Tabonga | 2,533 Posted July 24, 2020 Share Posted July 24, 2020 (edited) Here are some things I like to see: Hex grid maps Zones of control Large armies with lots of different types of units The ability to equip your characters with lots of different weapons, armor, shields and special items Lots of secrets to find Side quests Exploration An AI that will kick your butt and make you work for victory No perma death - per above I don't mind taking casaualties and I hate to lose characters I have invested in The ability to shut off battle animations - they get old after awhile Edited July 24, 2020 by Tabonga Link to comment Share on other sites More sharing options...
Bighab | 58 Posted August 1, 2020 Share Posted August 1, 2020 I like seeing: Hex map grids Zones of control lots of unit variety different paths/story lines to take based decisions you make in the game or from battles won/lost A strong A.I. that gives you a challenge Mission variety. Offensive or defensive missions with a turn count. Reach a certain point on the map before the enemy does. Rescuing a captured character. Character class changes and/or promotion eg. Ogre Battle I like character death as long as I have lots of other characters to develop in reserve. 1 Link to comment Share on other sites More sharing options...
Tabonga | 2,533 Posted August 2, 2020 Author Share Posted August 2, 2020 One other thing I would like to see (depending on the type of game) is the ability to modify the environment. The only game that I am aware of that allows you to do this is Vandal Hearts II with its block making ability. Kinda like having legos on the battlefield. Because of the really flawed battle system I have more fun building things than I do with fighting the battles. Link to comment Share on other sites More sharing options...
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