-Thank you for trying the game!
This is the type of feedback I'm looking for.
-About the enemy collision: Some enemies where design to be able to walk through the player character, like the bats, for example.
Same as the arrows, but I admit, the arrow's hit detection is very wonky, like you said. This is something I'm working on @ the moment.
The rest of the enemies should NOT be able to share the same square with the player character.
-About the boulders: They were design to be very difficult/annoying. The idea was for the player to use apples (which replenish hp) in this part.
Keep in mind that the game is short. Once you clear the boulders the game is about 1/3 done!
-About the cross:
Once again, thank you for trying the game.
If you do decide to try it again, please play v02.
Hope you're doing ok.