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Khromak

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Posts posted by Khromak

  1. I messed around with bases loaded for a little bit, but the batters were hitting my "perfect pitches" about 25% of the time, so I think I wasn't doing it quite right. I also couldn't get a single run in like 4 innings so it seems I suck at batting.

    I'll probably come back to it later, but for now, I started up my bard's tale party, naming them after the top 6 in the current standings. Funny enough, the wizard ended up being a wizard, and guitar ended up being a Bard.

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  2. Related to my earlier post, checked with some other consoles and it seems the colors are just off on my TV, so that's fun! Took off the shell to put together a list of capacitors and noticed a wire was loose. Decided I'm going to do the cap kit anyway so the TV is out of commission for a while.

    I'll probably still try to make progress on either The Bard's Tale or Bases Loaded using my flat panel for the time being.

    I can't catch a break this year!

  3. Faxanadu is done! I remembered I have a NES to famicom converter so I played on my twin famicom, but the colors seemed slightly off. Played fine though and I'm back on CRT baby! Anyway there's not much to say about this one, I've done it a few times before, it's alright. The key mechanics would make a blind play quite frustrating I think, but I don't really enjoy blind plays anyway so no skin off my nose

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  4. 21 minutes ago, mbd39 said:

    I remember having to do a lot of farming for money on the last level which became tedious.

    There's a secret move where if you attack while changing direction you deliver a much more powerful sword blow. This does quick work against he final bosses and that's how I was able to beat it.

     

    Oh yeah, this basically describes my previous attempts. Spending a long time farming money so I could buy the (increasingly expensive) extra lives to get a bunch of attempts in a row. Then dying 3-5x in a row on one of those 3 (spike ceiling and 2 bosses) and going back to the start, with no money, expensive extra lives, a small health bar, and having to go through the whole palace again.

    This time I was really fortunate. I still had a small health bar which was sketchy AF for the bosses, but I got through that section with just the ~5 lives I had the money to buy.

    I definitely took major advantage of the "back slash" by turning around after slashing. Learned that trick from a speedrunner/guide video online when I was getting blasted by that end section some time ago.

  5. Conquest of the crystal palace is done. The hardest part of this game is the spike ceiling and the two final bosses. This time, I got the spike ceiling on the second try or so, first final boss on second try, and final boss on the first try. Because of this, it was WAY  faster than any other clear I've ever done. It's a fun enough game, but some sections are kinda BS unless you know some tricks

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  6. Faria is done, surprisingly. I was going through the final dungeon trying to grind exp and gold, made it to the final boss so I figured I'd just go for it and I crushed him. Ended up winning with an inventory full of elixirs at level 18 with a scimitar (3rd best weapon) and a wood bow (worst bow). Guess the final boss is just a total joke. Frankly some of the regular enemies in the final dungeon did way more damage to me and gave me a lot more trouble

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  7. Funny you say that @BriGuy82 because I found the open space sections to be the more enjoyable part and found the side-scrolling shooter sections too difficult, which is why I gave up on trying to beat it. I am extremely bad at shooters though, so that might've played a role. Even with a save state at the beginning of each shooter stage, it still took me several attempts per level and I figured there was no chance I was going to string together all 8 of them in a row, since I could barely do 1 in a row on a good day lol.

    The hardest part for me was that sometimes enemies come from the front, sometimes the back. Sometimes you can hide in the floor and avoid all the enemies, sometimes that's a death sentence. Random parts of the ceiling drop on you and you have to remember where, and sometimes you have to pick a path (up or down) and I would often slam into the ground because I'm going too fast/too slow. To me it felt like 8 highly choreographed dances in a row where if you mess up you die. The free-roaming space sections were all quite easy and I think I 1-shot all of them first try after getting the mechanics down, they were a nice relaxing change of pace between each of the highly stressful side-scrolling sections where I was sweating bullets.

    This is all from memory, I haven't touched the game in a year or two.

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  8. All this talk of people who gambled with graded games is irrelevant IMO.

    Sure, any investment is a gamble and people know that when they get in.

    That doesn't change the fact that people who are directly profiting off increased prices were coordinating a fake sale as a promotion for the market. Meanwhile the same group of people has control over which games can get graded, what grade they get, how fast they get graded.

    Companies who make more money from higher value games (WATA) shouldn't be involved in determining the prices of games (giving interviews, going on TV) and they sure as shit shouldn't be selling their own graded games.

    Oh, what's that? There are 200 SMB in the warehouse waiting to be graded? Shit I'd better sell mine at the next HA event, let's put those SMB on ice until mine sells. Oh BTW bud can you make sure that's a 9.8 A++? The boss just went on TV and said this is super rare and worth a million, gotta strike while the iron's hot.

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  9. There was a manufactured sealed video game bubble. WATA & HA conspired to raise prices so they could make more money from grading services (pricing based on value of the game) and auction services (commissions based on sales).

    The most damning and recent evidence of this came out during a court case involving some sealed game owners suing WATA for expediting the grading of the games of their employees while giving slow service to their customers. During the deposition it came out that the 100k SMB1 was "sold" by a board member/investor of WATA to a bunch of other board members/directors/advisors of WATA/HA. The game never changed ownership because the original owner was also one of the buyers, and it seems like the whole sale was done intentionally to increase the perceived value of sealed video games.

    The WATA owner also went on TV, pretended to not know the owner of the game and said it was worth 1m dollars now.

    WATA employees were "forbidden" from selling their WATA-graded games, but their employees have done so and faced no repercussions. Their lead grader sold some games, one of their chief advisors sold a bunch of games, etc.

    Standard fake sales, grading company staff talking about how prices are going to the moon while also making more money by charging fees based on those inflated values. Questionable ethics all around and lots of coordination/collusion. Hiding the connections between the buyers/sellers, hiding the connections between the graders/sellers. Basically trying to avoid people recognizing all the conflicts of interest.

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  10. I've spent about 8 hours working on Gauntlet, probably 6 of which have been on the 79-100 section. During this process I broke one of my NES (probably slamming the reset button too hard). Fuck this game. I'll probably get it eventually, but that last section is such utter bullshit I can't possibly put it into words.

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  11. On 2/15/2024 at 7:04 AM, the_wizard_666 said:

    For the first Bases Loaded?  There actually is.  It's detailed in the guide on GameFAQs, but basically with specific pitchers, it's possible to perfectly pitch strikeouts.  Using those particular pitchers, you use one pitch for the first 50 pitches (until strike two of the second batter of the sixth inning) and switch to another specific pitch.  I only got about 18 games in back in 2022, because it's incredibly boring, but it's absolutely doable if you care to grind it out.

    Couldn't find this guide on Gamefaqs, do you have a link? I skimmed through the only (AFAIK) NES guide on the site and couldn't find any details of this (which team/pitcher to use, which pitch to use).

  12. Just finished Golgo 13 on my second attempt. God damn that last boss is an asshole. I watched a video of someone doing it on YouTube and they seemed to kill everything in about half as many shots as it took for me. Maybe my aim was slightly off or I wasn't timing it right, but it was stressful as hell and took me probably 10 tries. Every time I died I was expecting it to say end. Not gonna lie, if I game overed I was ready to give up on this one. 

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  13. Been playing through Golgo 13 today, just got to the final mission, got through the water level and died in the base. Then I got hit a couple times in the water section so I figured I'd just kill myself to get my health back to full.

    Lo' and behold, there are limited continues. Wish I'd known, I might've been more careful. After continuing 20+ times, I figured there were infinite continues. NOPE! 52 continues. What a load of shit.

    I'll probably jump back into it after I've had time to cool down again. It's a fun (enough) game, but damn does that burn my ass. Spent HOURS getting through this game only to be sent straight back to the beginning.

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  14. 21 minutes ago, Californication said:

    The only other thing to note is that every once in a while, while he is doing it, people that I have had disagreements with in the past, step-father etc. walk through my line of site or drive by me and look at me without saying anything.

    This sounds like having a second delusion simultaneously.

    Do you have any concept of how difficult it would be to stalk someone, even within a single city? If you're talking across multiple counties, in multiple states, and into another country, that's totally unreasonably difficult, especially for an individual, and super especially for months on end. Ultra especially if this guy's a felon and doesn't have a job. Where's he getting the money, while not working, to stay in hotels in strange cities for months on end, while traveling across the country, into other countries?

    IDK, it doesn't make any sense to me whatsoever, the logistics are just a complete nightmare. I'm with the rest of the group here, nobody is capable of self-diagnosis, especially with something this serious. Your past experience being a caregiver is meaningless, sorry. Hairstylists don't cut their own hair, surgeons don't do surgery on themselves, lawyers don't represent themselves, and psychologists don't diagnose themselves with mental health disorders. Not good ones, anyway. because it doesn't work.

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  15. 1 hour ago, RH said:

    Ok, so I searched around a bit in here and I can't find it.

    What's the rule for Lunar Pool?  I mean, how is it considered "beaten".  I played this a game a LOT as a kid and from what I recall, you can't really save it, or beat it in one setting.  Aren't there over 100 table variations and, technically, I don't think you play them one at a time and get a "win" screen.  I think you basically play them as you want, starting and stopping at whatever stage you want.

    So... if one were to play each stage, one at a time, until they completed them all, would that count even if the cut off their Nintendo?  I feel I did this as a kid.  It was one of those games I didn't obsess over, but I do recall when I was bored and wanted something different, I'd boot up the game and just play through levels and I tried to work through them all... I think.  I've not played this game in 30+ years.  It was one I wore out and when I got Virtual Pool 64, I never looked back.

    According to the requirements document: Beat the game on a single credit to get the ending screen

    There are 50ish levels IIRC, you can pick any level you want to start on, and when you beat it to moves to the next one in the series. I played through the levels one at a time, "continuing" as I lost all my lives, and when I finished the last level it just kicked me back to the menu or started over at level 1, IDR which. If you want to actually get the ending, you need to do the whole thing without running out of lives.

    You get 1 life per level you complete IIRC, and it might escalate if you do multiple levels in a row and/or there might be points-based lives, but it's REALLY easy to lose a whole bunch of lives in a row on a single level and there are a massive amount of levels, including some really tricky ones. Completing the whole thing in 1CC is a real challenge. I attempted it last year a few times and got to like...level 10. It makes sense as the completion requirement for this contest though, since that's the only way to trigger the ending.

  16. I must say between the games being completed lately and others being started by others, my "to do" list is getting awfully short now! I've got < 10 left now I think? I'll probably re-visit the thread's list again once this list is emptied and see what else I might be willing/able to try. At the very least, it's really exciting to be getting through so many games so early in the year, it's barely halfway through February!

    I'll be starting Battle of Olympus some time tomorrow, probably get a good ways through it since I don't have too much else going on.

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