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Dataminers restored Super Mario World original soundtrack


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Cant say that I totally understand the process that they used to restore the audio to its original uncompressed form.. if someone could explain this more clearly it would be great..

Here’s the article:

https://www.google.com/amp/s/www.techspot.com/amp/news/88539-super-mario-world-tracks-rebuilt-using-original-samples.html

 

There appears to be two unused tracks in this.
1. Overworld (Arabian Mix)

2. Athletic (PAL)

Also the track for the final battle with Bowser seems to be missing.

 

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On 2/6/2021 at 4:23 AM, phart010 said:

There appears to be two unused tracks in this.
1. Overworld (Arabian Mix)

2. Athletic (PAL)

Lol, that's not unused tracks. It's recreations of famous Siivagunner rips. 😛 Try listening to the "PAL" tune in full.

Edited by Sumez
  • Haha 1
1 hour ago, Sumez said:

Lol, that's not unused tracks. It's recreations of famous Siivagunner rips. 😛 Try listening to the "PAL" tune in full.

I wouldn’t have known any better 🤨

I mean there is more to it than samples.  Not sure how this is restored.   Sounds like someone just took marioworld.mid and played it on an awe32 and set the reverb to "Hall 2". 😄

"they’re a bit livelier and have more echoes"

Pardon?  

 

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