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Witch n' Wiz - NESDEV COMPO EDTION OUT NOW


matthughson

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promocard.jpg.8a13f071a128f2bba0c4197e8cc44a93.jpg

DOWNLOAD HERE!

Update: Now that the competition is over, you can follow the rest of the development on the official thread here:

https://www.videogamesage.com/forums/topic/7795-witch-n-wiz/

I am working on a new game for the NESWitch n' Wiz!

For the 2020/21 NESDev competition, I have put together a sort of "demo" of game. You can download it for free using the link above. It is just a small sampling of what I hope to deliver in the final game, in fall of 2021.

nes2_nesdev_shortgameplay_wiz_loop_small.gif.94393b402b2d53919c4c9484d11519c8.gif nes2_nesdev_shortgameplay_loop_small.gif.15046eb7586c466f784615923e42ca3d.gif

Genre:

Turn-Based Puzzle Platformer (e.g. Fire n Ice, Catrap, etc)

How to Play:

Objective:

Vanquish all the monsters in room by slamming into them from the side. Push blocks around in a similar way to create bridges over gaps.

You cannot jump! The only way to move up is the climb a ladder.

If you make a mistake, press B to undo your last move, or SELECT to restart the room.

Controls:

D-PAD:    Move the character.
SELECT:   Restart current room.
START:    Pause game (view password, change floors, quit game).
B BUTTON: Undo last move.
A BUTTON: Switch characters (later levels only).

Features:

Social Media:

 

Edited by matthughson
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28 minutes ago, Raftronaut said:

Hmmm, I thought I had that one working... 

I'll have to do some more research. I still haven't figured out all my power mapper situation fully.

thanks for the letting me know, 😉  helps put me on the right path  

I just took a quick look, and it does not look like PowerPak supports mapper 28 (https://www.retrousb.com/product_info.php?products_id=34).

That's kind of surprising to me, but I'm not sure how active PowerPak development is. You could trying reaching out to @bunnyboy on the VGS Discord.

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