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Deadeye

Homebrew Team
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Everything posted by Deadeye

  1. Bump, added NWC 1990 25th Anniversary
  2. Wow nice! I have been looking for this, but the eBay listings have been $500. No way I am playing that price. $110, I think it worth it. Congratulations! It is that night time theme that I want to play.
  3. Not that I am aware, but I tweeted Krikzz the question. I'll let you know if he responds.
  4. If you are talking about the N8 pro, the NES version hasn't been released yet, only the Famicom version, so differences are unknown at this time.
  5. Got the package today! Thank you @johnvanderhoe
  6. @nesmaster14 glad you found VGS and thank you for putting the guide together!
  7. That may be true. What about this one: Mega Man 4 is better than Mega Man 3.
  8. Happy Thanksgiving! Spending at my sister's house with my brother in law, nephews, and wife.
  9. Thanks for the follow up. Looking forward to the game's release. I don't want to derail the conversation too much away from discussing the OP’s game, but at the same time I don’t want my original feedback to be interpreted in a way I didn’t intend. My original observation was based on the information that the OP released, a short description and a screenshot. I said based on the face value of that, adding that I may have a different opinion after playing it, a robot box pushing puzzler seems to be very similar to The Incident. I concluded with a difference of story elements or game mechanics could be considered to bring a new take on it. I thought that was constructive feedback. If he makes no changes, that is not a bad thing. Let me run you through a hypothetical parallel. Say I announce my game. I say it is a platformer. All good. Say I say it is an action platformer. All good. Now say I say it is an action platformer staring an Italian plumber. Some people may comment “that sound a lot like Super Mario Bros in concept, will it be the same or will there be differences in your take”. I don’t think that it a leap to make based on the above information I laid out. It helps the person understand what to expect from my game. My response may be “You like Mario, Right? More Mario sounds great” or it could be “In my take, the game play takes place in the water plant and you have to race against the clock to fix all the plumbing that the enemies are attacking.” Both response are reasonable and you may or may not be interested in that game. Going back to Force Bot. If the information released was, a box pushing puzzler where you play as a dragon, I would not have even made that comparison. I may have still asked “will this be a straight sokoban style game or will there be something different” It may have gone, “Sokoban is great, you want more right” or it could go “Well you see the dragon breaths fire and you can interact with the environment in different ways. The wooden boxes you can burn, ice blocks melt, and metal boxes heat up. This adds another puzzle element to the game. Sometime you need to move the wooden box and other times burn it. For the ice block, it is frozen to the ground. Sometimes you don’t want to fully melt it. Other times, If you push the metal box against it and heat up the metal block, it will free the ice block from the ground and now you can push it.” In all these scenarios, I think the responses are fine. Some are for understanding about the game where information wasn’t released and others are constructive feedback. I never said, this is a clone and sounds boring. That is feedback, but not constructive in a way that offers anything other than you are not interested in the game.
  10. Deadeye

    FS - Nothing

    Bump, see my WTTF list, will consider others. https://www.videogamesage.com/topic/1169-deadeyes-wtb-wttf-thread/
  11. @fcgamer I am the only one who brought up the observation. Quite a leap from one person bringing it up, to all those who keep comparing this to The Incident. I think you jumped the gun too soon. I might have been the only one to ever bring this up. And you took the opportunity to bash another game. Keep the conversation at hand, Force Bot.
  12. Deadeye

    Dead Tomb

    This is very exciting. We need more adventure games.
  13. I might be taking the images too much at face value, but Force Bot seems to be very similar in concept to KHAN's The Incident, a robot box pushing puzzle homebrew as well. I am not saying this to be a downer on your project, but just to point out if additional mechanics or story elements should be considered to bring diversity. If I played Force Bot, I may have a different opinion and think the two are different enough. Again, just bringing it up as something to consider before you go to production.
  14. What does everyone thing. Should we keep it a true boss rush game with just bosses from various Homebrews? Or should there be a mix of different gameplay elements like NESert Golfing?
  15. @rainwarrior thank you and welcome aboard. Glad you joined VGS.
  16. FYI, might take a week or two to get a response right now. Brian (Owner of RetroUSB) posted last week that he was going to have knee surgery on Nov 22 and would be out for a week.
  17. I have been thinking about it. It is not so far away from me, 3.5 hour drive.
  18. Mega Cat studios announced a new game, The Meeting. Info link below. https://games.megacatstudios.com/the-meating/ Edit: Oops, already on the list.
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