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elprincipe

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  1. Absolutely. One of my favorite things about that game is how it basically insults you when you get hit and knocked down the mountain
  2. Very cool. Have you ever played the TI-99/4A computer? There's a game called Alpiner that uses the same classical music:
  3. With your Blaster Master video, I thought you would have said Blaster Master! It has an amazing soundtrack
  4. That is a really tough question! A few of my very favorites (I'm sure I left some off): Castlevania Castlevania III Castlevania: Symphony of the Night Castlevania: Order of Ecclesia Mega Man 2 Mega Man 3 Secret of Mana Streets of Rage 2 Revenge of Shinobi Street Fighter II Super Mario 3D World Contra Thunder Force III Jet Grind Radio Space Harrier There are tons more I could list and tons more I could remember to list, I'm sure. It's hard to really pick one that's the very best. Any of these could be in the running on any given day. I will say, though, that I do have the full soundtracks of a few of them ready for listening outside of game playing: Symphony of the Night, Secret of Mana, and Jet Grind Radio. Same for several Castlevania original/remix albums.
  5. Maybe Civilization? You can play it pretty much forever and not get bored.
  6. Congrats on the set! Very nice. And such a strange story to go with it haha
  7. Fantastic game, I feel a little harsh going for the 9 out of 10. Definitely has a lot going for it on every front, including the (as usual) awesome Sunsoft music:
  8. Well, my Duo finally arrived a couple days before the new year. Of course, by that time I was out of town for the holiday. When I did get it set up I had to christen it with Bonk's Adventure, that being my favorite TG-16 game. Everything looks, sounds, and plays great from what I can tell. Beating Bonk on a big screen, nice crisp graphics, using a wireless controller is awesome I'm disappointed the save states still aren't available since that is pretty much required to play through some longer games (anyone know when that system update will arrive?). I downloaded the library images and that looks really nice, I love that feature. Every game I've tried so far has worked flawlessly from what I can tell. For a TG-16/PCE fan it's a really nice modern setup!
  9. I do enjoy full-set collecting on occasion, for my very favorite systems. I just completed my U.S. GameCube set in November, a journey that began in October 2001 when I got the system on release with Luigi's Mansion, Rogue Squadron II (still one of my favorite GameCube games), and Super Monkey Ball - I think I chose pretty well among the launch games! It was fun to collect it and to finish it. However, if I had to do it over again there's no way I would have collected that set. Now the games are insanely expensive. Gone are the days when you could get 20 GameCube games for $30-40 from someone selling them off to fund their Xbox 360 purchase or something. It's kind of discouraging to think that era is over since it was a lot of fun. At this point I've completed the sets I want to complete, except perhaps one where i need about 40 more games for the set that I may pursue, and also some variants/imports/etc. I'm interested in for GameCube and other systems. I can't imagine collecting for modern systems with all the download-code-in-a-box, digital-only, or useless-without-a-10GB-download games, plus the proliferation of re-releases ("Complete Edition," etc.) and so-called collector's editions.
  10. NBA Hangtime is definitely the best in the Jam series. The arcade is best but the N64 version is very good as well. And yes, the game cheats - when you get up big, the computer will come at you aggressively with unlimited turbo, make every 3-point shot, try to knock you down constantly, etc. Also, if you're up by enough you will rarely make 3-point shots, while missing layups and even dunks much more often. However, if you're quick and precise enough you can still continue to increase your lead (being on fire really helps).
  11. I don't think I've ever seen that Balrog BS, but it's obvious the computer cheats in Street Fighter II since your computer opponents will sometimes pull off moves no human could physically do. Guile will walk forward and throw a sonic boom or do a flash kick (obviously, you can't walk forward while performing the required inputs for those if you are a human). M. Bison does this quite a bit (similarly, walking forward and doing a psycho crusher, for example) and I assume that was programmed in to make him harder as the final boss. Those things always irritated me since it seems like a lazy way of increasing the difficulty at the expense of being a more realistic opponent.
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