MachineCode | 159 Posted May 28, 2020 Share Posted May 28, 2020 (edited) Not sure if this is allowed, and if it's not I'll take this post right down. The toolset for developing NES games tends to be a bit Windows-centric. Yes, you can use WINE, but native options tend to be in short supply or need to be compiled from their source code. The latter option is sometimes way easier said than done. Due to this, I wanted to make it a little easier for any fellow Mac based devs and provide binaries of a few common tools. 1. Nes Screen Tool. A cross platform fork named NESTool was developed but required building from source. This one was a bit of a pain to build NESTool Repo nestool.app.zip 2. ASM6 version 1.6. Common assembler that also needs to be built from source to run natively on a MAC. asm6 Repo. Pretty sure this is the fork I built from. asm6 Edited May 28, 2020 by MachineCode 1 Link to comment Share on other sites More sharing options...
treed | 1 Posted May 28, 2020 Share Posted May 28, 2020 Very into this topic. I came across this NES Screen Tool looking thing recently, but it's still pretty clearly early days. I don't see a way to mess with palette colors for instance. But interesting to watch: https://100r.co/site/nasu.html 1 Link to comment Share on other sites More sharing options...
treed | 1 Posted May 28, 2020 Share Posted May 28, 2020 Not strictly Mac, but I do also have a nix definition for cc65 that works on Mac if anyone wants that. Link to comment Share on other sites More sharing options...
KHAN Games | 147 Posted June 7, 2020 Share Posted June 7, 2020 Are there detailed instructions on how to build NESTool? I foolishly thought I could figure it out. Link to comment Share on other sites More sharing options...
MachineCode | 159 Posted June 22, 2020 Author Share Posted June 22, 2020 On 6/7/2020 at 7:02 PM, KHAN Games said: Are there detailed instructions on how to build NESTool? I foolishly thought I could figure it out. Does the binary not work for you? If it doesn't, I'll do my best to walk you through it as it was a bit of a bitch to get going. Link to comment Share on other sites More sharing options...
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