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Posts posted by Tulpa
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1 hour ago, NostalgicMachine said:
Dude F13 is one of my favorite games. When you finally learn/figure out what the hell is actually going on/how the game works, you actually stalk Jason and can finish the game so easily. When it's rolling smoothly, it's low key one of the most underrated survival horror games for the NES!
I just wish the map was a little more intuitive, or a minimap was on the main screen. I know people have explained to me over and over how to orient yourself, but I can't seem to wrap my head around it and end up going the wrong direction.
Otherwise, I don't have much of an issue. It actually is pretty effective when Jason pops up, giving a genuine scare (and not a cheap one, either.)
The only other true horror game I can think of on NES is Uninvited (Famicom has Sweet Home, and maybe others.)
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Yeah, probably some kid got bored and pushed it in.
Some of the things that happened to cartridges over the years really makes me wonder what went through our adolescent heads back then. I remember a SMB 3 cart with "FUCK YOU, BRIAN" written across the label in sharpie.
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16 minutes ago, guitarzombie said:
Also, Last Starfighter isnt too bad, use my guide
I commend you for compiling that guide, but I'd rather piss molten glass.
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18 hours ago, Dr. Morbis said:
I did come out and say it, and went on to further explain that it's because I approach it as a puzzle game...
Well, that makes you quirky, too.
When it comes down to it, ANY game can be a puzzle game, which is why I don't buy the approach.
Except The Last Starfighter. That's just a torture device.
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3 hours ago, Dr. Morbis said:
If you think of this game more as a puzzle game
You know, I don't really buy that approach. It's like people who say "Well, Dragon's Lair NES is more of a puzzle game than a platformer."
No, you just like its particular quirkiness. Just come out and say it.
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12 minutes ago, Sumez said:
Well I disagree I don't think something being influential says anything about its importance. In that case, wouldn't you just be asking "what is the most influential game"?
what I think is important is definitely also not the same as it being my favorite
Well, then it depends on the definition of "Important." A game that influences other games and changes the direction of video games is "Important" to a lot of people. Hard to think of a game that is "important" that isn't also "influential." In fact, pretty much every game mentioned is "influential", therefore, also "important."
God, you got me sounding like Dave now. Thanks a lot!
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10 hours ago, Sumez said:
But is the things it influenced something that holds any importance to you?
It's certainly not important to the advancements of human civilization, or similar effects on our daily lives. It's not gonna cure cancer or end wars, that goes without saying, the subject is video games.So what matters is, do you feel that an influx of hundreds of thousands of match-three gacha games - existing mostly as a business model, moreso than a creative endeavour - hold any relevance to the recreational pastime that interests -you-?
Personally I find it extremely unimportant at least. No matter how succesful it was.
Sure, but to some, like Wiz, Super Mario Bros 3 is unimportant. I mean, if it's down to personal preference, anything goes. There's probably some games that you feel strongly about and qualify as "important" that I can't give two shits about, and vice versa. Then the thread becomes "what games do you like?"
Candy Crush is unimportant to most of us here in and of itself, but objectively, it did influence mobile games and beyond to some degree. In that sense, it is objectively important.
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10 minutes ago, Tanooki said:
I question a few, I threw guesses at early franchise entries and Lolo stuck but I thought HAL did that, and didn't Rare/Tradewest do PinBot along with HIghSpeed? I had those pinballs made bad with the dumb monsters roaming the otherwise great tables.
Yeah, I can't find any evidence Nintendo did Lolo 1, but they did publish Rare's PinBot. It was even on the Campus Challenge cart with SMB3 and Dr. Mario.
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11 hours ago, Splain said:
Holy moley, don't tell anyone you know how to code lol. I've had so many people pitch their "million dollar ideas" to me (and also lots of other people obviously, that's why this joke article exists) but it's REAL lol. Had a friend from Brazil contact me with his idea to make "Carfax but in Brazil" and he said he had a guy to do marketing, he just needed someone to uhh, to uhhhh, "make everything?" I said. "exactly" he said.
I remember someone asked Bunnyboy how much it would be to program a game. He said something like, "If you have everything designed and the mechanics worked out, maybe $5,000 to $10,000. If it's three sentences on a napkin, $100,000."
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On 10/25/2019 at 9:03 AM, Tulpa said:
I did manage to get all the Black Box games, but I have a system to remember them.
I tried again and I forgot my system.
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44 minutes ago, Sumez said:
But is Candy Crush important? Or is it just commercially successful
People here seem to conflate those a lot. "Important" is more subjective
Commercially successful is important in and of itself, because it influences a lot of what comes next.
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36 minutes ago, docile tapeworm said:
Tetris is boring
Said by scrubs that can't hang past level 10.
28 minutes ago, RH said:So far? Wii Sports if I'm trying to be 100% objective.
If we're talking about the grand landscape of vidya games in general, definitely.
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2 hours ago, cj_robot said:
Probably the best video game adaptation of a Robert Louis Stevenson novel ever. Probably.
I will say it's also better than most of the movie adaptations, which tend to miss the point of the story.
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11 hours ago, Estil said:
Dr Light never said he made those rules...what do you think he was a plagiarist? But robots and/or AI...the thought that they could get free will and how it disastrous it would indeed be if even just one broke that first rule of robotics...even if just one went Maverick...
Well, it's a good thing corporations that develop AI are altruistic and not motivated by profit in any way, shape or...
We're boned.
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Despite AVGN's opinion on it, it's not THAT bad. It's not particularly good; the Jekyll stages get frustrating and a bit monotonous. But the concept is unique, and there really isn't anything like it.
I prefer the Famicom version. It doesn't repeat the stages and has the fighting ladies in the windows.
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14 hours ago, JamesRobot said:
Keyser Söze ftw.
Off topic, but I briefly worked as a peon in a law firm in downtown LA years and years ago. One of the lawyers there was a guy by the name of Kayser Sume. I was like, "Oh, kind of like Keyser Sose." Then forgot about it. Never met the guy as he was always out of the office doing lawyer stuff.
And then one of the juniors was like, "You know Christopher McQuarrie, the screenwriter for The Usual Suspects used to work here years ago. That dude, Kayser Sume? Yeah, that's where he got the name from, but Mr. Sume requested that he change the name a little."
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50 minutes ago, doner24 said:
Simon?
Heh, good one.
Digitizing Physical Media
in Everything Else
Posted
Bring back one of those sick lightcycles for me. Thx.