Fantastic game, but it takes a while to get used to how to play it well, since a lot of elements feel super unfair early on. It's mostly about mastering the dash - when to do it, and more importantly when not to.
I got the sense that the dash and the melee attack were both key to managing the difficulty, but as I say in the podcast episode I never quite managed to get over that hump. Maybe with another 5-10 hours I could have gotten there.
Episode 6: Xeno Crisis
in Homebrew Game Club Podcast
A blog by dvertov in General
Posted
I got the sense that the dash and the melee attack were both key to managing the difficulty, but as I say in the podcast episode I never quite managed to get over that hump. Maybe with another 5-10 hours I could have gotten there.
Very nice 1cc btw, I am in awe.