PC) - Man I didn't realize I had so much stuff in my steam backlog

    Lol, I somehow ended up on exactly 42 games again. I was at 40 then I beat one game and added three more from Secret Santa. Update: I beat another, so I feel compelled to replace it with it's sequel to keep the count at 42.

    Finished

    1. Momodora: Reverie Under The Moonlight (PC) - 1/5/2022 - First game of the year and I loved it. Technically, I beat my first playthrough on new years eve, but I didn't 100% it until today. And 100%ing it took 4 playthroughs: 1 was my blind playthrough on normal which got all but three achievements. Next was a playthrough on easy to get the pacifist (can only kill bosses) and no-death (you can quit to menu when you die to avoid the dead counting) achievements. Additionally, I got ever single item in the game in that playthrough which requires beating every boss without taking damage (has to be done on easy as two items are only available there. Totally not necessary for any achievements, just my own challenge). Next was a quick playthrough on hard to unlock my next playthrough on insane. Insane has more enemies and more importantly you have 1 HP. By this time I got here I was good enough at the game that this actually wasn't too bad (still stupid hard). Mostly because the items for defeating the bosses damageless are pretty powerful. As evidenced by how much I played this, I really enjoyed it. 
    • Like 6
    • Love 1
  7. 2 minutes ago, PII said:

    There's almost no kind of video game, generally speaking, that I can't get into at all; but if there's one, it's team sport games with a few exceptions.  Maybe I "just don't get 'em", but there's just something about a bunch uncontrolled jackasses doddering around on a field coupled with controls that amount to futile button mashing that I detest.

    Yeah, I really didn't enjoy Soccer. Goal! Two (the only other NES soccer game I've played) felt much better to control.

  8. 44 minutes ago, Dr. Morbis said:

    The stark contrast I'm talking about is not how you found the start trick, but the fact that it is insignificant to pretty much any normal player, whereas when operating at the code level it's a quick set-up to an automatic eagle on Hole 1, which is obviously a killer advantage right from the get-go...

    I was doing the eagle too before looking at the code. Although I just copied what the guy did in the Speedrun. But your point definitely stands for the rest of the holes. 

  9. 2 hours ago, Dr. Morbis said:

    ....Once again showing the stark contrast between reading code and just being really good at a particular video game genre...

    EDIT - But I've been doing what I assume everyone else has: no birdie on hole 1 = an immediate reset...

    Actually that one I figured out through the Speedrun video description and was doing it when I first started practicing on Monday. Both of which happened before I started looking at the code. 

  10. 1 hour ago, NESfiend said:

    @0xDEAFC0DEwould/will still win sports cat yearly even if we did change the rule. He shreds those games even when code isnt helpful. 

    Deaf, I do think you should clarify if holding start to get 0 wind on hole 1 is allowed. That seems outside the bounds of our standard rules, but Im far from an expert

    Why would holding start to get no wind on hole 1 not be allowed? I don't see how that would be cheating as it's just the way the game works. (I'll expand on how this works two posts down). 

    1 hour ago, the_wizard_666 said:

    And unless I missed something, you haven't posted for Soccer or Tennis yet...if you figure something out that would help though, feel free to chime in! 🙂

    Yeah, just started on them and I'm definitely not as good. I've only scored one goal so far in soccer which unfortunately was on my first game when I got scored on. And tennis I've yet to take more than one game. 

    1 hour ago, the_wizard_666 said:

    Predicting wind is likely impossible.  Even holding out for favourable conditions on hole 1 makes no difference.  I tested this by save stating after finishing hole 1, but before the new hole loaded.  After reloading the state, the wind changed every time.  Once the stage loads, it's set, even if saved before the wind is displayed, meaning it is set at some point between the transition.  @0xDEAFC0DE can correct me if I'm wrong here, but it would appear that there is no way to predict the RNG for the next hole's wind...it's just random.

    The wind you get depends on frame you beat the level, so unless you are making a TAS, it's not manipulatable at all. The one exception is the first hole where holding start gets you to the first hole on the same frame every time. 

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