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Beat the Gamecube Library!


Jeevan

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  • 2 weeks later...

Beat Dance Dance Revolution: Mario Mix: 

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Started a new save file and played through the Story mode on Normal difficulty.

As simplistic as the whole game is, it is pretty fun. Like the "Mush Mode" that adds classic Mario enemies and coins. Lots of catchy Mario remixes from the NES to the GameCube, and even the music tracks in some of the cutscenes are nice. The "Always Smiling" song is something unexpected in a Mario game, but listening to that song on the way to Bowser's Castle while dancing and defeating Bullet Bills is just plain awesome. Even on the Normal difficulty, the game can be a bit overwhelming later on though usually I got a B ranking and the occasional A and C rankings. The mini-games are just classic, like the Flagpole Leap mini-game which is very true to the original Super Mario Bros. (even going so far as to including the fireworks). And the Credits game might as well be "Do the Mario" from Super Mario Bros. Super Show.

It's unfortunate that DDR: Mario Mix was originally only available during the 2005 holidays, and got mixed ratings from critics. It really isn't that bad of a game. I remember it returned to stores in the Spring/Summer of 2006, though I didn't get a chance to rent it and don't recall it being available at any of the videos stores I went to. I eventually bought the game on eBay in 2012, complete with the dance mat.

And no, I didn't play through the game using the dance mat. I used the Wavebird.

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Edited by MegaMan52
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  • 2 weeks later...
On 5/27/2022 at 1:32 PM, MegaMan52 said:

 

And no, I didn't play through the game using the dance mat. I used the Wavebird.

You cheated not only the game, but yourself. You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced a hollow victory. Nothing was risked and nothing was gained. It's sad that you don't know the difference.

...Unless you live in an upstairs apartment and don't want people complaining. In which case, I feel your pain. 😭

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Beat all ten games in Mega Man Anniversary Collection: 

Mega Man: 

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Mega Man 2: 

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Mega Man 3: 

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Mega Man 4: 

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Mega Man 5: 

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Mega Man 6: 

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Mega Man 7: 

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Mega Man 8: 

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Mega Man: The Power Battle: 

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Mega Man 2: The Power Fighters: 

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Played using a real GameCube, not a Wii or an Emulator: 

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Created a new save file and played the compilation from the beginning, unlocking all of the extra content in the process. In Mega Man 7, I took the time to find Beat, get Auto's Hyper Bolt, and battle Protoman. It took a few days to play through the entire collection.

A lot of people are quick to point out the flaws in the GameCube version of Mega Man Anniversary Collection, and say it ts the worst version. Well, that is debatable. The PS2 version has several flaws itself (including some of its own), though people often don't bother mentioning them (I guess some people are biased). I rented the PS2 version in 2004/2005, and almost right off the bat I noticed some differences. Loading times were the first difference I noticed. Mega Man 1, for example, takes 13 seconds to load in the PS2 version, and only 6 seconds in the GameCube version. Another difference is the display. The PS2 version displays Mega Man 1-6 in a sort of pillar box mode, while the GameCube version displays them in normal full screen. Some might argue that the display in the PS2 version is better because it is more clean and appears more NES-like, but the downside is that there are noticeable black bars on the sides of the screen even on a small CRT TV. It should be noted that Mega Man 1-6 in the Anniversary Collection are ports of the Rockman Complete Works versions for PS1. The appearance of the menus that appear when you press Start in the GameCube version and Select in the PS2 version were downgraded somewhat in the latter. In the GameCube version, the pop-up boxes boxes that appear when you choose an option have various shades of blue like in Rockman Complete Works. In the PS2 version, these pop-up boxes are a plain light blue color. When I rented the PS2 version, I unlocked the two Arcade games (Power Battle and Power Fighters) and noticed that the sound effects were muffled. In the GameCube version, the sound effects in these two games are clear and sound closer to the original Arcade versions. One of the biggest differences between PS2 and GameCube versions, though, is unlockable extra features. The PS2 version has an episode of the American Mega Man cartoon show, which was almost pointless because the entire series had already been released on the DVD in better quality (the manual even advertises the DVD sets) and was released on DVD again in 2014. The GameCube version has an Interview/History of Mega Man video that was originally shown on G4, which is a far superior extra. Last but not least, the manual for the PS2 version is black and white while the manual for the GameCube version is in full-color.

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Edited by MegaMan52
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  • 1 month later...
Events Helper · Posted
9 minutes ago, Brickman said:

@Jeevan What's the requirement for Mario Kart Double Dash? I've beaten all cups on 150cc which matches up with N64 requirement. Once you beat 150cc there is a special cup where you have to play all 16 levels in a row. So just wondering if that also needs to be beaten?

i didn't play a whole lot of that game, is there a mirror mode too?

maybe mirror mode should be a requirement if it is 😆

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17 minutes ago, Jeevan said:

i didn't play a whole lot of that game, is there a mirror mode too?

maybe mirror mode should be a requirement if it is 😆

Nah no mirror mode in this one. 150cc across four cups and then a special cup is unlocked where you have to beat all 16 courses in a row. Pretty brutal haha.

I plan to try and beat that cup but wasn’t sure on the beat requirements. 

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Events Helper · Posted
5 minutes ago, Brickman said:

Nah no mirror mode in this one. 150cc across four cups and then a special cup is unlocked where you have to beat all 16 courses in a row. Pretty brutal haha.

I plan to try and beat that cup but wasn’t sure on the beat requirements. 

i say, beat special cup because in some of the n64 you have to beat extra levels, sound good?

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53 minutes ago, MegaMan52 said:

@Jeevan and @Brickman 

Actually, Double Dash!! does have a Mirror Mode. Here's a picture of my copy of the Double Dash!! Player's Guide: 

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To unlock Mirror Mode, you have to beat the All Cup Tour on 150cc. Good luck.

Yep discovered that shortly after posting it haha. Just need to finish the 16 race cup in Mirror Mode and I'll be done. Giving it another go tonight.

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Mario Kart Double Dash is 100% done. All cups including mirror mode gold cups.

I absolutely loved this MK and I think I’d rank it as one of the best. I didn’t really play this growing up so most of the levels I had only played on other systems like the 3DS and Switch. Some of my favourite courses originated on this game.

The two people in the kart mechanic is really interesting and adds an extra layer of strategy.

The AI is also a lot more balanced in this games over the N64 Mario Kart. Always hated the rubber banding in MK64.

Anyway, this is the title screen when you have beaten all cups:

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Mario Patty 4 is done.

Really enjoyed this game. This is the last Mario party I played growing up until the Switch games were released, so it was fun to revisit it.

A lot of fun mini games in this one. I’d probably rank it around my third favourite.

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My awesome room after collecting all the presents:

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  • 2 weeks later...
  • 3 weeks later...

Mario Sunshine is done.

I loathed this game when it was released. I forced myself to beat bowser then called it a day. The blue coins were one of the biggest problems with it for me. I also was never a big fan of the water pack, but it wasn’t a bad concept.

I’ve always wanted to go back and give it a proper shot and get all 120 shines. I found the official Japanese guide for cheap and decided that would be a good reason.

I found using the guide made this game so much better for me. I honestly don’t know how some people managed to find some of those blue coins without a guide. I would have given up in frustration. I love a good collectathon but this game has so many bizarre locations for the coins.

Anyway, I now appreciate this game a lot more for what it is. I do like that it took a chance and created a whole theme based around a resort. I love how you can be in a level and see another level in the distance.

The levels overall are pretty well designed, but I would have liked more even if that meant making them a bit smaller.

The two extra nozzles are pretty much useless except for forced use every now and then. I think they should have just stuck to one or design things around them a bit better.

My last shine was the dreaded lily pad level, I hated every moment of it haha. But overall I actually have grown to love this game.

The GameCube is the black sheep of the family and this game is the black sheep of the Mario family. Like the GC itself, I’ve really fallen in love with the system and its games that tried something different.

8/10

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@Jeevan are you still updating this thread? A few missing on the list now.

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Events Helper · Posted
2 minutes ago, Brickman said:

Mario Sunshine is done.

I loathed this game when it was released. I forced myself to beat bowser then called it a day. The blue coins were one of the biggest problems with it for me. I also was never a big fan of the water pack, but it wasn’t a bad concept.

I’ve always wanted to go back and give it a proper shot and get all 120 shines. I found the official Japanese guide for cheap and decided that would be a good reason.

I found using the guide made this game so much better for me. I honestly don’t know how some people managed to find some of those blue coins without a guide. I would have given up in frustration. I love a good collectathon but this game has so many bizarre locations for the coins.

Anyway, I now appreciate this game a lot more for what it is. I do like that it took a chance and created a whole theme based around a resort. I love how you can be in a level and see another level in the distance.

The levels overall are pretty well designed, but I would have liked more even if that meant making them a bit smaller.

The two extra nozzles are pretty much useless except for forced use every now and then. I think they should have just stuck to one or design things around them a bit better.

My last shine was the dreaded lily pad level, I hated every moment of it haha. But overall I actually have grown to love this game.

The GameCube is the black sheep of the family and this game is the black sheep of the Mario family. Like the GC itself, I’ve really fallen in love with the system and its games that tried something different.

8/10

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@Jeevan are you still updating this thread? A few missing on the list now.

give me some time and ill update it

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Pikmin 1 is done.

This is a game I’ve always wanted to play but never got around to it. After @Makar’s WW game I felt inspired to play it.

Having now played this I can say I loved Makar’s WW game even more. He absolutely nailed the feeling of Pikmin and the day/night journals were just like the game.

This game was amazing from start to finish. The music, level design, the puzzles, how the Pikmin interact in the world and the story all go together so well. 

This gets a 10/10 for me. Can’t fault the game in any way. Can’t wait to play Pikmin 2!

I collected all 30 ship parts and got the happy ending.

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3 hours ago, Brickman said:

Pikmin 1 is done.

This is a game I’ve always wanted to play but never got around to it. After @Makar’s WW game I felt inspired to play it.

Having now played this I can say I loved Makar’s WW game even more. He absolutely nailed the feeling of Pikmin and the day/night journals were just like the game.

This game was amazing from start to finish. The music, level design, the puzzles, how the Pikmin interact in the world and the story all go together so well. 

This gets a 10/10 for me. Can’t fault the game in any way. Can’t wait to play Pikmin 2!

I collected all 30 ship parts and got the happy ending.

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Woooooo!!! Glad you really enjoyed it! You probably understand all the little Easter eggs that I included in the game now. Even the planet name was a nod to the pikmin planet in the game PNF-404. 

pikmin 2 is my favorite of the 3, but really they’re all solid. Can’t speak to Hey Pikmin on the 3DS since I haven’t played that one yet and it’s a different style than the other 3 but it still looks like it should be fun. And now we have Pikmin 4 to look forward to next year too!

if you like pikmin, there’s a Wii game called Little King’s Story which is supposed to be similar in game play style. I’ve only played a little of it but I remember it being fun. 

@PuppyWafflesi know you said you were going to get pikmin and play it too. Did you play it yet?

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1 hour ago, Makar said:

Woooooo!!! Glad you really enjoyed it! You probably understand all the little Easter eggs that I included in the game now. Even the planet name was a nod to the pikmin planet in the game PNF-404. 

pikmin 2 is my favorite of the 3, but really they’re all solid. Can’t speak to Hey Pikmin on the 3DS since I haven’t played that one yet and it’s a different style than the other 3 but it still looks like it should be fun. And now we have Pikmin 4 to look forward to next year too!

if you like pikmin, there’s a Wii game called Little King’s Story which is supposed to be similar in game play style. I’ve only played a little of it but I remember it being fun. 

@PuppyWafflesi know you said you were going to get pikmin and play it too. Did you play it yet?

Actually when I saw that my IT brain instantly thought it was an IT joke in regards to HTTP error 404 haha. But now I see it wasn’t, but I now get all the Easter eggs and it’s actually surprising how well Pikmin fit into WW.

I’m going to take a small break then give Pikmin 2 a go. I can’t wait to see what new Pikmin and puzzles/mechanics they came up with.

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5 hours ago, Brickman said:

Actually when I saw that my IT brain instantly thought it was an IT joke in regards to HTTP error 404 haha. But now I see it wasn’t, but I now get all the Easter eggs and it’s actually surprising how well Pikmin fit into WW.

I’m going to take a small break then give Pikmin 2 a go. I can’t wait to see what new Pikmin and puzzles/mechanics they came up with.

Lol yea they probably named the planet after the HTTP error. 

Pikmin 2 is different from the first one with what your objective is but I thought they did a good job incorporating all the new stuff. The new pikmin they introduce are cool too and definitely add to what can be done with all the puzzles. I go back and replay pikmin 2 every couple of years. Might have to pop that sucker in soon myself. 

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On 9/15/2022 at 4:24 AM, Makar said:

Woooooo!!! Glad you really enjoyed it! You probably understand all the little Easter eggs that I included in the game now. Even the planet name was a nod to the pikmin planet in the game PNF-404. 

pikmin 2 is my favorite of the 3, but really they’re all solid. Can’t speak to Hey Pikmin on the 3DS since I haven’t played that one yet and it’s a different style than the other 3 but it still looks like it should be fun. And now we have Pikmin 4 to look forward to next year too!

if you like pikmin, there’s a Wii game called Little King’s Story which is supposed to be similar in game play style. I’ve only played a little of it but I remember it being fun. 

@PuppyWafflesi know you said you were going to get pikmin and play it too. Did you play it yet?

It came in but they put me in a different wrist brace and I haven't been able to play it. Should be back in the smaller one next week so I'll probably play it then! 

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13 minutes ago, PuppyWaffles said:

It came in but they put me in a different wrist brace and I haven't been able to play it. Should be back in the smaller one next week so I'll probably play it then! 

Aww man still recovering from that accident. Hope you heal up quickly!!

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